NAME

Box2D::b2ContactImpulse - Contact impulses for reporting.

SYNOPSIS

for my $i ( 0 .. $contact->GetManifold()->pointCount() - 1 ) {

    my $impulse = $contactImpulse->normalImpulses( $i );

    # Do something
}

DESCRIPTION

Contact impulses for reporting. Impulses are used instead of forces because sub-step forces may approach infinity for rigid body collisions. These match up one-to-one with the contact points in Box2D::b2Manifold.

METHODS

normalImpulses( $index )

Parameters:

  • int $index

Returns a float32

SEE ALSO

BUGS

See "BUGS" in Box2D

AUTHORS

See "AUTHORS" in Box2D

COPYRIGHT & LICENSE

See "COPYRIGHT & LICENSE" in Box2D