NAME
Box2D::b2JointDef - Used to construct joints.
SYNOPSIS
# Don't use this class directly, use a subclass.
DESCRIPTION
Joint definitions are used to construct joints.
METHODS
new()
Default constructor.
bodyA()
bodyA( $bodyA )
The first attached body.
Parameters:
Box2D::b2Body*
$bodyA
(optional)
Returns a Box2D::b2Body*
bodyB()
bodyB( $bodyB )
The second attached body.
Parameters:
Box2D::b2Body*
$bodyB
(optional)
Returns a Box2D::b2Body*
collideConnected()
collideConnected( $collideConnected )
Set this flag to true if the attached bodies should collide.
Parameters:
bool
$collideConnected
(optional)
Returns a bool
type()
type( $type )
The joint type is set automatically for concrete joint types.
Parameters:
Box2D::b2JointType
$type
(optional)
Returns a Box2D::b2JointType
userData()
userData( $userData )
Use this to attach application specific data to your joints.
Parameters:
scalar
$userData
(optional)
Returns a scalar
SEE ALSO
BUGS
See "BUGS" in Box2D