# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR 'Jerome Quelin'
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Games-Risk\n"
"Report-Msgid-Bugs-To: bug-games-risk@rt.cpan.org\n"
"POT-Creation-Date: 2010-05-31 17:40+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: lib/Games/Risk/Controller.pm:534 lib/Games/Risk/GUI/Startup.pm:150
#: lib/Games/Risk/GUI/Startup.pm:202 lib/Games/Risk/GUI/Startup.pm:221
msgid "Human"
msgstr ""
#: lib/Games/Risk/Controller.pm:542 lib/Games/Risk/GUI/Startup.pm:202
#: lib/Games/Risk/GUI/Startup.pm:221
msgid "Computer, easy"
msgstr ""
#: lib/Games/Risk/Controller.pm:551 lib/Games/Risk/GUI/Startup.pm:202
#: lib/Games/Risk/GUI/Startup.pm:221 lib/Games/Risk/GUI/Startup.pm:449
msgid "Computer, hard"
msgstr ""
#: lib/Games/Risk/Tk/About.pm:21
msgid "about"
msgstr ""
#: lib/Games/Risk/Tk/About.pm:25 lib/Games/Risk/Tk/Help.pm:26
#: lib/Games/Risk/Tk/Continents.pm:51 lib/Games/Risk/Tk/Cards.pm:63
#: lib/Games/Risk/GUI/GameOver.pm:79
msgid "Close"
msgstr ""
#: lib/Games/Risk/Tk/About.pm:28
msgid "Created by Jerome Quelin"
msgstr ""
#: lib/Games/Risk/Tk/About.pm:29
msgid "Copyright (c) 2008 Jerome Quelin, all rights reserved"
msgstr ""
#: lib/Games/Risk/Tk/About.pm:31
msgid ""
"prisk is free software; you can redistribute it and/or modify it under the "
"terms of the GPLv3."
msgstr ""
#: lib/Games/Risk/Tk/Help.pm:22
msgid "help"
msgstr ""
#: lib/Games/Risk/Tk/Help.pm:24
msgid "How to play?"
msgstr ""
#: lib/Games/Risk/Tk/Continents.pm:47
msgid "continents"
msgstr ""
#: lib/Games/Risk/Tk/Continents.pm:49
msgid "Continents information"
msgstr ""
#: lib/Games/Risk/Tk/Continents.pm:210
msgid "continent"
msgstr ""
#: lib/Games/Risk/Tk/Continents.pm:211
msgid "bonus"
msgstr ""
#: lib/Games/Risk/Tk/Continents.pm:212
msgid "# countries"
msgstr ""
#: lib/Games/Risk/Tk/Cards.pm:58
msgid "cards"
msgstr ""
#: lib/Games/Risk/Tk/Cards.pm:60
msgid "Cards available"
msgstr ""
#: lib/Games/Risk/Tk/Cards.pm:62
msgid "Exchange"
msgstr ""
#: lib/Games/Risk/Tk/Cards.pm:122 lib/Games/Risk/Tk/Cards.pm:369
msgid "Select 3 cards"
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:71
msgid "Country invasion"
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:72
msgid "A country has been conquered!"
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:73
#, perl-format
msgid "You have conquered %s while attacking from %s."
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:113
msgid "Moving armies"
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:114
msgid "Consolidate your positions"
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:115
#, perl-format
msgid "Moving armies from %s to %s."
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:174
msgid "Armies to move"
msgstr ""
#: lib/Games/Risk/GUI/MoveArmies.pm:183
msgid "Move armies"
msgstr ""
#: lib/Games/Risk/GUI/GameOver.pm:62
msgid "Game over"
msgstr ""
#: lib/Games/Risk/GUI/GameOver.pm:71
#, perl-format
msgid "%s won!"
msgstr ""
#: lib/Games/Risk/GUI/GameOver.pm:75
msgid ""
"Congratulations, you won!\n"
"Maybe the artificial intelligences were not that hard?"
msgstr ""
#: lib/Games/Risk/GUI/GameOver.pm:76
msgid ""
"Unfortunately, you lost...\n"
"Try harder next time!"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:136 lib/Games/Risk/GUI/Board.pm:1009
msgid "Attacking from ..."
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:149 lib/Games/Risk/GUI/Board.pm:1036
#, perl-format
msgid "Attacking %s from %s"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:414 lib/Games/Risk/GUI/Board.pm:445
msgid "Moving armies from..."
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:473 lib/Games/Risk/GUI/Board.pm:505
#: lib/Games/Risk/GUI/Board.pm:967 lib/Games/Risk/GUI/Board.pm:1241
#: lib/Games/Risk/GUI/Board.pm:1282
#, perl-format
msgid "%s armies left to place"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:547
msgid "human"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:554
#, perl-format
msgid "computer - %s"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:574
#, perl-format
msgid "Player %s has lost"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:619
msgid "~Game"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:621
msgid "~Close"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:631
msgid "~Quit"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:640
msgid "~View"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:642
msgid "~Cards"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:650
msgid "C~ontinents"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:658 lib/Games/Risk/GUI/Board.pm:660
msgid "~Help"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:668
msgid "~About"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:688
msgid "Game state: "
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:689
msgid "place armies"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:700
msgid "attack"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:711
msgid "move armies"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:725
msgid "undo all"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:726
msgid "ready for attack"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:727
msgid "attack again"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:728
msgid "consolidate"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:729
msgid "turn finished"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:767
msgid "Players"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:774
msgid "Dice arena"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:802
msgid "Auto-reattack"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:806
msgid ""
"Automatically re-do last attack if attacker still has more than 3 armies"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:991
#, perl-format
msgid "Attacking ... from %s"
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:1131
msgid "Moving armies from ..."
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:1159
#, perl-format
msgid "Moving armies from %s to ..."
msgstr ""
#: lib/Games/Risk/GUI/Board.pm:1182
#, perl-format
msgid "Moving armies from %s to %s"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:45
msgid "Napoleon Bonaparte"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:46
msgid "Staline"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:47
msgid "Alexander the Great"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:48
msgid "Julius Caesar"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:49
msgid "Attila"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:50
msgid "Genghis Kahn"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:51
msgid "Charlemagne"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:52
msgid "Saladin"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:53
msgid "Otto von Bismarck"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:54
msgid "Ramses II"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:139
msgid "Two players cannot have the same color."
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:146
msgid "Two players cannot have the same name."
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:151
msgid "Cannot have more than one human player."
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:152
msgid "Game without any human player not (yet) supported."
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:155
msgid "A player cannot have an empty name."
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:159
msgid "Game should have at least 2 players."
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:296
msgid "new game"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:312
msgid "New game"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:337
msgid "New player..."
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:346
msgid "Start game"
msgstr ""
#: lib/Games/Risk/GUI/Startup.pm:350
msgid "Quit"
msgstr ""
#: lib/Games/Risk/AI/Blitzkrieg.pm:71
msgid "easy"
msgstr ""
#: lib/Games/Risk/AI/Blitzkrieg.pm:132
msgid ""
"\n"
"\n"
" This artificial intelligence follows a blitzkrieg strategy. It\n"
" will piles up new armies in one country, and then follow a\n"
" random path from this attack base.\n"
"\n"
" "
msgstr ""
#: lib/Games/Risk/AI/Hegemon.pm:211
msgid "hard"
msgstr ""
#: lib/Games/Risk/AI/Hegemon.pm:454
msgid ""
"\n"
"\n"
" This artificial intelligence is optimized to conquer the world.\n"
" It checks what countries are most valuable for it, optimizes\n"
" attacks and moves for continent bonus and blocking other\n"
" players.\n"
"\n"
" "
msgstr ""
#: lib/Games/Risk/AI/Dumb.pm:35
msgid "very easy"
msgstr ""
#: lib/Games/Risk/AI/Dumb.pm:81
msgid ""
"\n"
"\n"
" This artificial intelligence does nothing: it just piles up new "
"armies\n"
" randomly, and never ever attacks nor move armies.\n"
"\n"
" "
msgstr ""