NAME
Tinkerforge::BrickletLCD128x64 - LCD with 128x64 pixel
CONSTANTS
- DEVICE_IDENTIFIER
-
This constant is used to identify a LCD 128x64 Bricklet.
The get_identity() subroutine and the CALLBACK_ENUMERATE callback of the IP Connection have a device_identifier parameter to specify the Brick's or Bricklet's type.
- DEVICE_DISPLAY_NAME
-
This constant represents the display name of a LCD 128x64 Bricklet.
- CALLBACK_TOUCH_POSITION
-
This constant is used with the register_callback() subroutine to specify the CALLBACK_TOUCH_POSITION callback.
- CALLBACK_TOUCH_GESTURE
-
This constant is used with the register_callback() subroutine to specify the CALLBACK_TOUCH_GESTURE callback.
- FUNCTION_WRITE_PIXELS_LOW_LEVEL
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_READ_PIXELS_LOW_LEVEL
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_CLEAR_DISPLAY
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_SET_DISPLAY_CONFIGURATION
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_DISPLAY_CONFIGURATION
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_WRITE_LINE
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_DRAW_BUFFERED_FRAME
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_TOUCH_POSITION
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_SET_TOUCH_POSITION_CALLBACK_CONFIGURATION
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_TOUCH_POSITION_CALLBACK_CONFIGURATION
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_TOUCH_GESTURE
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_SET_TOUCH_GESTURE_CALLBACK_CONFIGURATION
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_TOUCH_GESTURE_CALLBACK_CONFIGURATION
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_SPITFP_ERROR_COUNT
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_SET_BOOTLOADER_MODE
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_BOOTLOADER_MODE
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_SET_WRITE_FIRMWARE_POINTER
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_WRITE_FIRMWARE
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_SET_STATUS_LED_CONFIG
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_STATUS_LED_CONFIG
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_CHIP_TEMPERATURE
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_RESET
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_WRITE_UID
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_READ_UID
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
- FUNCTION_GET_IDENTITY
-
This constant is used with the get_response_expected(), set_response_expected() and set_response_expected_all() subroutines.
FUNCTIONS
- new()
-
Creates an object with the unique device ID *uid* and adds it to the IP Connection *ipcon*.
- write_pixels_low_level()
-
Writes pixels to the specified window.
The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are written into the window line by line top to bottom and each line is written from left to right.
If automatic draw is enabled (default) the pixels are directly written to the screen. Only pixels that have actually changed are updated on the screen, the rest stays the same.
If automatic draw is disabled the pixels are written to an internal buffer and the buffer is transferred to the display only after :func:`Draw Buffered Frame` is called. This can be used to avoid flicker when drawing a complex frame in multiple steps.
Automatic draw can be configured with the :func:`Set Display Configuration` function.
- read_pixels_low_level()
-
Reads pixels from the specified window.
The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are read from the window line by line top to bottom and each line is read from left to right.
If automatic draw is enabled (default) the pixels that are read are always the same that are shown on the display.
If automatic draw is disabled the pixels are read from the internal buffer (see :func:`Draw Buffered Frame`).
Automatic draw can be configured with the :func:`Set Display Configuration` function.
- clear_display()
-
Clears the complete content of the display.
- set_display_configuration()
-
Sets the configuration of the display.
You can set a contrast value from 0 to 63, a backlight intensity value from 0 to 100 and you can invert the color (white/black) of the display.
If automatic draw is set to *true*, the display is automatically updated with every call of :func:`Write Pixels` and :func:`Write Line`. If it is set to false, the changes are written into an internal buffer and only shown on the display after a call of :func:`Draw Buffered Frame`.
The default values are contrast 14, backlight intensity 100, inverting off and automatic draw on.
- get_display_configuration()
-
Returns the configuration as set by :func:`Set Display Configuration`.
- write_line()
-
Writes text to a specific line (0 to 7) with a specific position (0 to 21). The text can have a maximum of 22 characters.
For example: (1, 10, "Hello") will write *Hello* in the middle of the second line of the display.
The display uses a special 5x7 pixel charset. You can view the characters of the charset in Brick Viewer.
- draw_buffered_frame()
-
Draws the currently buffered frame. Normally each call of :func:`Write Pixels` and :func:`Write Line` draws directly onto the display. If you turn automatic draw off (:func:`Set Display Configuration`), the data is written in an internal buffer and only transferred to the display by calling this function. This can be used to avoid flicker when drawing a complex frame in multiple steps.
Set the `force complete redraw` to *true* to redraw the whole display instead of only the changed parts. Normally it should not be necessary to set this to *true*. It may only become necessary in case of stuck pixels because of errors.
- get_touch_position()
-
Returns the last valid touch position:
* Pressure: Amount of pressure applied by the user (0-300) * X: Touch position on x-axis (0-127) * Y: Touch position on y-axis (0-63) * Age: Age of touch press in ms (how long ago it was)
- set_touch_position_callback_configuration()
-
The period in ms is the period with which the :cb:`Touch Position` callback is triggered periodically. A value of 0 turns the callback off.
If the `value has to change`-parameter is set to true, the callback is only triggered after the value has changed. If the value didn't change within the period, the callback is triggered immediately on change.
If it is set to false, the callback is continuously triggered with the period, independent of the value.
The default value is (0, false).
- get_touch_position_callback_configuration()
-
Returns the callback configuration as set by :func:`Set Touch Position Callback Configuration`.
- get_touch_gesture()
-
Returns one of four touch gestures that can be automatically detected by the Bricklet.
The gestures are swipes from left to right, right to left, top to bottom and bottom to top.
Additionally to the gestures a vector with a start and end position of the gesture is provided. You can use this vector do determine a more exact location of the gesture (e.g. the swipe from top to bottom was on the left or right part of the screen).
The age parameter corresponds to the age of gesture in ms (how long ago it was).
- set_touch_gesture_callback_configuration()
-
The period in ms is the period with which the :cb:`Touch Gesture` callback is triggered periodically. A value of 0 turns the callback off.
If the `value has to change`-parameter is set to true, the callback is only triggered after the value has changed. If the value didn't change within the period, the callback is triggered immediately on change.
If it is set to false, the callback is continuously triggered with the period, independent of the value.
The default value is (0, false).
- get_touch_gesture_callback_configuration()
-
Returns the callback configuration as set by :func:`Set Touch Gesture Callback Configuration`.
- get_spitfp_error_count()
-
Returns the error count for the communication between Brick and Bricklet.
The errors are divided into
* ACK checksum errors, * message checksum errors, * framing errors and * overflow errors.
The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.
- set_bootloader_mode()
-
Sets the bootloader mode and returns the status after the requested mode change was instigated.
You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
- get_bootloader_mode()
-
Returns the current bootloader mode, see :func:`Set Bootloader Mode`.
- set_write_firmware_pointer()
-
Sets the firmware pointer for :func:`Write Firmware`. The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
- write_firmware()
-
Writes 64 Bytes of firmware at the position as written by :func:`Set Write Firmware Pointer` before. The firmware is written to flash every 4 chunks.
You can only write firmware in bootloader mode.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
- set_status_led_config()
-
Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.
You can also turn the LED permanently on/off or show a heartbeat.
If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
- get_status_led_config()
-
Returns the configuration as set by :func:`Set Status LED Config`
- get_chip_temperature()
-
Returns the temperature in °C as measured inside the microcontroller. The value returned is not the ambient temperature!
The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.
- reset()
-
Calling this function will reset the Bricklet. All configurations will be lost.
After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!
- write_uid()
-
Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.
We recommend that you use Brick Viewer to change the UID.
- read_uid()
-
Returns the current UID as an integer. Encode as Base58 to get the usual string version.
- get_identity()
-
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c' or 'd'.
The device identifier numbers can be found :ref:`here <device_identifier>`. |device_identifier_constant|
- write_pixels()
-
Writes pixels to the specified window.
The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are written into the window line by line top to bottom and each line is written from left to right.
If automatic draw is enabled (default) the pixels are directly written to the screen. Only pixels that have actually changed are updated on the screen, the rest stays the same.
If automatic draw is disabled the pixels are written to an internal buffer and the buffer is transferred to the display only after :func:`Draw Buffered Frame` is called. This can be used to avoid flicker when drawing a complex frame in multiple steps.
Automatic draw can be configured with the :func:`Set Display Configuration` function.
- read_pixels()
-
Reads pixels from the specified window.
The x-axis goes from 0 to 127 and the y-axis from 0 to 63. The pixels are read from the window line by line top to bottom and each line is read from left to right.
If automatic draw is enabled (default) the pixels that are read are always the same that are shown on the display.
If automatic draw is disabled the pixels are read from the internal buffer (see :func:`Draw Buffered Frame`).
Automatic draw can be configured with the :func:`Set Display Configuration` function.