0.400115
===
__
Tue 07 Dec 2016__
*
Foreign army on nation soil added to nation meta
*
Better garbage collection of rebel supports
*
More constants for web
0.400110
===
__
Thu 08 Sep 2016__
*
Mission generation (for online game only)
0.400105
===
__
Sun 21 Aug 2016__
*
Events dump is now limitated at ten years
*
refresh-nosrv command now allow refresh not involving server
*
Refactoring
0.400100
===
__
Sat 20 Aug 2016__
*
Black Market
*
Travel and Shop turned off in CLI game
0.400020
===
__
Thu 11 Aug 2016__
*
More data dumped in the metadata wallet
*
HTML stocks layout updated
0.400010
===
__
Tue 09 Aug 2016__
*
Manual updated
0.400000
===
__
Mon 08 Aug 2016__
*
New influence web page layout
*
Elite-like game
*
Shop
*
Travel
0.300100
===
__
Thu 27 Apr 2016__
*
Missions introduced
*
Values of bonds changed
0.300051
===
__
Wen 20 Apr 2016__
*
Bugfix about interaction between war and civil war
0.300050
===
__
Sun 17 Apr 2016__
*
Logging changed
*
Civil war refactoring
*
Civil war history
*
Bugfix and refactoring about military range
0.300040
===
__
Fri 08 Apr 2016__
*
Player statistics
*
Bugfix on war history
0.300030
===
__
Wen 02 Apr 2016__
*
Graphs
0.300020
===
__
Wen 30 Mar 2016__
*
Bugfix on supports visualization
*
Events redesign
*
Newspaper
*
Better stocks report
0.300012
===
__
Wen 16 Mar 2016__
*
Constants about military support tuned to avoid schizophrenic behaviuor
*
Bugfix on stock commands at first turn of a player
0.300011
===
__
Tue 15 Mar 2016__
*
Bugfix about war history
0.300010
===
__
Sun 13 Mar 2016__
*
Linked nations in near analysis
*
Bugfix about requirements
*
Basic parameters for web are taken from environment
*
Players are refreshed on refresh
*
Clean procedure
0.300000
===
__
Thu 10 Mar 2016__
*
Web engine
0.200000
===
__
Sun 31 Jan 2016__
*
Stock exchange game
*
Abbreviations for nation names
*
Manual
0.150000
===
__
Sat 09 Jan 2016__
*
influences command
*
treaties command
*
save/load
*
progress
0.140000
===
__
Sat 26 Dec 2015__
*
Relations are no more calculated considering influence
*
Conquered nation has diplomacy copied from conqueror
*
It's now impossible to start military support with a nation that hates you
*
RECALL REBEL MILITARY SUPPORT command
*
MILITARY AID command
*
plot command to plot a single attribute of a nation as a graph
*
Better war history
*
Bugfix
0.131000
===
__
Mon 7 Dec 2015__
*
Diplomatic pressure
*
War history command
*
Bugfix
0.130000
===
__
Sat 5 Dec 2015__
*
Economic aid command
*
Rebel military support command
*
Army is now built using domestic resources
*
hotspots report and other interface improvements
*
An hate at 10 or less leads to a permanent crisis
0.120000
===
__
Mon 9 Nov 2015__
*
Tuning for boost production
*
Situation can be ordered
*
Treaties: commercial and no aggression
*
Alliance is now a treaty too
*
Different moment for user intervention in game flow
*
Bugfix
0.115000
===
__
Thu 29 Oct 2015__
*
Aid insurgents command (and strategy for IA)
*
Bugfix
0.110000
===
__
Sun 18 Oct 2015__
*
Player nation evidenced on turn debriefing
*
reports with nation use player's when no nation is selected
*
Bugfix: better management of commands with no arguments
*
Command line case unsensitive
*
Better near summary
*
Crises always written next to hate relationships
*
Bugfix
*
Refactoring
0.100001
===
__
Wen 14 Oct 2015__
Fix on an assignment that break test
0.100000
===
__
Tue 13 Oct 2015__
First CPAN release