NAME
SPVM::Document::Nativeinterface - SPVM Native Interface
What is Native interface
Native interface is C level functions to manipulate SPVM data.
If you need more performance or bind C/C++ functions, you can use Native interface.
Functions
Functions of Native interface.
int32_t (*get_array_length)(SPVM_ENV*, void*);
int8_t* (*get_byte_array_elements)(SPVM_ENV*, void*);
int16_t* (*get_short_array_elements)(SPVM_ENV*, void*);
int32_t* (*get_int_array_elements)(SPVM_ENV*, void*);
int64_t* (*get_long_array_elements)(SPVM_ENV*, void*);
float* (*get_float_array_elements)(SPVM_ENV*, void*);
double* (*get_double_array_elements)(SPVM_ENV*, void*);
void* (*get_object_array_element)(SPVM_ENV*, void*, int32_t index);
void (*set_object_array_element)(SPVM_ENV*, void*, int32_t index, void* value);
int32_t (*get_field_id)(SPVM_ENV*, void*, const char*);
int8_t (*get_byte_field)(SPVM_ENV*, void*, int32_t);
int16_t (*get_short_field)(SPVM_ENV*, void*, int32_t);
int32_t (*get_int_field)(SPVM_ENV*, void*, int32_t);
int64_t (*get_long_field)(SPVM_ENV*, void*, int32_t);
float (*get_float_field)(SPVM_ENV*, void*, int32_t);
double (*get_double_field)(SPVM_ENV*, void*, int32_t);
void* (*get_object_field)(SPVM_ENV*, void*, int32_t);
void (*set_byte_field)(SPVM_ENV*, void*, int32_t, int8_t);
void (*set_short_field)(SPVM_ENV*, void*, int32_t, int16_t);
void (*set_int_field)(SPVM_ENV*, void*, int32_t, int32_t);
void (*set_long_field)(SPVM_ENV*, void*, int32_t, int64_t);
void (*set_float_field)(SPVM_ENV*, void*, int32_t, float);
void (*set_double_field)(SPVM_ENV*, void*, int32_t, double);
void (*set_object_field)(SPVM_ENV*, void*, int32_t, void*);
int32_t (*get_sub_id)(SPVM_ENV*, const char*);
int32_t (*get_sub_id_interface_method)(SPVM_ENV*, void* object, int32_t);
int32_t (*get_class_method_sub_id)(SPVM_ENV*, const char*, const char*);
int32_t (*get_basic_type_id)(SPVM_ENV*, const char*);
void* (*new_object)(SPVM_ENV*, int32_t);
void* (*new_byte_array)(SPVM_ENV*, int32_t);
void* (*new_short_array)(SPVM_ENV*, int32_t);
void* (*new_int_array)(SPVM_ENV*, int32_t);
void* (*new_long_array)(SPVM_ENV*, int32_t);
void* (*new_float_array)(SPVM_ENV*, int32_t);
void* (*new_double_array)(SPVM_ENV*, int32_t);
void* (*new_object_array)(SPVM_ENV*, int32_t, int32_t);
void* (*new_multi_array)(SPVM_ENV*, int32_t, int32_t, int32_t);
void* (*new_string)(SPVM_ENV* env, int8_t* bytes, int32_t length);
void* (*new_string_chars)(SPVM_ENV* env, const char* chars);
int32_t (*get_string_length)(SPVM_ENV* env, void*);
int8_t* (*get_string_bytes)(SPVM_ENV* env, void*);
void* (*get_exception)(SPVM_ENV* env);
void (*set_exception)(SPVM_ENV* env, void* exception);
int32_t (*get_ref_count)(SPVM_ENV* env, void* base_object);
void (*inc_ref_count)(SPVM_ENV* env, void* base_object);
void (*dec_ref_count)(SPVM_ENV* env, void* base_object);
void (*inc_dec_ref_count)(SPVM_ENV* env, void* base_object);
int32_t (*get_objects_count)(SPVM_ENV* env);
void* (*get_runtime)(SPVM_ENV* env);
void (*dec_ref_count_only)(SPVM_ENV* env, void* base_object);
void (*weaken)(SPVM_ENV* env, void** object_address);
int32_t (*isweak)(SPVM_ENV* env, void* object);
void (*unweaken)(SPVM_ENV* env, void** object_address);
void* (*concat)(SPVM_ENV* env, void* string1, void* string2);
void (*weaken_object_field)(SPVM_ENV* env, void* object, int32_t field_id);
void* (*create_exception_stack_trace)(SPVM_ENV* env, void* excetpion, int32_t sub_id, int32_t current_line);
int32_t (*check_cast)(SPVM_ENV* env, int32_t cast_basic_type_id, int32_t cast_type_dimension, void* object);
void* object_header_byte_size;
void* object_ref_count_byte_offset;
void* object_basic_type_id_byte_offset;
void* object_dimension_byte_offset;
void* object_units_length_byte_offset;
int32_t (*call_sub)(SPVM_ENV* env, int32_t sub_id, SPVM_VALUE* args);