NAME
ObjStore::Job - Non-Preemptive Idle-Time Job Scheduler
SYNOPSIS
DESCRIPTION
The whole scheduling operation occurs within a single transaction. While this means that any job can kill the entire transaction, this seems a better choice than wrapping every job in its own mini-transaction. Since transactions are relatively expensive, it is assumed that most of the time all jobs will complete without error.
SCHEDULING PRIORITIES
HIGH PRIORITY <= 0
Allowed to consume all available pizza slices.
TIME-SLICED 1-20
Given pizza slices proportional to the priority until either all the pizza slices are consumed or all the jobs are asleep.
IDLE > 20
Given all remaining pizza slices.
BUGS
Too bad you can't store CODEREFs in the database.
Time does not necessarily transmute into pizza.