Why not adopt me?
NAME
Dist::Zilla::Util::SimpleMunge - Make munging File::FromCode and File::InMemory easier.
VERSION
version 1.000000
SYNOPSIS
use Dist::Zilla::Util::SimpleMunge qw( auto_munge_file );
...;
sub somesub {
...;
next if $file->is_bytes;
if ( $file->can('code') ) {
auto_munge_file $file_from_zilla, sub {
my ( $file, $content , $encoding ) = @_;
return $mangled if $encoding ne 'text'; # bytes or text
... mangle $content here ...;
return $mangled;
};
}
DESCRIPTION
NOTE: STOPGAP
This module is mostly a stopgap and a implementation experiment in lieu of something better in Dist::Zilla eventually transpiring.
BASIC USAGE
Munging files in Dist::Zilla can be a pain.
Its mostly the same:
$file->content( substr( $file->content, 0, 10 ) ); # etc.
Except when you come to CodeRef
s, that all changes.
my $orig_code = $file->code();
$file->code( sub {
$file->$orig_code() =~ s/foo/bar/
});
Which quickly gets messy.
So this module is as simple as I think I can get it without hacking Dist::Zilla directly.
auto_munge_file $file, sub {
my ( $thefile, $content, $encoding ) = @_;
};
The callback will be called as appropriate.
$content
will contain the content, decoded if possible$encoding
will be eithertext
orbytes
, the latter if decoding is not possible.InMemory
will apply the code immediatelyFromCode
will take your code and create a chained system so your code will be evaluated when the file itself is written out.
And this is the most useful and straight forward interface that doesn't invoke any weird re-blessing magic.
ADVANCED USAGE
There are a few less simple utilities that may also prove useful.
munge_InMemory
- trusts you know what you're dealing with and munges anInMemory
instance via the callback.munge_FromCode
- trusts you when you say you have aFromCode
, and munges withCodeRef
chaining.inplace_replace
- A bit of magic to replace an object in-place without modifying any containers that point to it and without changing the reference address.to_InMemory
- returns aFromCode
represented as a newInMemory
object.to_FromCode
- returns anInMemory
represented as a newFromCode
object.inplace_to_InMemory
- liketo_InMemory
, but replaces the object in-place.inplace_to_FromCode
- liketo_FromCode
, but replaces the object in-place.munge_file
- combines all of the above behaviors based on configuration values.munge_files
- applies a single configuration and callback to a collection of files.
FUNCTIONS
auto_munge_file
# auto_munge_file ( $FILE, $CODEREF )
auto_munge_file( $zilla_file, sub {
my ( $file, $content, $encoding ) = @_;
return $new_content # must still be in form $encoding
});
c<to_InMemory>
Given a FromCode
, return an equivalent InMemory
file, flattening the callback in the process into simply a string.
my $in_memory = to_InMemory( $from_code );
c<to_FromCode>
Given a InMemory
or OnDisk
, return an equivalent FromCode
file, converting the content into a callback that yields that content.
my $from_code = to_FromCode( $in_memory_or_from_disk );
munge_InMemory
Munge an InMemory
( or similar ) item using a callback.
munge_InMemory( $xfile, sub {
my ( $file, $content, $encoding ) = @_;
...
return $content;
});
This munging is applied immediately.
munge_FromCode
Munge a FromCode
object by replacing the CodeRef
with a new one that yields the former.
munge_FromCode( $xfile, sub {
my ( $file, $content, $encoding ) = @_;
$content =~ s/foo/bar/;
return $content;
});
Note: this code is equivalent to:
my $orig_code = $xfile->code;
my $encoding = $xfile->core_return_type;
$xfile->code( sub {
my $content = $xfile->$orig_code();
$content =~ s/a/b/;
return $content;
});
inplace_replace
This is a rather nasty way to replace an Object in place without breaking references held on it.
Consider:
source = ADDR=0x015 = data = { x => y }
= class = Foo
target = ADDR=0x017 = data = { z => a }
= class = Bar
array = ADDR=0x016 = data = [ 0x015 ]
Then:
delete source->{x}
source->{z} = target->{z}
bless source, 'Bar'
This should result in:
source = ADDR=0x015 = data = { z => a }
= class = Bar
target = ADDR=0x017 = data = { z => a }
= class = Bar
array = ADDR=0x016 = data = [ 0x015 ]
Yes, this is rather nasty to do this, but no good alternatives at the moment :).
inplace_replace( $original_object, $replacement_object );
This will mirror all the keys from $replacement_object
to $original_object
, and subsequently ensure $original_object
is reblessed
into the class of $replacement_object
inplace_to_FromCode
Shorthand for
inplace_replace( $file, to_FromCode($file) );
inplace_to_InMemory
Shorthand for
inplace_replace( $file, to_InMemory($file) );
<munge_file>
# munge_file ( $FILE , \%CONFIGURATION )
munge_file(
$zilla_file,
{
via => sub { ... },
lazy => $laziness
}
);
$FILE
A ::Role::File
object to munge.
%CONFIGURATION
{
via => $CODEREF,
lazy => $LAZINESS,
}
$CODEREF
Called to munge the file itself.
Passed a reference to the ::Role::File
instance, and a scalar containing the contents of that file.
Return new content for the file via return
sub {
my ( $file, $content ) = @_ ;
...;
return $newcontent;
}
$LAZINESS
Specify how lazy you want the munge to be performed. Normally, what this is set to is dependent on the type of file being munged.
$LAZINESS = undef ; # use default for the file type
$LAZINESS = 0 ; # Munge immediately
$LAZINESS = 1 ; # Defer munging till as late as possible.
For things that are normally backed by scalar values, such as ::File::OnDisk
and ::File::InMemory
, the laziness is equivalent to $LAZINESS = 0
, which is not lazy at all, and munges the file content immediately.
For things backed by code, such as ::File::FromCode
, munging defaults to $LAZINESS = 1
, where the actual munging sub you specify is executed as late as possible.
You can specify the $LAZINESS
value explicitly if you want to customize the behavior, i.e.: Make something that is presently a scalar type get munged as late as possible ( converting the file into a FromCode
file ), or make something currently backed by code get munged "now", ( converting the file into a InMemory
file )
munge_files
This is mostly a convenience utility for munging a lot of files without having to hand-code the looping logic.
It basically just proxies for "munge_file".
# munge_files ( \@FILEARRAY , \%CONFIGURATION )
munge_files( [ $zilla_file_one, $zilla_file_two, ], {
via => sub { ... },
lazy => $laziness,
});
@FILEARRAY
An ArrayRef
of "$FILE"
See Also
AUTHOR
Kent Fredric <kentnl@cpan.org>
COPYRIGHT AND LICENSE
This software is copyright (c) 2014 by Kent Fredric <kentnl@cpan.org>.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.