NAME

Paws::GameLift::CreateGameSession - Arguments for method CreateGameSession on Paws::GameLift

DESCRIPTION

This class represents the parameters used for calling the method CreateGameSession on the Amazon GameLift service. Use the attributes of this class as arguments to method CreateGameSession.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to CreateGameSession.

As an example:

$service_obj->CreateGameSession(Att1 => $value1, Att2 => $value2, ...);

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.

ATTRIBUTES

AliasId => Str

Unique identifier for a fleet alias. Each request must reference either a fleet ID or alias ID, but not both.

FleetId => Str

Unique identifier for a fleet. Each request must reference either a fleet ID or alias ID, but not both.

GameProperties => ArrayRef[Paws::GameLift::GameProperty]

Set of properties used to administer a game session. These properties are passed to your game server.

REQUIRED MaximumPlayerSessionCount => Int

Maximum number of players that can be connected simultaneously to the game session.

Name => Str

Descriptive label associated with this game session. Session names do not need to be unique.

SEE ALSO

This class forms part of Paws, documenting arguments for method CreateGameSession in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues