—package
QPointArray;
use
strict;
use
overload
'=='
=> \
&beq
,
'!='
=> \
&bne
,
'fallback'
=> 1;
require
DynaLoader;
require
QGlobal;
require
QRect;
require
QPoint;
@ISA
=
qw(DynaLoader Qt::Base)
;
$VERSION
=
'1.03'
;
bootstrap QPointArray
$VERSION
;
1;
__END__
=head1 NAME
QPointArray - Interface to the Qt QPointArray class
=head1 SYNOPSIS
C<use QPointArray;>
=head2 Member functions
new,
at,
boundingRect,
copy,
detach,
fill,
isEmpty,
isNull,
makeArc,
makeEllipse,
point,
putPoints,
quadBezier,
resize,
setPoint,
setPoints,
size,
translate,
truncate
=head2 Overloaded operators
!= ==
=head1 DESCRIPTION
Many of the functions in the original QPointArray used nPoints to specify
the number of arguments or elements in *points. Perl is fortunatly better
than that, so just ditch nPoints and arrays of QCOORD's. Just type the
arguments in a list starting from where the nPoints would be.
=head1 SEE ALSO
qpointarray(3qt)
=head1 AUTHOR
Ashley Winters <jql@accessone.com>