NAME
Event - Event loop processing
WARNING
THIS IS EXPERIMENTAL CODE AND IS LIKELY TO CHANGE A CONSIDERABLE AMOUNT BEFORE IT IS RELEASED FOR GENERAL USE.
SYNOPSIS
use Event;
# initialize application
Event->Loop;
# and some callback will call
Event->exit;
DESCRIPTION
EVENT TYPES
All events have a few properties in common.
A default priority is assigned depending on the type of the event. A +- offset from the default can be passed via the priority
key.
ALl events can be cancelled via the cancel
method.
- idle
-
Event->idle(callback => \&idle);
Call
&idle
when the loop is idle. - watchvar
-
$e = Event->watchvar( variable => \$var, async => 0, callback => \&watcher, );
Call
&watcher
when$var
is changed. Ifasync
is true then&watcher
will be called immediately, otherwise the call to&watcher
will be pushed onto the event queue.When called
&watcher
will be passed$e
as the first argument. - timer
-
$e = Event->timer( after => 10, at => time + 10, interval => 2, callback => \&timeout );
Call
&timeout
either after a given delay or at a given time (after
andat
are mutually exclusive). Then optionally call&timeout
at given intervals.When called
&timeout
will be passed$e
as the first argument, and the time that the event was triggered as the second argument. Ifinterval
was not given andafter
was then&timeout
may call theagain
method on$e
which will cause the event to re-occur, the time at which the event will re-occur is the value given byafter
added to the time the event was triggered.Due to lags in the event loop, the re-queued timeout may already be in the past. If the 'hard' flags was set, the event will be queued for execution immediately. Otherwise, the new timeout will be calculated relative to the current time (this is the default).
- io
-
$e = Event->io( handle => $sock, events => 'r', callback => \&ready );
Call
&ready
when$sock
has data to be read.event
takes one or more of 'r', 'w', or 'e'. These correspond to read, write, and exceptional data, respectively.When called
&ready
is passed$e
as the first argument,$handle
as the second argument and the events that happened as the third argument.&ready
may call thecancel
method on$e
to stop any future event handling on$handle
- signal
-
$e = Event->signal( signal => 'INT', callback => \&interrupt );
Call
&interrupt
when anINT
signal is received.signal
accepts any signal name exceptCHLD
, see below.When called
&interrupt
will be passed$e
as the first argument and the name of the signal as the second.&interrupt
amy call thecancel
method on$e
to stop any future events being caught. - process
-
$e = Event->process( pid => $pid, callback => \&reap );
Call
&reap
when the child process with pid$pid
exits. If$pid
is not given then&reap
will be called for any process that does not have it's own event handler.When called
&reap
will be passed$e
as the first parameter, the process id of the child as the second and the exit status of the child as the third.&reap
may call thecancel
method on$e
to stop future process events but this is only of use on event handlers wherepid
is not specified.
FUTURE ENHANCEMENTS
# generate an event when we can successfully run an op
$e = Event->semaphore(
semaphore => $sem,
op => $op,
callback => \&gotit
);
# generate an event when the msg queue is/is not empty
$e = Event->msg(
msg => $msg,
callback => \&doit
);
AUTHORS
Graham Barr <gbarr@pobox.com>, Joshua Pritikin <bitset@mindspring.com>
COPYRIGHT
Copyright © 1997-1998 Graham Barr. All rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
1 POD Error
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