NAME
Kelp::Base - Simple lazy attributes
SYNOPSIS
use Kelp::Base;
attr source => 'dbi:mysql:users';
attr user => 'test';
attr pass => 'secret';
attr opts => sub { { PrintError => 1, RaiseError => 1 } };
attr dbh => sub {
my $self = shift;
DBI->connect( $self->sourse, $self->user, $self->pass, $self->opts );
};
# Later ...
sub do_stuff {
my $self = shift;
$self->dbh->do('DELETE FROM accounts');
}
or
use Kelp::Base 'Module::Name'; # Extend Module::Name
or
use Kelp::Base -strict; # Only use strict, warnings and v5.10
# No magic
DESCRIPTION
This module provides simple lazy attributes.
WHY?
Some users will naturally want to ask "Why not use Moose/Mouse/Moo/Mo?". The answer is that the Kelp web framework needs lazy attributes, but the author wanted to keep the code light and object manager agnostic. This allows the users of the framework to choose an object manager to their liking. As a nice addition, our getters and constructors are quite a bit faster than any non-XS variant of Moose, which makes the core code very fast.
There is nothing more annoying than a module that forces you to use Moose when you are perfectly fine with Moo or Mo, for example. Since this module is so minimal, you should probably switch to a full-blown OO system of your choice when writing your application. Kelp::Base should be compatible with it as long as it uses blessed hashes under the hood.
USAGE
use Kelp::Base;
The above will automatically include strict
, warnings
and v5.10
. It will also inject a new sub in the current class called attr
.
attr name1 => 1; # Fixed value
attr name2 => sub { [ 1, 2, 3 ] }; # Array
attr name3 => sub {
$_[0]->other;
}
...
say $self->name1; # 1
$self->name2( [ 6, 7, 8 ] ); # Set new value
All those attributes will be available for reading and writing in each instance of the current class. If you want to create a read-only attribute, prefix its name with a dash.
attr -readonly => "something";
# Later
say $self->readonly; # something
$self->readonly("nothing"); # no change
Kelp::Base can also be imported without turning an object into a class:
# imports strict, warnings and :5.10
use Kelp::Base -strict;
# imports all of the above plus attr
use Kelp::Base -attr;
The former is useful for less boilerplate in scripts on older perls. The latter is useful when using attr
with Role::Tiny.
SEE ALSO
Kelp, Moose, Moo, Mo, Any::Moose