NAME
Class::Tiny - Minimalist class construction
VERSION
version 0.001
SYNOPSIS
In Person.pm:
package Person;
use Class::Tiny qw( name );
1;
In Employee.pm:
package Employee;
use parent 'Person';
use Class::Tiny qw( ssn );
1;
In example.pl:
use Employee;
my $obj = Employee->new( name => "Larry", ssn => "111-22-3333" );
# unknown attributes are fatal:
eval { Employee->new( name => "Larry", OS => "Linux" ) };
die "Error creating Employee: $@" if $@;
DESCRIPTION
This module offers a minimalist class construction kit in under 100 lines of code. Here is a list of features:
defines attributes via import arguments
generates read-write accessors
supports custom accessors
superclass provides a standard
new
constructornew
takes a hash reference or list of key/value pairsnew
throws an error for unknown attributesnew
callsBUILD
for each class from parent to childsuperclass provides a
DESTROY
methodDESTROY
callsDEMOLISH
for each class from child to parent
It uses no non-core modules (except on Perls older than 5.10, where it requires MRO::Compat from CPAN).
Why this instead of Object::Tiny or Class::Accessor or something else?
I wanted something so simple that it could potentially be used by core Perl modules I help maintain (or hope to write), most of which either use Class::Struct or roll-their-own OO framework each time.
Object::Tiny and Object::Tiny::RW were close to what I wanted, but lacking some features I deemed necessary, and their maintainers have an even more strict philosophy against feature creep than I have.
Compared to everything else, this is smaller in implementation and simpler in API. (The only API is a list of attributes!)
I looked for something like it on CPAN, but after checking a dozen class creators I realized I could implement it exactly how I wanted faster than I could search CPAN for something merely sufficient.
USAGE
Defining attributes
Define attributes as a list of import arguments:
package Foo::Bar;
use Class::Tiny qw(
name
id
height
weight
);
For each item, a read-write accessor is created unless a subroutine of that name already exists:
$obj->name; # getter
$obj->name( "John Doe" ); # setter
Attribute names must be valid subroutine identifiers or an exception will be thrown.
To make your own custom accessors, just pre-declare the method name before loading Class::Tiny:
package Foo::Bar;
use subs 'id';
use Class::Tiny qw( name id );
sub id { ... }
By declaring id
also with Class::Tiny, you include it in the list of allowed constructor parameters.
Class::Tiny is your base class
If your class does not already inherit from some class, then Class::Tiny will be added to your @ISA
to provide new
and DESTROY
. (The superclass import
method will silently do nothing for subclasses.)
If your class does inherit from something, then no additional inheritance is set up. If the parent subclasses Class::Tiny, then all is well. If not, then you'll get accessors set up but no constructor or destructor. Don't do that unless you really have a special need for it.
Define subclasses as normal. It's best to define them with base, parent or superclass before defining attributes with Class::Tiny so the @ISA
array is already populated at compile-time:
package Foo::Bar::More;
use parent 'Foo::Bar';
use Class::Tiny qw( shoe_size );
Object construction
If your class inherits from Class::Tiny (as it should if you followed the advice above), it provides the new
constructor for you.
Objects can be created with attributes given as a hash reference or as a list of key/value pairs:
$obj = Foo::Bar->new( name => "David" );
$obj = Foo::Bar->new( { name => "David" } );
If a reference is passed as a single argument, it must be able to be dereferenced as a hash or an exception is thrown. A shallow copy is made of the reference provided.
BUILD
If your class or any superclass defines a BUILD
method, they will be called by the constructor from the furthest parent class down to the child class after the object has been created. No arguments are provided and the return value is ignored. Use them for validation or setting default values.
sub BUILD {
my $self = shift;
$self->foo(42) unless defined $self->foo;
croak "Foo must be non-negative" if $self->foo < 0;
}
DEMOLISH
Class::Tiny provides a DESTROY
method. If your class or any superclass defines a DEMOLISH
method, they will be called from the child class to the furthest parent class during object destruction. No arguments are provided. Return values and errors are ignored.
sub DEMOLISH {
my $self = shift;
$self->cleanup();
}
SUPPORT
Bugs / Feature Requests
Please report any bugs or feature requests through the issue tracker at https://github.com/dagolden/class-tiny/issues. You will be notified automatically of any progress on your issue.
Source Code
This is open source software. The code repository is available for public review and contribution under the terms of the license.
https://github.com/dagolden/class-tiny
git clone git://github.com/dagolden/class-tiny.git
AUTHOR
David Golden <dagolden@cpan.org>
COPYRIGHT AND LICENSE
This software is Copyright (c) 2013 by David Golden.
This is free software, licensed under:
The Apache License, Version 2.0, January 2004