NAME
Bio::SeqIO::game::seqHandler - GAME helper via PerlSAX helper.
SYNOPSIS
GAME helper for parsing new Sequence objects from GAME XML. Do not use directly
FEEDBACK
Mailing Lists
User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists. Your participation is much appreciated.
bioperl-l@bioperl.org - Bioperl list
bioxml-dev@bioxml.org - Technical discussion - Moderate volume
bioxml-announce@bioxml.org - General Announcements - Pretty dead
http://www.bioxml.org/MailingLists/ - About the mailing lists
AUTHOR - Brad Marshall
Email: bradmars@yahoo.com
APPENDIX
The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _
start_document
Title : start_document
Usage : $obj->start_document
Function: PerlSAX method called when a new document is initialized
Returns : nothing
Args : document name
end_document
Title : end_document
Usage : $obj->end_document
Function: PerlSAX method called when a document is finished for cleaning up
Returns : list of sequences seen
Args : document name
start_element
Title : start_element
Usage : $obj->start_element
Function: PerlSAX method called when a new element is reached
Returns : nothing
Args : element object
end_element
Title : end_element
Usage : $obj->end_element
Function: PerlSAX method called when an element is finished
Returns : nothing
Args : element object
characters
Title : characters
Usage : $obj->end_element
Function: PerlSAX method called when text between XML tags is reached
Returns : nothing
Args : text
in_element
Title : in_element
Usage : $obj->in_element
Function: PerlSAX method called to test if state is in a specific element
Returns : boolean
Args : name of element
within_element
Title : within_element
Usage : $obj->within_element
Function: PerlSAX method called to list depth within specific element
Returns : boolean
Args : name of element
AUTOLOAD
Title : AUTOLOAD
Usage : do not use directly
Function: autoload handling of missing DESTROY method
Returns : nothing
Args : text