NAME
Prima::Timer - programmable periodical events
SYNOPSIS
my $timer = Prima::Timer-> create(
timeout => 1000, # milliseconds
onTick => sub {
print "tick!\n";
},
);
$timer-> start;
DESCRIPTION
Prima::Timer arranges periodical notifications to be delivered in certain time intervals. The notifications are triggered by the system, and are seen as Tick
events. There can be many active Timer objects at one time, spawning events simultaneously.
USAGE
Prima::Timer is a descendant of Prima::Component. Objects of Prima::Timer class are created in standard fashion:
my $t = Prima::Timer-> create(
timeout => 1000,
onTick => sub { print "tick\n"; },
);
$t-> start;
If no `owner` is given, $::application is assumed.
Timer objects are created in inactive state; no events are spawned. To start spawning events, <start()> method must be explicitly called. Time interval value is assigned using the <::timeout> property in milliseconds.
When the system generates timer event, no callback is called immediately, - an event is pushed into stack instead, to be delivered during next event loop. Therefore, timeout value is not held accurately, and events may take longer time to pass. More accurate timing scheme, as well as timing with precision less than a millisecond, is not supported by the toolkit.
API
Properties
- timeout MILLISECONDS
-
Manages time interval between
Tick
events. In set-mode call, if the timer is in active state ( seeget_active()
, the new timeout value is applied immediately.
Methods
- get_active
-
Returns a boolean flag, whether object is in active state or not. In the active state
Tick
events are spawned after::timeout
time intervals. - get_handle
-
Returns a system-dependent handle of object
- start
-
Sets object in active state. If succeed, or if the object is already in active state, returns 1. If the system was unable to create a system timer instance, 0 is returned.
- stop
-
Sets object in inactive state.
- toggle
-
Toggles the timer state
Events
- Tick
-
A system generated event, spawned every
::timeout
milliseconds if object is in active state.
AUTHOR
Dmitry Karasik, <dmitry@karasik.eu.org>.