NAME
Moose::Manual::Roles - Roles, an alternative to deep hierarchies and base classes
VERSION
version 2.0010
WHAT IS A ROLE?
A role encapsulates some piece of behavior or state that can be shared between classes. It is something that classes do. It is important to understand that roles are not classes. You cannot inherit from a role, and a role cannot be instantiated. We sometimes say that roles are consumed, either by classes or other roles.
Instead, a role is composed into a class. In practical terms, this means that all of the methods, method modifiers, and attributes defined in a role are added directly to (we sometimes say "flattened into") the class that consumes the role. These attributes and methods then appear as if they were defined in the class itself. A subclass of the consuming class will inherit all of these methods and attributes.
Moose roles are similar to mixins or interfaces in other languages.
Besides defining their own methods and attributes, roles can also require that the consuming class define certain methods of its own. You could have a role that consisted only of a list of required methods, in which case the role would be very much like a Java interface.
Note that attribute accessors also count as methods for the purposes of satisfying the requirements of a role.
A SIMPLE ROLE
Creating a role looks a lot like creating a Moose class:
package Breakable;
use Moose::Role;
has 'is_broken' => (
is => 'rw',
isa => 'Bool',
);
sub break {
my $self = shift;
print "I broke\n";
$self->is_broken(1);
}
Except for our use of Moose::Role, this looks just like a class definition with Moose. However, this is not a class, and it cannot be instantiated.
Instead, its attributes and methods will be composed into classes which use the role:
package Car;
use Moose;
with 'Breakable';
has 'engine' => (
is => 'ro',
isa => 'Engine',
);
The with
function composes roles into a class. Once that is done, the Car
class has an is_broken
attribute and a break
method. The Car
class also does('Breakable')
:
my $car = Car->new( engine => Engine->new );
print $car->is_broken ? 'Busted' : 'Still working';
$car->break;
print $car->is_broken ? 'Busted' : 'Still working';
$car->does('Breakable'); # true
This prints:
Still working
I broke
Busted
We could use this same role in a Bone
class:
package Bone;
use Moose;
with 'Breakable';
has 'marrow' => (
is => 'ro',
isa => 'Marrow',
);
See also Moose::Cookbook::Roles::Recipe1 for an example.
REQUIRED METHODS
As mentioned previously, a role can require that consuming classes provide one or more methods. Using our Breakable
example, let's make it require that consuming classes implement their own break
methods:
package Breakable;
use Moose::Role;
requires 'break';
has 'is_broken' => (
is => 'rw',
isa => 'Bool',
);
after 'break' => sub {
my $self = shift;
$self->is_broken(1);
};
If we try to consume this role in a class that does not have a break
method, we will get an exception.
You can see that we added a method modifier on break
. We want classes that consume this role to implement their own logic for breaking, but we make sure that the is_broken
attribute is always set to true when break
is called.
package Car
use Moose;
with 'Breakable';
has 'engine' => (
is => 'ro',
isa => 'Engine',
);
sub break {
my $self = shift;
if ( $self->is_moving ) {
$self->stop;
}
}
Roles Versus Abstract Base Classes
If you are familiar with the concept of abstract base classes in other languages, you may be tempted to use roles in the same way.
You can define an "interface-only" role, one that contains just a list of required methods.
However, any class which consumes this role must implement all of the required methods, either directly or through inheritance from a parent. You cannot delay the method requirement check so that they can be implemented by future subclasses.
Because the role defines the required methods directly, adding a base class to the mix would not achieve anything. We recommend that you simply consume the interface role in each class which implements that interface.
Required Attributes
As mentioned before, a role's required method may also be satisfied by an attribute accessor. However, the call to has
which defines an attribute happens at runtime. This means that you must define the attribute before consuming the role, or else the role will not see the generated accessor.
package Breakable;
use Moose::Role;
requires 'stress';
package Car;
use Moose;
has 'stress' => (
is => 'rw',
isa => 'Int',
);
with 'Breakable';
USING METHOD MODIFIERS
Method modifiers and roles are a very powerful combination. Often, a role will combine method modifiers and required methods. We already saw one example with our Breakable
example.
Method modifiers increase the complexity of roles, because they make the role application order relevant. If a class uses multiple roles, each of which modify the same method, those modifiers will be applied in the same order as the roles are used:
package MovieCar;
use Moose;
extends 'Car';
with 'Breakable', 'ExplodesOnBreakage';
Assuming that the new ExplodesOnBreakage
method also has an after
modifier on break
, the after
modifiers will run one after the other. The modifier from Breakable
will run first, then the one from ExplodesOnBreakage
.
METHOD CONFLICTS
If a class composes multiple roles, and those roles have methods of the same name, we will have a conflict. In that case, the composing class is required to provide its own method of the same name.
package Breakdancer;
use Moose::Role
sub break {
}
If we compose both Breakable
and Breakdancer
in a class, we must provide our own break
method:
package FragileDancer;
use Moose;
with 'Breakable', 'Breakdancer';
sub break { ... }
A role can be a collection of other roles:
package Break::Bundle;
use Moose::Role;
with ('Breakable', 'Breakdancer');
METHOD EXCLUSION AND ALIASING
If we want our FragileDancer
class to be able to call the methods from both its roles, we can alias the methods:
package FragileDancer;
use Moose;
with 'Breakable' => { -alias => { break => 'break_bone' } },
'Breakdancer' => { -alias => { break => 'break_dance' } };
However, aliasing a method simply makes a copy of the method with the new name. We also need to exclude the original name:
with 'Breakable' => {
-alias => { break => 'break_bone' },
-excludes => 'break',
},
'Breakdancer' => {
-alias => { break => 'break_dance' },
-excludes => 'break',
};
The excludes parameter prevents the break
method from being composed into the FragileDancer
class, so we don't have a conflict. This means that FragileDancer
does not need to implement its own break
method.
This is useful, but it's worth noting that this breaks the contract implicit in consuming a role. Our FragileDancer
class does both the Breakable
and BreakDancer
, but does not provide a break
method. If some API expects an object that does one of those roles, it probably expects it to implement that method.
In some use cases we might alias and exclude methods from roles, but then provide a method of the same name in the class itself.
Also see Moose::Cookbook::Roles::Recipe2 for an example.
ROLE EXCLUSION
A role can say that it cannot be combined with some other role. This should be used with great caution, since it limits the re-usability of the role.
package Breakable;
use Moose::Role;
excludes 'BreakDancer';
ADDING A ROLE TO AN OBJECT INSTANCE
You may want to add a role to an object instance, rather than to a class. For example, you may want to add debug tracing to one instance of an object while debugging a particular bug. Another use case might be to dynamically change objects based on a user's configuration, as a plugin system.
The best way to do this is to use the apply_all_roles()
function from Moose::Util:
use Moose::Util qw( apply_all_roles );
my $car = Car->new;
apply_all_roles( $car, 'Breakable' );
This function can apply more than one role at a time, and will do so using the normal Moose role combination system. We recommend using this function to apply roles to an object. This is what Moose uses internally when you call with
.
AUTHOR
Stevan Little <stevan@iinteractive.com>
COPYRIGHT AND LICENSE
This software is copyright (c) 2011 by Infinity Interactive, Inc..
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.