NAME
Paws::GameLift::Script
USAGE
This class represents one of two things:
Arguments in a call to a service
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::Script object:
$service_obj->Method(Att1 => { CreationTime => $value, ..., Version => $value });
Results returned from an API call
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::Script object:
$result = $service_obj->Method(...);
$result->Att1->CreationTime
DESCRIPTION
Properties describing a Realtime script.
Related operations
CreateScript
ListScripts
DescribeScript
UpdateScript
DeleteScript
ATTRIBUTES
CreationTime => Str
A time stamp indicating when this data object was created. The format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
Name => Str
A descriptive label that is associated with a script. Script names do not need to be unique.
ScriptArn => Str
Amazon Resource Name (ARN (https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html)) that is assigned to a GameLift script resource and uniquely identifies it. ARNs are unique across all Regions. In a GameLift script ARN, the resource ID matches the ScriptId value.
ScriptId => Str
A unique identifier for a Realtime script
SizeOnDisk => Int
The file size of the uploaded Realtime script, expressed in bytes. When files are uploaded from an S3 location, this value remains at "0".
StorageLocation => Paws::GameLift::S3Location
Version => Str
The version that is associated with a build or script. Version strings do not need to be unique.
SEE ALSO
This class forms part of Paws, describing an object used in Paws::GameLift
BUGS and CONTRIBUTIONS
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues