TODO
* location/range/comparison/logical?
* AEBuild doesn't work with unsigned 32-bit or floats?
* AEBuild doesn't automatically handle byteswapping of OSTypes
* AEStream WriteData, same problem
__END__
* location/range/comparison/logical?
* AEBuild doesn't work with unsigned 32-bit or floats?
* AEBuild doesn't automatically handle byteswapping of OSTypes
* AEStream WriteData, same problem
__END__