NAME

POE::Component::Server::SimpleHTTP::PreFork - PreForking support for SimpleHTTP

SYNOPSIS

use POE;
use POE::Component::Server::SimpleHTTP::PreFork;

# Start the server!
POE::Component::Server::SimpleHTTP::PreFork->new(
	'ALIAS'		=>	'HTTPD',
	'ADDRESS'	=>	'192.168.1.1',
	'PORT'		=>	11111,
	'HOSTNAME'	=>	'MySite.com',
	'HANDLERS'	=>	[
		{
			'DIR'		=>	'^/bar/.*',
			'SESSION'	=>	'HTTP_GET',
			'EVENT'		=>	'GOT_BAR',
		},
		{
			'DIR'		=>	'^/$',
			'SESSION'	=>	'HTTP_GET',
			'EVENT'		=>	'GOT_MAIN',
		},
		{
			'DIR'		=>	'^/foo/.*',
			'SESSION'	=>	'HTTP_GET',
			'EVENT'		=>	'GOT_NULL',
		},
		{
			'DIR'		=>	'.*',
			'SESSION'	=>	'HTTP_GET',
			'EVENT'		=>	'GOT_ERROR',
		},
	],

	# In the testing phase...
	'SSLKEYCERT'		=>	[ 'public-key.pem', 'public-cert.pem' ],

	# In the testing phase...
	'FORKHANDLERS'		=>	{ 'HTTP_GET' => 'FORKED' },
	'MINSPARESERVERS'	=>	5,
	'MAXSPARESERVERS'	=>	10,
	'MAXCLIENTS'		=>	256,
	'STARTSERVERS'		=>	10,
	'IPC_GLUE'		=>	'uniq',
) or die 'Unable to create the HTTP Server';

ABSTRACT

Subclass of SimpleHTTP for PreForking support

New Constructor Options

MINSPARESERVERS
An integer that tells the server how many spares should be in the pool at any given
time. Processes are forked off at a rate of 1 a second until this limit is met.
MAXSPARESERVERS
An integer that tells the server the maximum number of spares that may be in the pool
at any given time. It is possible for more than this number of spares to exist, but at the very
least the parent will stop forking requests off and the children will start to die eventually.

If this value is less than MINSPARESERVERS then it is set to MINSPARESERVERS + 1.
MAXCLIENTS
An integer that tells the server the maximum number of clients that will be
created. After this limit is reached, no more spares will be forked, even if the number drops below
MINSPARESERVERS.
STARTSERVERS
An integer that tells the server how many processes to prefork at startup.
FORKHANDLERS
A HASH where the keys are sessions and the values are events. When a child forks,
before it begins accepting connections it will call these events on the specified
sessions. This allows you to setup per-process resources (such as database
connections, ldap connects, etc). These events will never be called for the
parent.
IPC_GLUE
A string containing either an integer or 4 characters specifying the key/glue
for the underlying parent/child IPC communication.
Running multiple instances of POE::Component::Server::SimpleHTTP::PreFork
on the same host without using this option with different values
almost guarantees some chaos.

New Events

ISCHILD
Returns true if you are inside a child, false if you are in the parent.
GETFORKHANDLERS
This event accepts 2 arguments: the session + event to send the response to.

This even will send back the current FORKHANDLERS hash ( deep-closed via
Storable::dclone ).

The resulting hash can be played around to your tastes, then once you are done...
SETFORKHANDLERS
This event accepts only one argument: reference to FORKHANDLERS hash.

BEWARE: this event is disabled in a forked child.

Miscellaneous Notes

BEWARE: HANDLERS munging is disabled in a forked child. Also, handlers changed in
the parent will not appear in the already forked children.

BEWARE: for a child, calling {STOP,START}LISTEN does not {destroy,recreate} the
SOCKETFACTORY like it does in the parent. Instead, the child will {pause,resume}
accepting connections on the current SOCKETFACTORY. Also, {STOP,START}LISTEN does
not have any effect on the scoreboard calculations: this child will still
be marked a spare if it finishes all its requests.

The shutdown event is altered a little bit
	GRACEFUL -> sends a TERM signal to all remaining children and waits for their death
	NOARGS -> kills all remaining children with prejudice

Keep in mind that being forked means any global data is not shared between processes and etc. Please see perlfork for all the implications on your platform.

New Compile-time constants

Checking spares every second may be a bit too much for you. You can override this behavior by doing this:

sub POE::Component::Server::SimpleHTTP::PreFork::CHECKSPARES_INTERVAL () { 10 }
use POE::Component::Server::SimpleHTTP::PreFork;

If the prefork failed because it could not obtain shared memory for the scoreboard, then if retries after 5 seconds. You can override this behavior by doing this:

sub POE::Component::Server::SimpleHTTP::PreFork::PREFORK_INTERVAL () { 10 }
use POE::Component::Server::SimpleHTTP::PreFork;

If you would like to see the contents of the scoreboard every second then do this:

sub POE::Component::Server::SimpleHTTP::PreFork::DEBUGSB () { 1 }
use POE::Component::Server::SimpleHTTP::PreFork;

EXPORT

Nothing.

SEE ALSO

L<POE::Component::Server::SimpleHTTP>

AUTHOR

Apocalypse <apocal@cpan.org> Stephen Butler <stephen.butler@gmail.com>

COPYRIGHT AND LICENSE

Copyright 2006 by Apocalypse + Stephen Butler

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.