NAME
Game::Object::Prize - Prize
SYNOPSIS
Nah...
PROPERTIES
value
How much to win when getting the Prize.
Default: 0
isBlocking
Whether the object blocks other objects, i.e. whether they can crash on this object.
Default: 0
METHODS
new($oLocation, $value)
Create new Prize, located at Location, with a $value.
wasCrashedIntoBy($oObject)
This object was chrashed into by $oObject.
If possible, award the value() to $oObject.
If possible, notify the oLawn() that this Prize is claimed.
Return 1 on success, else 0.