NAME
Games::SMTNocturne::Demons::Demon - an individual demon
VERSION
version 0.02
SYNOPSIS
use Games::SMTNocturne::Demons 'demon';
my $pixie = demon('Pixie');
say $pixie->name # 'Pixie'
say $pixie->level # 2
say $pixie->type # 'Fairy'
DESCRIPTION
This class represents an individual demon. You typically create instances of this class via the functions in the Games::SMTNocturne::Demons package, and you can then look up various data using the accessors here. This class also includes a stringification overload to display the information about the demon in a readable form.
METHODS
boss
True if the demon is a boss (meaning that fusing it will not be possible until it has been defeated).
fusion_type
How this demon can be created. Can be normal
for demons that can be fused normally, evolve
for demons that must be evolved, special
for demons that require special fusions, and deathstone
for demons that require a deathstone in order to fuse.
level
The base level of the demon. This level is what is used in the fusion process, regardless of the experience level of the actual demon in your party.
name
The name of the demon.
type
The type of the demon (Fairy
, Yoma
, etc).
AUTHOR
Jesse Luehrs <doy@tozt.net>
COPYRIGHT AND LICENSE
This software is Copyright (c) 2014 by Jesse Luehrs.
This is free software, licensed under:
The MIT (X11) License