Changes for version v2.0.0

  • Axbasic new statements (for Axbasic version 1.005)
  • WINADDGAUGE, WINDADDCONGAUGE, WINDELGAUAGE, WINSETGAUGE
  • WINADDSTATUS, WINADDCONSTATUS, WINDELSTATUS, WINSETSTATUS
  • Axbasic new functions
  • Isregion(), Istempregion(), Isroom(), Isexit(), Ishiddenexit(), Isfinished()
  • Delroom()
  • Addexit(), Addtwinexit(), Connectexit(), Delexit(), Disconnectexit()
  • Getornament$(), Getrandomexit$()
  • Sethiddenexit(), Setornament(), Setrandomexit()
  • Major fixes
  • On recent GTK-perl installations, all dialogue windows caused an immediate crash, leaving Axmud (and all other GTK-perl software) unusable. Implemented a fix
  • MXP tokens sent by CoffeeMud cause a freeze/crash soon after logging in. Fixed (Git #18)
  • Fixed several MXP issues for which the Status task was incompatible
  • The automapper window's screenshot button caused a crash, when clicked. Fixed
  • When the automapper was pre-drawing regions, while trying to select items in the current region the selection box caused a crash. Fixed
  • Fixed an ancient error that failed to correctly update the list of triggers, aliases, macros, timers and hooks when the user made a change, in certain circumstances
  • In the special mode for visually-impaired users, the specified character and password was not used by Axmud's automatic login. Fixed
  • When a very large world model (map) is saved, it can be split into smaller pieces. The default size (5000 rooms) can now be changed: click 'Edit > Axmud preferences... > Client > Page 4', add a new value to the 'Split file size (rooms)' box, and then click the 'Set size' button. Also fixed the broken ;splitmodel command, and the broken buttons for the 'Retain backup copies after saving' option in the same tab. Also fixed a failure to save the files at all in some circumstances (Git #6)
  • Fixed the Debian installer (which did not work at all in the previous release)
  • Created a new MS Windows installer, since the old one relied on software repositories that no longer exist. The new installer resolves several other compatibility and dependency issues. It is probably not possible to run Axmud with Strawberry Perl or with ActivePerl any more, but MSYS2 still works just fine, as long as it is set up correctly
  • On MS Windows, the code that aligns windows on a grid does not work as intended because of unresolved problems with the Gtk graphics library, or perhaps the MS Windows desktop itself. I have added a workaround which compensates for these problems. If it doesn't improve things on your system, you can disable the workaround by clicking 'Edit > Axmud preferences... > Workspaces > Page 1', deselecting the button 'Tweak the size/position...' and then by setting the sizes of window controls/panels manually in the 'Workspaces > Page 2' tab; see the help for the ;setwindowcontrol and ;setpanel commands)
  • Minor fixes
  • In the automapper window, graffiti mode (when enabled) made no visible changes to rooms. Tweaked the code which should resolve the problem
  • Fixed rare crashes caused by the Channels task
  • Fixed a few minor problems with text-to-speech (TTS) settings being ignored by the Axmud code
  • In the special mode for visually-impaired users, the Divert task's window no longer opens by default
  • In the session preferences window, Interfaces > Pages 3-6, the 'Edit interface model' buttons opened a new window showing triggers, rather than aliases, macros, timers and hooks. Fixed
  • In the Data Viewer window (formerly called the Object Viewer window), in the list on the left side, the 'Profiles > Current profiles' item would not open when clicked. Fixed
  • Fixed typos in the Axbasic tutorials that made some links un-clickable
  • When changing a colour scheme font, the dialogue window did not open with the current font visible; fixed
  • Major new features
  • All edit and preference windows now have a subject index on the left side. Double click an item to open the corresponding tab. This index can be disabled, if desired, by clicking 'Edit > Axmud preferences... > Windows > Page 1', and de-selecting the 'Show a topic index...' button
  • The client and session preferences windows (only) have been simplified, hiding many of the less useful tabs by default. If you want to see all tabs, open either window and click the button at the top, or click 'Edit > Axmud preferences... > Windows > Page 1' and de-select the 'Hide less useful tabs...' button
  • You can now export triggers, aliases, macros, timers and hooks from one profile to another. For example, you could connect to two worlds simultaneously (in online or offline mode). In the first, click 'Interfaces > Triggers > World triggers', click one or more triggers to select them, then click the Export button. In the second, click 'Interfaces > Triggers > World triggers', and click the Import button. Export/import works using a clipboard, so it's much like using copy and paste in a text editor
  • Export/import can also be done with the new client commands, ;exporttrigger and ;importtrigger (etc). See also the new commands ;listclipboard and ;clearclipboard
  • Character profiles now have a nickname that's the same as the profile name by default. However, whereas profiles names cannot contain spaces, the nickname can contain any characters (including spaces). The nickname is the one now used in automatic logins (Git #17)
  • The Axmud Guide and Axbasic tutorial have been updated with several new chapters
  • Minor new features
  • In the automapper window, regions can be marked as 'finished': click 'Regions > Current region > Set finished region'. This is merely an aesthetic change; only the appearance of the list of regions on the left side is different. A 'finished' region can still be edited, or updated when your character is moving around the world
  • Added a new button to the main window's toolbar, on the far right side, which is a convenient way to shut down Axmud (the button immediately to the left closes sessions, one at a time). To make room for it, the 'Reset Locator' button has been removed; you can still use the equivalent button in the automapper window
  • The Locator wizard can now capture room descriptions up to 256 lines long (Git #15)
  • You can now peek/poke the current room's data directly, using the new category room.ABC, for example "room.last", "room.ghost", "room.locator"
  • You can now start some tasks directly from Axmud's main menu, for example by clicking 'Tasks > Start new task > Compass task'
  • The ;stopsession and ;stopclient commands can be used with a new switch, -s, which automatically saves any files (rather than prompting the user to save them)
  • Tweaked the help files for several client commands for clarity
  • In the main window's menu, 'Axbasic > Edit script' will now create a script that didn't already exist, rather than showing an error (the same change applies to the ;editscript command, if you're using that)
  • Improved the layout of the Countdown task's window
  • Checkbuttons in some edit and preference windows were by design not clickable, and the user was forced to use a separate button to change the setting (for example, in the client preference window, Logs > Page 4). Many of these buttons are now clickable directly
  • When text-to-speech (TTS) is enabled, Axmud no longer reads out 'System message' before a system message (visible in yellow text). The former behaviour can be restored by clicking 'Edit > Axmud preferences > Sound > Page 2', and selecting the button 'Verbose output'
  • The new ;blind command will open Axmud help in a web browser, so that visually-impaired users can 'read' it using TTS software of their own choice
  • In the special mode for visually-impaired users, it was not possible to navigate the command history using the up/down cursor keys, because they had been hijacked for TTS purposes. In this mode, you can now hold down the SHIFT key while using the cursor keys (and a few others)
  • The new ;quickmacro command is a convenient way for users, and especially visually-impaired users, to add a macro without having to specify a bunch of switches
  • The Object Viewer has been re-named as the Data Viewer. Client commands have been renamed as well, e.g. ;opendataviewer. (The former commands, e.g. ;openobjectviewer, will still work)
  • In the Data Viewer window, 'Delete all' buttons will now prompt the user for confirmation, before deleting everything
  • On MS Windows, restored the toolbutton separators that were removed in previous versions because of Gtk bugs

Modules

Axmud, a modern Multi-User Dungeon (MUD) client written in Perl5 / Gtk3

Provides

in lib/Games/Axmud/Buffer.pm
in lib/Games/Axmud/Buffer.pm
in lib/Games/Axmud/Buffer.pm
in lib/Games/Axmud/Cage.pm
in lib/Games/Axmud/Cage.pm
in lib/Games/Axmud/Cage.pm
in lib/Games/Axmud/Cage.pm
in lib/Games/Axmud/Cage.pm
in lib/Games/Axmud/Cage.pm
in lib/Games/Axmud/Cage.pm
in lib/Games/Axmud/Client.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
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in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/Cmd.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/EditWin.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Generic.pm
in lib/Games/Axmud/Interface.pm
in lib/Games/Axmud/Interface.pm
in lib/Games/Axmud/Interface.pm
in lib/Games/Axmud/Interface.pm
in lib/Games/Axmud/Interface.pm
in lib/Games/Axmud/Interface.pm
in lib/Games/Axmud/InterfaceModel.pm
in lib/Games/Axmud/InterfaceModel.pm
in lib/Games/Axmud/InterfaceModel.pm
in lib/Games/Axmud/InterfaceModel.pm
in lib/Games/Axmud/InterfaceModel.pm
in lib/Games/Axmud/Mcp.pm
in lib/Games/Axmud/Mcp.pm
in lib/Games/Axmud/Mcp.pm
in lib/Games/Axmud/Mcp.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/ModelObj.pm
in lib/Games/Axmud/Mxp.pm
in lib/Games/Axmud/Mxp.pm
in lib/Games/Axmud/Mxp.pm
in lib/Games/Axmud/Mxp.pm
in lib/Games/Axmud/Mxp.pm
in lib/Games/Axmud/Mxp.pm
in lib/Games/Axmud/Mxp.pm
in lib/Games/Axmud/Node.pm
in lib/Games/Axmud/Node.pm
in lib/Games/Axmud/Obj/Area.pm
in lib/Games/Axmud/Obj/Atcp.pm
in lib/Games/Axmud/Obj/BasicWorld.pm
in lib/Games/Axmud/Obj/Blinker.pm
in lib/Games/Axmud/Obj/ChatContact.pm
in lib/Games/Axmud/Obj/ColourScheme.pm
in lib/Games/Axmud/Obj/Component.pm
in lib/Games/Axmud/Obj/ConnectHistory.pm
in lib/Games/Axmud/Obj/Desktop.pm
in lib/Games/Axmud/Obj/Dict.pm
in lib/Games/Axmud/Obj/Exit.pm
in lib/Games/Axmud/Obj/File.pm
in lib/Games/Axmud/Obj/Gauge.pm
in lib/Games/Axmud/Obj/GaugeLevel.pm
in lib/Games/Axmud/Obj/Gmcp.pm
in lib/Games/Axmud/Obj/GridColour.pm
in lib/Games/Axmud/Obj/Heap.pm
in lib/Games/Axmud/Obj/Link.pm
in lib/Games/Axmud/Obj/Loop.pm
in lib/Games/Axmud/Obj/Map.pm
in lib/Games/Axmud/Obj/MapLabel.pm
in lib/Games/Axmud/Obj/MapLabel.pm
in lib/Games/Axmud/Obj/MiniWorld.pm
in lib/Games/Axmud/Obj/Mission.pm
in lib/Games/Axmud/Obj/Monitor.pm
in lib/Games/Axmud/Obj/Parchment.pm
in lib/Games/Axmud/Obj/Parchment.pm
in lib/Games/Axmud/Obj/Phrasebook.pm
in lib/Games/Axmud/Obj/Plugin.pm
in lib/Games/Axmud/Obj/Protect.pm
in lib/Games/Axmud/Obj/Quest.pm
in lib/Games/Axmud/Obj/RegionPath.pm
in lib/Games/Axmud/Obj/RegionScheme.pm
in lib/Games/Axmud/Obj/Regionmap.pm
in lib/Games/Axmud/Obj/Repeat.pm
in lib/Games/Axmud/Obj/RoomFlag.pm
in lib/Games/Axmud/Obj/Route.pm
in lib/Games/Axmud/Obj/Simple.pm
in lib/Games/Axmud/Obj/Simple.pm
in lib/Games/Axmud/Obj/Simple.pm
in lib/Games/Axmud/Obj/SkillHistory.pm
in lib/Games/Axmud/Obj/Sound.pm
in lib/Games/Axmud/Obj/Tab.pm
in lib/Games/Axmud/Obj/Tablezone.pm
in lib/Games/Axmud/Obj/Telnet.pm
in lib/Games/Axmud/Obj/TextView.pm
in lib/Games/Axmud/Obj/Toolbar.pm
in lib/Games/Axmud/Obj/Tts.pm
in lib/Games/Axmud/Obj/Tts.pm
in lib/Games/Axmud/Obj/WMCtrl.pm
in lib/Games/Axmud/Obj/Winmap.pm
in lib/Games/Axmud/Obj/Winzone.pm
in lib/Games/Axmud/Obj/Workspace.pm
in lib/Games/Axmud/Obj/WorkspaceGrid.pm
in lib/Games/Axmud/Obj/WorldModel.pm
in lib/Games/Axmud/Obj/Zmp.pm
in lib/Games/Axmud/Obj/Zone.pm
in lib/Games/Axmud/Obj/ZoneModel.pm
in lib/Games/Axmud/Obj/Zonemap.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/OtherWin.pm
in lib/Games/Axmud/PrefWin.pm
in lib/Games/Axmud/PrefWin.pm
in lib/Games/Axmud/PrefWin.pm
in lib/Games/Axmud/PrefWin.pm
in lib/Games/Axmud/PrefWin.pm
in lib/Games/Axmud/PrefWin.pm
in lib/Games/Axmud/Profile.pm
in lib/Games/Axmud/Profile.pm
in lib/Games/Axmud/Profile.pm
in lib/Games/Axmud/Profile.pm
in lib/Games/Axmud/Profile.pm
in lib/Games/Axmud/Profile.pm
in lib/Games/Axmud/Pueblo.pm
in lib/Games/Axmud/Session.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Strip.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Table.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Task.pm
in lib/Games/Axmud/Win/External.pm
in lib/Games/Axmud/Win/Internal.pm
in lib/Games/Axmud/Win/Map.pm
in lib/Games/Axmud/WizWin.pm
in lib/Games/Axmud/WizWin.pm
in lib/Language/Axbasic.pm
in lib/Language/Axbasic.pm
in lib/Language/Axbasic.pm
in lib/Language/Axbasic.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic/Expression.pm
in lib/Language/Axbasic.pm
in lib/Language/Axbasic.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
in lib/Language/Axbasic/Function.pm
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