NAME

Class::Factory - Base class for dynamic factory classes

SYNOPSIS

package My::Factory;

use base qw( Class::Factory );

my %TYPES = ();

# SIMPLE: Let the parent know about our types

sub get_factory_map { return \%TYPES }

# FLEXIBLE: Let the parent know about our types

sub get_factory_type {
    my ( $class, $type ) = @_;
    return $TYPES{ $type };
}

sub set_factory_type {
    my ( $class, $type, $factory_class ) = @_;
    $TYPES{ $type } = $factory_class;
}

# Add our default types

My::Factory->add_factory_type( perl  => 'My::Factory::Perl' );
My::Factory->add_factory_type( blech => 'My::Factory::Blech' );

1;

# Adding a new factory type in code

My::Factory->add_factory_type( custom => 'Other::Custom::Class' );
my $custom_object = My::Factory->new( 'custom', { this => 'that' } );

DESCRIPTION

This is a simple module that factory classes can use to generate new types of objects on the fly, providing a consistent interface to common groups of objects.

Factory classes are used when you have different implementations for the same set of tasks but may not know in advance what implementations you will be using. For instance, take configuration files. There are four basic operations you would want to do with any configuration file: read it in, lookup a value, set a value, write it out. There are also many different types of configuration files, and you may want users to be able to provide an implementation for their own home-grown configuration format.

With a factory class this is easy. To create the factory class, just subclass Class::Factory and create an interface for your configuration serializer. Class::Factory even provides a simple constructor for you:

package My::ConfigFactory;

use strict;
use base qw( Class::Factory );

my %TYPES = ();
sub get_factory_map { return \%TYPES }

sub read  { die "Define read() in implementation" }
sub write { die "Define write() in implementation" }
sub get   { die "Define get() in implementation" }
sub set   { die "Define set() in implementation" }

1;

And then users can add their own subclasses:

package My::CustomConfig;

use strict;
use base qw( My::ConfigFactory );

sub init {
    my ( $self, $filename, $params ) = @_;
    if ( $params->{base_url} ) {
        $self->read_from_web( join( '/', $params->{base_url}, $filename ) );
    }
    else {
        $self->read( $filename );
    }
    return $self;
}

sub read  { ... implementation to read a file ... }
sub write { ... implementation to write a file ...  }
sub get   { ... implementation to get a value ... }
sub set   { ... implementation to set a value ... }

sub read_from_web { ... implementation to read via http ... }

1;

(Normally you probably would not make your factory the same as your interface, but this is an abbreviated example.)

So now users can use the custom configuration with something like:

#!/usr/bin/perl

use strict;
use My::ConfigFactory;

My::ConfigFactory->add_factory_type( 'custom' => 'My::CustomConfig' );

my $config = My::ConfigFactory->new( 'custom', 'myconf.dat' );

This might not seem like a very big win, and for small standalone applications it is not. But when you develop large applications the add_factory_type() step will almost certainly be done at application initialization time, hidden away from the eyes of the application developer. That developer will only know that she can access the different object types as if they are part of the system.

As you see in the example above, implementation for subclasses is very simple. The base class defines two methods for subclasses to use: get_factory_class() and add_factory_type(). Subclasses must define either get_factory_map() or both get_factory_type() and set_factory_type().

METHODS

new( $type, @params )

This is a default constructor you can use. It is quite simple:

sub new {
    my ( $pkg, $type, @params ) = @_;
    my $class = $pkg->get_factory_class( $type );
    my $self = bless( {}, $class );
    return $self->init( @params );
}

We just create a new object of the class associated (from an earlier call to add_factory_type()) with $type and then call the init() method of that object. The init() method should return the object, or die on error.

get_factory_class( $object_type )

Usually called from a constructor when you want to lookup a class by a type and create a new object of $object_type.

Returns: name of class. If a class matching $object_type is not found, then a die() is thrown.

add_factory_type( $object_type, $object_class )

Tells the factory to dynamically add a new type to its stable and brings in the class implementing that type using require(). After running this the factory class will be able to create new objects of type $object_type.

Returns: name of class added if successful. If the proper parameters are not given or if we cannot find $object_class in @INC, then a die() is thrown.

SUBCLASSING

You can do this either the simple way or the flexible way. For most cases, the simple way will suffice:

package My::Factory;

use base qw( Class::Factory );

my %TYPES = ();
sub get_factory_map { return \%TYPES }

If you elect to use the flexible way, you need to implement two methods:

package My::Factory;

use base qw( Class::Factory );

my %TYPES = ();
sub get_factory_class {
    my ( $class, $type ) = @_;
    return $TYPES{ $type };
}

sub set_factory_class {
    my ( $class, $type, $object_class ) = @_;
    return $TYPES{ $type } = $object_class;
}

How these methods work is entirely up to you -- maybe get_factory_class() does a lookup in some external resource before returning the class. Whatever floats your boat.

USAGE

Common Pattern

This is a very common pattern. Subclasses create an init() method that gets called when the object is created:

package My::Factory;

use strict;
use base qw( Class::Factory );

my %TYPES = ();
sub get_factory_map { return \%TYPES }

1;

And here is what a subclass might look like:

package My::Subclass;

use strict;
use base qw( Class::Accessor );
my @CONFIG_FIELDS = qw( status created_on created_by updated_on updated_by );
my @FIELDS = ( 'filename', @CONFIG_FIELDS );
My::Subclass->mk_accessors( @FIELDS );

# Note: we've taken the flattened C<@params> passed in and assigned
# the first element as C<$filename> and the other element as a
# hashref C<$params>

sub init {
    my ( $self, $filename, $params ) = @_;
    unless ( -f $filename ) {
        die "Filename [$filename] does not exist. Object cannot be created";
    }
    $self->filename( filename );
    $self->read_file_contents;
    foreach my $field ( @CONFIG_FIELDS ) {
        $self->{ $field } = $params->{ $field } if ( $params->{ $field } );
    }
    return $self;
}

The parent class (My::Factory) has made as part of its definition that the only parameters to be passed to the init() method are $filename and $params, in that order. It could just as easily have specified a single hashref parameter.

These sorts of specifications are informal and not enforced by this Class::Factory.

COPYRIGHT

Copyright (c) 2002 Chris Winters. All rights reserved.

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

SEE ALSO

"Design Patterns", by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides. Addison Wesley Longman, 1995. Specifically, the 'Factory Method' pattern, pp. 107-116.

AUTHOR

Chris Winters <chris@cwinters.com>