NAME

SPVM - Static Perl Virtual Machine. Fast Calculation, Fast Array Operation, and Easy C/C++ Binding.

SYNOPSIS

SPVM Module:

# lib/MyMath.spvm
package MyMath {
  sub sum : int ($nums : int[]) {

    my $total = 0;
    for (my $i = 0; $i < @$nums; $i++) {
      $total += $nums->[$i];
    }

    return $total;
  }
}

Use SPVM Module from Perl

# spvm.pl
use strict;
use warnings;
use FindBin;
use lib "$FindBin::Bin/lib";

use SPVM 'MyMath';

# Call subroutine
my $total = MyMath->sum([3, 6, 8, 9]);

print "Total: $total\n";

# Call subroutine with packed data
my $nums_packed = pack('l*', 3, 6, 8, 9);
my $sv_nums = SPVM::new_int_array_from_bin($nums_packed);
my $total_packed = MyMath->sum($sv_nums);

print "Total Packed: $total_packed\n";

Precompiled SPVM Subroutine. This means SPVM code is converted to Machine Code:

# lib/MyMath.spvm
package MyMath : precompile {
  sub sum_precompile : int ($nums : int[]) {

    my $total = 0;
    for (my $i = 0; $i < @$nums; $i++) {
      $total += $nums->[$i];
    }

    return $total;
  }
}

Call SPVM Precompile Subroutine from Perl

# spvm.pl
use strict;
use warnings;
use FindBin;
use lib "$FindBin::Bin/lib";

use SPVM 'MyMath';

# Call precompile subroutine
my $total_precompile = MyMath->sum_precompile([3, 6, 8, 9]);

print "Total Precompile: $total_precompile\n";

SPVM Native Subroutine. This means SPVM subroutine call C/C++ native subroutine:

# lib/MyMath.spvm
package MyMath {
  native sub sum_native : int ($nums : int[]);
}

// lib/MyMath.c
#include "spvm_native.h"

int32_t SPNATIVE__MyMath__sum_native(SPVM_ENV* env, SPVM_VALUE* stack) {

  void* sv_nums = stack[0].oval;

  int32_t length = env->length(env, sv_nums);

  int32_t* nums = env->get_elems_int(env, sv_nums);

  int32_t total = 0;
  for (int32_t i = 0; i < length; i++) {
    total += nums[i];
  }

  stack[0].ival = total;

  return SPVM_SUCCESS;
}

# lib/MyMath.config

use strict;
use warnings;

use SPVM::Builder::Config;
my $bconf = SPVM::Builder::Config->new_c99;

$bconf;

Use SPVM Native Subroutine from Perl

# spvm.pl
use strict;
use warnings;
use FindBin;
use lib "$FindBin::Bin/lib";

use SPVM 'MyMath';

# Call native subroutine
my $total_native = MyMath->sum_native([3, 6, 8, 9]);

print "Total Native: $total_native\n";

Environment Variable "SPVM_BUILD_DIR" must be set for precompile and native subroutine

# bash example
export SPVM_BUILD_DIR=~/.spvm_build

DESCRIPTION

SPVM is Static Perl Virtual Machine. Provide fast calculation & easy C/C++ Binding.

Features:

  • Fast culcuration, Fast array operation, Small memory

  • Perl syntax, Static typing, Switch syntax, Have language specification

  • Enum, Type inference, Anon subroutine, Variable captures

  • Array initialization,

  • Reference count GC, Weaken reference, Module system

  • Exception, Package variable

  • Object oriented, Inteface, Value type, Value array type, Reference type

  • Easy way to C/C++ binding, Automatically Perl binding, C99 math functions

  • Shared Library, Precompile Subroutine into Machine code

  • Native API(C level api), C99 standard

DOCUMENT

Currently some ports of document are use Automatic translation, so not accurate and maybe difficult to read.

CORE MODULES

SPVM Core Modules.

FUNCTIONS

Function names and examples is only listed.

See SPVM Exchange API about the details.

SPVM Exchange API

new_string

my $spvm_string = SPVM::new_string("あいう");

New SPVM string from decoded string.

Return value is SPVM::BlessedObject::String object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::String.

new_string_from_bin

my $spvm_string = SPVM::new_string_from_bin("abc");

New SPVM string from binary data.

Return value is SPVM::BlessedObject::String object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::String.

new_byte_array

my $spvm_nums = SPVM::new_byte_array([ 1, -5, 100]);

New SPVM byte array from Perl array reference.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_byte_array_unsigned

my $spvm_nums = SPVM::new_byte_array_unsigned([1, 2, 255]);

New SPVM byte array from Perl array reference. Each element in Perl array reference is interpreted an unsigned 8-bit integer.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_byte_array_len

my $spvm_nums = SPVM::new_byte_array_len(3)

New SPVM byte array with array length.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_byte_array_from_bin

# Pack singed 8-bit integers
my $bin = pack('c*', 1, -5, 100);
my $spvm_nums = SPVM::new_byte_array_from_bin($bin);

# Pack unsigned 8-bit integers
my $bin = pack('C*', 1, 2, 255);
my $spvm_nums = SPVM::new_byte_array_from_bin($bin);

New SPVM byte array with packed binary data. The packed binary data is interpreted a sequence of signed singed 8-bit integers or unsigned 8-bit intergers.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_byte_array_from_string

use utf8;
my $string = "あいう";
my $spvm_nums = new_byte_array_from_string($string);

New SPVM byte array from decoded Perl string. The decoded Perl string is encoded to UTF-8.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_short_array

my $spvm_nums = SPVM::new_short_array([1, 2, 3]);

New SPVM short array from Perl array reference.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_short_array_unsigned

my $spvm_nums = SPVM::new_short_array_unsigned([1, 2, 65535]);

New SPVM short array from Perl array reference. Each element in Perl array reference is interpreted an unsigned 16-bit integer.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_short_array_len

my $spvm_nums = SPVM::new_short_array_len(3)

New SPVM short array with array length.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_short_array_from_bin

# Pack signed 16-bit intergers
my $bin = pack('s*', 1, -5, 100);
my $spvm_nums = SPVM::new_short_array_from_bin($bin);

# Pack unsigned 16-bit intergers
my $bin = pack('S*', 1, 2, 65535);
my $spvm_nums = SPVM::new_short_array_from_bin($bin);

New SPVM short array with packed binary data. The packed binary data is interpreted a sequence of signed 16-bit interger or unsinged 16-bit integer.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_int_array

my $spvm_nums = SPVM::new_int_array([1, 2, 3]);

New SPVM int array from Perl array reference.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_int_array_unsigned

my $spvm_nums = SPVM::new_int_array_unsigned([1, 2, 4294967295]);

New SPVM int array from Perl array reference. Each element in Perl array reference is interpreted an unsigned 32-bit integer.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_int_array_len

my $spvm_nums = SPVM::new_int_array_len(3)

New SPVM int array with array length.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_int_array_from_bin

# Pack signed 32-bit intergers
my $bin = pack('l*', 1, -5, 100);
my $spvm_nums = SPVM::new_int_array_from_bin($bin);

# Pack unsigned 32-bit intergers
my $bin = pack('L*', 1, 2, 65535);
my $spvm_nums = SPVM::new_int_array_from_bin($bin);

New SPVM int array with packed binary data. The packed binary data is interpreted a sequence of signed 32-bit interger or unsinged 32-bit integer.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_long_array

my $spvm_nums = SPVM::new_long_array([1, 2, 3]);

New SPVM long array from Perl array reference.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_long_array_unsigned

my $spvm_nums = SPVM::new_long_array_unsigned([1, 2, 18446744073709551615]);

New SPVM long array from Perl array reference. Each element in Perl array reference is interpreted an unsigned 64-bit integer.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_long_array_len

my $spvm_nums = SPVM::new_long_array_len(3)

New SPVM long array with array length.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_long_array_from_bin

# Pack signed 64-bit intergers
my $bin = pack('l*', 1, -5, 100);
my $spvm_nums = SPVM::new_long_array_from_bin($bin);

# Pack unsigned 64-bit intergers
my $bin = pack('L*', 1, 2, 65535);
my $spvm_nums = SPVM::new_long_array_from_bin($bin);

New SPVM long array with packed binary data. The packed binary data is interpreted a sequence of signed 64-bit interger or unsinged 64-bit integer.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_float_array

my $spvm_nums = SPVM::new_float_array([1.5, 2.5, 3.0]);

New SPVM float array from Perl array reference.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_float_array_len

my $spvm_nums = SPVM::new_float_array_len(3)

New SPVM float array with array length.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_float_array_from_bin

# Pack float value
my $bin = pack('f*', 1, -5.5, 4.5);
my $spvm_nums = SPVM::new_float_array_from_bin($bin);

New SPVM float array with packed binary data. The packed binary data is interpreted a sequence of 32-bit floating points.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_double_array

my $spvm_nums = SPVM::new_double_array([1.5, 2.5, 3.0]);

New SPVM double array from Perl array reference.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_double_array_len

my $spvm_nums = SPVM::new_double_array_len(3)

New SPVM double array with array length.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_double_array_from_bin

# Pack double value
my $bin = pack('d*', 1, -5.5, 4.5);
my $spvm_nums = SPVM::new_double_array_from_bin($bin);

New SPVM double array with packed binary data. The packed binary data is interpreted a sequence of 64-bit floating points.

Return value is SPVM::BlessedObject::Array object. If you want to convert SPVM array to Perl data structure, use the methods of SPVM::BlessedObject::Array.

new_object_array

new_string_array

new_mulnum_array

new_mulnum_array_from_bin

get_exception

set_exception

array_to_bin

array_to_elems

get_memory_blocks_count

call_sub

ENVIRONMENT VARIABLE

SPVM_BUILD_DIR

SPVM build directory for precompile and native subroutine.

If SPVM_BUILD_DIR environment variable is not set, SPVM can't compile precompile subroutine and native subroutine, and a exception occur. You see error message "SPVM_BUILD_DIR environment variable must be set ...".

In bash, you can set SPVM_BUILD_DIR to the following.

export SPVM_BUILD_DIR=~/.spvm_build

CAUTION

This release is beta release before SPVM 1.0. Features is changed without warnings.

SPVM 1.0 is First Major Release

But Full backward compatibility is not guaranteed because SPVM is not used much in corporate work yet.

If SPVM has fatal bugs in the specification or implementation, the backward compatibility is broken and the bug will be fixed after discussion.

SUPPORT

If you have problems or find bugs, comment to GitHub Issue.

SPVM(GitHub).

AUTHOR

Yuki Kimoto <kimoto.yuki@gmail.com<gt>

CORE DEVELOPERS

moti<lt>motohiko.ave@gmail.com<gt>

CONTRIBUTERS

  • Mohammad S Anwar

  • akinomyoga

  • NAGAYASU Shinya

  • Reini Urban

  • chromatic

  • Kazutake Hiramatsu

  • Yasuaki Omokawa

COPYRIGHT & LICENSE

Copyright 2018-2020 Yuki Kimoto, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

1 POD Error

The following errors were encountered while parsing the POD:

Around line 471:

You forgot a '=back' before '=head1'