/*************************************************************************
* Copyright (c) 2020-2021 Elichai Turkel *
* Distributed under the CC0 software license, see the accompanying file *
* EXAMPLES_COPYING or https://creativecommons.org/publicdomain/zero/1.0 *
*************************************************************************/
/*
* This file is an attempt at collecting best practice methods for obtaining randomness with different operating systems.
* It may be out-of-date. Consult the documentation of the operating system before considering to use the methods below.
*
* Platform randomness sources:
* Linux -> `getrandom(2)`(`sys/random.h`), if not available `/dev/urandom` should be used. http://man7.org/linux/man-pages/man2/getrandom.2.html, https://linux.die.net/man/4/urandom
* macOS -> `getentropy(2)`(`sys/random.h`), if not available `/dev/urandom` should be used. https://www.unix.com/man-page/mojave/2/getentropy, https://opensource.apple.com/source/xnu/xnu-517.12.7/bsd/man/man4/random.4.auto.html
* FreeBSD -> `getrandom(2)`(`sys/random.h`), if not available `kern.arandom` should be used. https://www.freebsd.org/cgi/man.cgi?query=getrandom, https://www.freebsd.org/cgi/man.cgi?query=random&sektion=4
* OpenBSD -> `getentropy(2)`(`unistd.h`), if not available `/dev/urandom` should be used. https://man.openbsd.org/getentropy, https://man.openbsd.org/urandom
* Windows -> `BCryptGenRandom`(`bcrypt.h`). https://docs.microsoft.com/en-us/windows/win32/api/bcrypt/nf-bcrypt-bcryptgenrandom
*/
#if defined(_WIN32)
/*
* The defined WIN32_NO_STATUS macro disables return code definitions in
* windows.h, which avoids "macro redefinition" MSVC warnings in ntstatus.h.
*/
#define WIN32_NO_STATUS
#include <windows.h>
#undef WIN32_NO_STATUS
#include <ntstatus.h>
#include <bcrypt.h>
#elif defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
#include <sys/random.h>
#elif defined(__OpenBSD__)
#include <unistd.h>
#else
#error "Couldn't identify the OS"
#endif
#include <stddef.h>
#include <limits.h>
#include <stdio.h>
/* Returns 1 on success, and 0 on failure. */
static
int
fill_random(unsigned
char
* data,
size_t
size) {
#if defined(_WIN32)
NTSTATUS res = BCryptGenRandom(NULL, data, size, BCRYPT_USE_SYSTEM_PREFERRED_RNG);
if
(res != STATUS_SUCCESS || size > ULONG_MAX) {
return
0;
}
else
{
return
1;
}
#elif defined(__linux__) || defined(__FreeBSD__)
/* If `getrandom(2)` is not available you should fallback to /dev/urandom */
ssize_t res = getrandom(data, size, 0);
if
(res < 0 || (
size_t
)res != size ) {
return
0;
}
else
{
return
1;
}
#elif defined(__APPLE__) || defined(__OpenBSD__)
/* If `getentropy(2)` is not available you should fallback to either
* `SecRandomCopyBytes` or /dev/urandom */
int
res = getentropy(data, size);
if
(res == 0) {
return
1;
}
else
{
return
0;
}
#endif
return
0;
}
static
void
print_hex(unsigned
char
* data,
size_t
size) {
size_t
i;
printf
(
"0x"
);
for
(i = 0; i < size; i++) {
printf
(
"%02x"
, data[i]);
}
printf
(
"\n"
);
}
#if defined(_MSC_VER)
// For SecureZeroMemory
#include <Windows.h>
#endif
/* Cleanses memory to prevent leaking sensitive info. Won't be optimized out. */
static
void
secure_erase(
void
*ptr,
size_t
len) {
#if defined(_MSC_VER)
/* SecureZeroMemory is guaranteed not to be optimized out by MSVC. */
SecureZeroMemory(ptr, len);
#elif defined(__GNUC__)
/* We use a memory barrier that scares the compiler away from optimizing out the memset.
*
* Quoting Adam Langley <agl@google.com> in commit ad1907fe73334d6c696c8539646c21b11178f20f
* in BoringSSL (ISC License):
* As best as we can tell, this is sufficient to break any optimisations that
* might try to eliminate "superfluous" memsets.
* This method used in memzero_explicit() the Linux kernel, too. Its advantage is that it is
* pretty efficient, because the compiler can still implement the memset() efficiently,
* just not remove it entirely. See "Dead Store Elimination (Still) Considered Harmful" by
* Yang et al. (USENIX Security 2017) for more background.
*/
memset
(ptr, 0, len);
__asm__ __volatile__(
""
: :
"r"
(ptr) :
"memory"
);
#else
void
*(*
volatile
const
volatile_memset)(
void
*,
int
,
size_t
) =
memset
;
volatile_memset(ptr, 0, len);
#endif
}