NAME

Test::POE::Server::TCP - A POE Component providing TCP server services for test cases

VERSION

version 1.16

SYNOPSIS

A very simple echo server with logging of requests by each client:

use strict;
use POE;
use Test::POE::Server::TCP;

POE::Session->create(
  package_states => [
	'main' => [qw(
			_start
			testd_connected
			testd_disconnected
			testd_client_input
	)],
  ],
);

$poe_kernel->run();
exit 0;

sub _start {
  # Spawn the Test::POE::Server::TCP server.
  $_[HEAP]->{testd} = Test::POE::Server::TCP->spawn(
	address => '127.0.0.1',
	port => 0,
  );
  return;
}

sub testd_connected {
  my ($heap,$id) = @_[HEAP,ARG0];

  # A client connected the unique ID is in ARG0
  # Create a blank arrayref for this client on *our* heap

  $heap->{clients}->{ $id } = [ ];

  return;
}

sub testd_client_input {
  my ($kernel,$heap,$sender,$id,$input) = @_[KERNEL,HEAP,SENDER,ARG0,ARG1];

  # The client sent us a line of input
  # lets store it

  push @{ $heap->{clients}->{ $id }, $input;

  # Okay, we are an echo server so lets send it back to the client
  # We know the SENDER so can always obtain the server object.

  my $testd = $sender->get_heap();
  $testd->send_to_client( $id, $input );

  # Or even

  # $sender->get_heap()->send_to_client( $id, $input );

  # Alternatively we could just post back to the SENDER

  # $kernel->post( $sender, 'send_to_client', $id, $input );

  return;
}

sub testd_disconnected {
  my ($heap,$id) = @_[HEAP,ARG0];

  # Client disconnected for whatever reason
  # We need to free up our storage

  delete $heap->{clients}->{ $id };

  return;
}

Using the module in a testcase:

use strict;
use Test::More;
use POE qw(Wheel::SocketFactory Wheel::ReadWrite Filter::Line);
use Test::POE::Server::TCP;

plan tests => 5;

my @data = (
  'This is a test',
  'This is another test',
  'This is the last test',
);

POE::Session->create(
  package_states => [
	'main' => [qw(
			_start
			_sock_up
			_sock_fail
			_sock_in
			_sock_err
			testd_connected
			testd_disconnected
			testd_client_input
	)],
  ],
  heap => { data => \@data, },
);

$poe_kernel->run();
exit 0;

sub _start {
  $_[HEAP]->{testd} = Test::POE::Server::TCP->spawn(
	address => '127.0.0.1',
	port => 0,
  );
  return;
}

sub testd_registered {
  my ($heap,$object) = @_[HEAP,ARG0];
  $heap->{port} = $object->port();
  $heap->{factory} = POE::Wheel::SocketFactory->new(
	RemoteAddress  => '127.0.0.1',
	RemotePort     => $heap->{port},
	SuccessEvent   => '_sock_up',
	FailureEvent   => '_sock_fail',
  );
  return;
}

sub _sock_up {
  my ($heap,$socket) = @_[HEAP,ARG0];
  delete $heap->{factory};
  $heap->{socket} = POE::Wheel::ReadWrite->new(
	Handle => $socket,
	InputEvent => '_sock_in',
	ErrorEvent => '_sock_err',
  );
  $heap->{socket}->put( $heap->{data}->[0] );
  return;
}

sub _sock_fail {
  my $heap = $_[HEAP];
  delete $heap->{factory};
  $heap->{testd}->shutdown();
  return;
}

sub _sock_in {
  my ($heap,$input) = @_[HEAP,ARG0];
  my $data = shift @{ $heap->{data} };
  ok( $input eq $data, 'Data matched' );
  unless ( scalar @{ $heap->{data} } ) {
    delete $heap->{socket};
    return;
  }
  $heap->{socket}->put( $heap->{data}->[0] );
  return;
}

sub _sock_err {
  delete $_[HEAP]->{socket};
  return;
}

sub testd_connected {
  my ($heap,$state,$id) = @_[HEAP,STATE,ARG0];
  pass($state);
  return;
}

sub testd_disconnected {
  pass($_[STATE]);
  $poe_kernel->post( $_[SENDER], 'shutdown' );
  return;
}

sub testd_client_input {
  my ($sender,$id,$input) = @_[SENDER,ARG0,ARG1];
  my $testd = $_[SENDER]->get_heap();
  $testd->send_to_client( $id, $input );
  return;
}

DESCRIPTION

Test::POE::Server::TCP is a POE component that provides a TCP server framework for inclusion in client component test cases, instead of having to roll your own.

Once registered with the component, a session will receive events related to client connects, disconnects, input and flushed output. Each of these events will refer to a unique client ID which may be used in communication with the component when sending data to the client or disconnecting a client connection.

CONSTRUCTOR

spawn

Takes a number of optional arguments:

'alias', set an alias on the component;
'address', bind the listening socket to a particular address;
'port', listen on a particular port, default is 0, assign a random port;
'options', a hashref of POE::Session options;
'filter', specify a POE::Filter to use for client connections, default is POE::Filter::Line;
'inputfilter', specify a POE::Filter for client input;
'outputfilter', specify a POE::Filter for output to clients;
'prefix', specify a different prefix than 'testd' for events;

The semantics for filter, inputfilter and outputfilter are the same as for POE::Component::Server::TCP in that one may provide either a SCALAR, ARRAYREF or an OBJECT.

If the component is spawned within another session it will automatically register the parent session to receive all events.

METHODS

session_id

Returns the POE::Session ID of the component.

shutdown

Terminates the component. Shuts down the listener and disconnects connected clients.

send_to_client

Send some output to a connected client. First parameter must be a valid client id. Second parameter is a string of text to send. The second parameter may also be an arrayref of items to send to the client. If the filter you have used requires an arrayref as input, nest that arrayref within another arrayref.

send_to_all_clients

Send some output to all connected clients. The parameter is a string of text to send. The parameter may also be an arrayref of items to send to the clients. If the filter you have used requires an arrayref as input, nest that arrayref within another arrayref.

client_info

Retrieve socket information of a given client. Requires a valid client ID as a parameter. If called in a list context it returns a list consisting of, in order, the client address, the client TCP port, our address and our TCP port. In a scalar context it returns a HASHREF with the following keys:

'peeraddr', the client address;
'peerport', the client TCP port;
'sockaddr', our address;
'sockport', our TCP port;
client_wheel

Retrieve the POE::Wheel::ReadWrite object of a given client. Requires a valid client ID as a parameter. This enables one to manipulate the given POE::Wheel::ReadWrite object, say to switch POE::Filter.

disconnect

Places a client connection in pending disconnect state. Requires a valid client ID as a parameter. Set this, then send an applicable message to the client using send_to_client() and the client connection will be terminated.

terminate

Immediately disconnects a client conenction. Requires a valid client ID as a parameter.

pause_listening

Stops the underlying listening socket from accepting new connections. This lets you test whether you handle the connection timing out gracefully.

resume_listening

The companion of pause_listening

getsockname

Access to the POE::Wheel::SocketFactory method of the underlying listening socket.

port

Returns the port that the component is listening on.

start_listener

If the listener fails on listen you can attempt to restart it with this.

INPUT EVENTS

These are events that the component will accept:

register

Takes N arguments: a list of event names that your session wants to listen for, minus the 'testd_' prefix.

Registering for 'all' will cause it to send all TESTD-related events to you; this is the easiest way to handle it.

unregister

Takes N arguments: a list of event names which you don't want to receive. If you've previously done a 'register' for a particular event which you no longer care about, this event will tell the POP3D to stop sending them to you. (If you haven't, it just ignores you. No big deal).

shutdown

Terminates the component. Shuts down the listener and disconnects connected clients.

send_to_client

Send some output to a connected client. First parameter must be a valid client id. Second parameter is a string of text to send. The second parameter may also be an arrayref of items to send to the client. If the filter you have used requires an arrayref as input, nest that arrayref within another arrayref.

send_to_all_clients

Send some output to all connected clients. The parameter is a string of text to send. The parameter may also be an arrayref of items to send to the clients. If the filter you have used requires an arrayref as input, nest that arrayref within another arrayref.

disconnect

Places a client connection in pending disconnect state. Requires a valid client ID as a parameter. Set this, then send an applicable message to the client using send_to_client() and the client connection will be terminated.

terminate

Immediately disconnects a client conenction. Requires a valid client ID as a parameter.

start_listener

If the listener fails on listen you can attempt to restart it with this.

OUTPUT EVENTS

The component sends the following events to registered sessions. If you have changed the prefix option in spawn then substitute testd with the event prefix that you specified.

testd_registered

This event is sent to a registering session. ARG0 is the Test::POE::Server::TCP object.

testd_listener_failed

Generated if the component cannot either start a listener or there is a problem accepting client connections. ARG0 contains the name of the operation that failed. ARG1 and ARG2 hold numeric and string values for $!, respectively.

If the operation was listen, the component will remove the listener. You may attempt to start it again using start_listener.

testd_connected

Generated whenever a client connects to the component. ARG0 is the client ID, ARG1 is the client's IP address, ARG2 is the client's TCP port. ARG3 is our IP address and ARG4 is our socket port.

testd_disconnected

Generated whenever a client disconnects. ARG0 was the client ID, ARG1 was the client's IP address, ARG2 was the client's TCP port. ARG3 was our IP address and ARG4 was our socket port.

testd_client_input

Generated whenever a client sends us some traffic. ARG0 is the client ID, ARG1 is the data sent ( tokenised by whatever POE::Filter you specified ).

testd_client_flushed

Generated whenever anything we send to the client is actually flushed down the 'line'. ARG0 is the client ID.

CREDITS

This module uses code borrowed from POE::Component::Server::TCP by Rocco Caputo, Ann Barcomb and Jos Boumans.

SEE ALSO

POE

POE::Component::Server::TCP

AUTHOR

Chris Williams <chris@bingosnet.co.uk>

COPYRIGHT AND LICENSE

This software is copyright (c) 2011 by Chris Williams, Rocco Caputo, Ann Barcomb and Jos Boumans.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.