NAME

Geometry::Primitive::Polygon

DESCRIPTION

Geometry::Primitive::Polygon represents a two dimensional figure bounded by a series of points that represent a closed path.

SYNOPSIS

use Geometry::Primitive::Polygon;

my $poly = Geometry::Primitive::Polygon->new();
$poly->add_point($point1);
$poly->add_point($point2);
$poly->add_point($point3);
# No need to close the path, it's handled automatically

METHODS

Constructor

new

Creates a new Geometry::Primitive::Polygon

Instance Methods

area

Area of this polygon. Assumes it is non-self-intersecting.

add_point

Add a point to this polygon.

clear_points

Clears all points from this polygon.

point_count

Returns the number of points that bound this polygon.

get_point

Returns the point at the specified offset.

point_end

Get the end point. Provided for Shape role.

point_start

Get the start point. Provided for Shape role.

scale ($amount)

Scale this this polygon by the supplied amount.

AUTHOR

Cory Watson <gphat@cpan.org>

Infinity Interactive, http://www.iinteractive.com

COPYRIGHT & LICENSE

Copyright 2008 by Infinity Interactive, Inc.

http://www.iinteractive.com

You can redistribute and/or modify this code under the same terms as Perl itself.