NAME

SPVM::Document::NativeAPI - SPVM Native APIs

DESCRIPTION

The SPVM native APIs are public APIs that are used in native language sources such as C/C++.

The native APIs are writen in C language, but the languages that have compatibility of C language such as <C++>, CUDA/nvcc can call the native APIs.

The native APIs is used when native methods are implemented.

Native APIs

Native APIs have its IDs. These IDs are permanently same for the binary compatibility after the future release v1.0.

0 class_vars_heap
1 object_header_byte_size
2 object_weaken_backref_head_offset
3 object_ref_count_offset
4 object_basic_type_id_offset
5 object_type_dimension_offset
6 object_type_category_offset
7 object_flag_offset
8 object_length_offset
9 api
10 allocator
11 new_env_raw
12 free_env_raw
13 check_runtime_assignability
14 check_runtime_assignability_array_element
15 runtime
16 reserved16
17 reserved17
18 reserved18
19 reserved19
20 get_basic_type_id
21 get_field_id
22 get_field_offset
23 get_class_var_id
24 get_class_method_id
25 get_instance_method_id
26 new_object_raw
27 new_object
28 new_byte_array_raw
29 new_byte_array
30 new_short_array_raw
31 new_short_array
32 new_int_array_raw
33 new_int_array
34 new_long_array_raw
35 new_long_array
36 new_float_array_raw
37 new_float_array
38 new_double_array_raw
39 new_double_array
40 new_object_array_raw
41 new_object_array
42 new_muldim_array_raw
43 new_muldim_array
44 new_mulnum_array_raw
45 new_mulnum_array
46 new_string_nolen_raw
47 new_string_nolen
48 new_string_raw
49 new_string
50 new_pointer_raw
51 new_pointer
52 concat_raw
53 concat
54 new_stack_trace_raw
55 new_stack_trace
56 length
57 get_elems_byte
58 get_elems_short
59 get_elems_int
60 get_elems_long
61 get_elems_float
62 get_elems_double
63 get_elem_object
64 set_elem_object
65 get_field_byte
66 get_field_short
67 get_field_int
68 get_field_long
69 get_field_float
70 get_field_double
71 get_field_object
72 set_field_byte
73 set_field_short
74 set_field_int
75 set_field_long
76 set_field_float
77 set_field_double
78 set_field_object
79 get_class_var_byte
80 get_class_var_short
81 get_class_var_int
82 get_class_var_long
83 get_class_var_float
84 get_class_var_double
85 get_class_var_object
86 set_class_var_byte
87 set_class_var_short
88 set_class_var_int
89 set_class_var_long
90 set_class_var_float
91 set_class_var_double
92 set_class_var_object
93 get_pointer
94 set_pointer
95 call_spvm_method
96 get_exception
97 set_exception
98 get_ref_count
99 inc_ref_count
100 dec_ref_count
101 enter_scope
102 push_mortal
103 leave_scope
104 remove_mortal
105 is_type
106 is_object_array
107 get_object_basic_type_id
108 get_object_type_dimension
109 weaken
110 isweak
111 unweaken
112 alloc_memory_block_zero
113 free_memory_block
114 get_memory_blocks_count
115 get_type_name_raw
116 get_type_name
117 new_env
118 free_env
119 memory_blocks_count
120 get_chars
121 die
122 new_object_by_name
123 new_pointer_by_name
124 set_field_byte_by_name
125 set_field_short_by_name
126 set_field_int_by_name
127 set_field_long_by_name
128 set_field_float_by_name
129 set_field_double_by_name
130 set_field_object_by_name
131 get_field_byte_by_name
132 get_field_short_by_name
133 get_field_int_by_name
134 get_field_long_by_name
135 get_field_float_by_name
136 get_field_double_by_name
137 get_field_object_by_name
138 set_class_var_byte_by_name
139 set_class_var_short_by_name
140 set_class_var_int_by_name
141 set_class_var_long_by_name
142 set_class_var_float_by_name
143 set_class_var_double_by_name
144 set_class_var_object_by_name
145 get_class_var_byte_by_name
146 get_class_var_short_by_name
147 get_class_var_int_by_name
148 get_class_var_long_by_name
149 get_class_var_float_by_name
150 get_class_var_double_by_name
151 get_class_var_object_by_name
152 call_class_method_by_name
153 call_instance_method_by_name
154 get_field_string_chars_by_name
155 free_env_prepared
156 dump_raw
157 dump
158 call_class_method
159 call_instance_method
160 get_instance_method_id_static
161 get_bool_object_value
162 cleanup_global_vars
163 make_read_only
164 is_read_only
165 is_array
166 is_string
167 is_numeric_array
168 is_mulnum_array
169 get_elem_byte_size
170 new_array_proto_raw
171 new_array_proto
172 copy_raw
173 copy
174 shorten
175 has_interface
176 get_method_id_cache
177 get_field_id_cache
178 get_class_var_id_cache
179 print
180 print_stderr
181 init_env,
182 call_init_blocks

class_vars_heap

void* class_vars_heap;

the pointer to the storage area of the class variables. This is used internally.

object_header_byte_size

void* object_header_byte_size;

The byte size of the object's header. This is used internally.

object_weaken_backref_head_offset

void* object_weaken_backref_head_offset;

Offset to a pointer to the back reference of the weak reference in the object structure. This is used internally.

object_ref_count_offset

void* object_ref_count_offset;

Reference count offset in the object structure. This is used internally.

object_basic_type_id_offset

void* object_basic_type_id_offset;

Offset of basic type ID in object structure. This is used internally.

object_type_dimension_offset

void* object_type_dimension_offset;

Offset of type dimension in object structure. This is used internally.

object_type_category_offset

void* object_type_category_offset;

Offset of runtime type category in object structure. This is used internally.

This value is always NULL, because SPVM 0.9511+, this value is any more used.

object_flag_offset

void* object_flag_offset;

Offset of flag in object structure. This is used internally.

object_length_offset

void* object_length_offset;

The length offset in the object structure. This is used internally.

api

void* api;

The environment of APIs such as compiler native APIs, precompile native APIs, runtime native APIs, string buffer native APIs, allocator native APIs.

Examples:

// Compiler native APIs
void* compiler_api = env->api->compiler;

// Precompile native APIs
void* precompile_api = env->api->precompile;

// Runtime native APIs
void* runtime_api = env->api->runtime;

// String buffer native APIs
void* string_buffer_api = env->api->string_buffer;

// Allocator native APIs
void* allocator_api = env->api->allocator;

allocator

void* allocator;

The memory allocator for this environment.

new_env_raw

SPVM_ENV* (*new_env_raw)();

Create a new raw envriment.

free_env_raw

void (*free_env_raw)(SPVM_ENV* env);

Free the raw environemt that is created by "new_env_raw".

check_runtime_assignability

int32_t (*check_runtime_assignability)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t cast_basic_type_id, int32_t cast_type_dimension, void* object);

Check the runtime type assignability of an object.

check_runtime_assignability_array_element

int32_t (*check_runtime_assignability_array_element)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, void* element);

Check the runtime type assignability of an array element.

runtime

void* runtime;

A pointer to the runtime information. This is used internally.

reserved16

void* reserved16;

Reserved.

reserved17

void* reserved17;

Reserved.

reserved18

void* reserved18;

Reserved.

reserved19

void* reserved19;

Reserved.

get_basic_type_id

int32_t (*get_basic_type_id)(SPVM_ENV* env, const char* basic_type_name);

Get the ID of the base type given the name of the base type. If it does not exist, a value less than 0 is returned.

Examples:

int32_t basic_type_id = env->get_basic_type_id(env, "Int");

get_field_id

int32_t (*get_field_id)(SPVM_ENV* env, const char* class_name, const char* field_name, const char* signature);

Get the ID of the field given the class name, field name, and signature. If the field does not exist, a value less than 0 is returned.

The signature is the same as the field type name.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "int");

get_field_offset

int32_t (*get_field_offset)(SPVM_ENV* env, int32_t field_id);

Gets the offset of the field given the field ID. The field ID must be a valid field ID obtained with the field_id function.

get_class_var_id

int32_t (*get_class_var_id)(SPVM_ENV* env, const char* class_name, const char* class_var_name, const char* signature);

Get the class variable ID given the class name, class variable name and signature. If the class variable does not exist, a value less than 0 is returned.

The signature is the same as the class variable type name.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "int");

get_class_method_id

int32_t (*get_class_method_id)(SPVM_ENV* env, const char* class_name, const char* method_name, const char* signature);

Get a class method ID by the class name, the method name, and the method signature. If the class method does not exists, a negative value is returned.

This ID is used by "call_class_method".

The method signature has the following format.

ReturnValueType(ArgumentType1,ArgumentType2,...)

Examples:

int32_t method_id = env->get_class_method_id(env, "Foo", "get", "int(long,string)");

get_instance_method_id

int32_t (*get_instance_method_id)(SPVM_ENV* env, void* object, const char* method_name, const char* signature);

Get a instance method ID by the object, the method name, and the method signatre. If the instance method does not exist, a negative value is returned.

This ID is used by "call_instance_method".

The method signature has the following format,

ReturnValueType(ArgumentType1,ArgumentType2,...)

Examples:

int32_t method_id = env->get_instance_method_id(env, object, "get", "int(long,string)");

new_object_raw

void* (*new_object_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id);

Create a new object with a basic type ID. The basic type ID must be the correct base type ID return by get_basic_type_id function.

new_object

void* (*new_object)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id);

Do the same as new_object_raw, and add the created object to the mortal stack of the environment. Use this function in normal use instead of new_object_raw.

Examples:

int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* object = env->new_object(env, stack, basic_type_id);

new_byte_array_raw

void* (*new_byte_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Create a new byte[] type array by specifying the length.

new_byte_array

void* (*new_byte_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Do the same as new_byte_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_byte_array_raw.

Examples:

void* byte_array = env->new_byte_array(env, stack, 100);

new_short_array_raw

void* (*new_short_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Create a new short[] type array by specifying the length.

new_short_array

void* (*new_short_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Do the same as new_short_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_short_array_raw.

Examples:

void* short_array = env->new_short_array(env, stack, 100);

new_int_array_raw

void* (*new_int_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Create a new int[] type array by specifying the length.

new_int_array

void* (*new_int_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Do the same as new_int_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_int_array_raw.

Examples:

void* int_array = env->new_int_array(env, stack, 100);

new_long_array_raw

void* (*new_long_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Create a new long[] type array by specifying the length.

new_long_array

void* (*new_long_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Do the same as new_long_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_long_array_raw.

Examples:

void* long_array = env->new_long_array(env, stack, 100);

new_float_array_raw

void* (*new_float_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Create a new float[] type array by specifying the length.

new_float_array

void* (*new_float_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Do the same as new_float_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_float_array_raw.

Examples:

void* float_array = env->new_float_array(env, stack, 100);

new_double_array_raw

void* (*new_double_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Create a new double[] type array by specifying the length.

new_double_array

void* (*new_double_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);

Do the same as new_double_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_double_array_raw.

Examples:

void* double_array = env->new_double_array(env, stack, 100);

new_object_array_raw

void* (*new_object_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);

Create a new object type array by specifying the basic type ID and the array length. The basic type ID must be the correct basic type ID got by get_basic_type_id function.

new_object_array

void* (*new_object_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);

Do the same as new_object_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_object_array_raw.

Examples:

int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* object_array = env->new_object_array(env, stack, basic_type_id, 100);

new_muldim_array_raw

void* (*new_muldim_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t element_dimension, int32_t length);

Create a new multi dimension array by specifying the basic type ID, the type dimension of the element, and the array length. The basic type ID must be the correct basic type ID got bu get_basic_type_id function. the type dimension of the element must be less than or equals to 255.

new_muldim_array

void* (*new_muldim_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t element_dimension, int32_t length);

Do the same as new_muldim_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_muldim_array_raw.

Examples:

// new Int[][][100]
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* multi_array = env->new_muldim_array(env, stack, basic_type_id, 2, 100);

new_mulnum_array_raw

void* (*new_mulnum_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);

Create a new multi-numeric array by specifying the basic type ID and the array length. The basic type ID must be the correct basic type ID got by basic_type_id function.

new_mulnum_array

void* (*new_mulnum_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);

Do the same as new_mulnum_array_raw, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_mulnum_array_raw.

Examples:

int32_t basic_type_id = env->get_basic_type_id(env, "Complex_2d");
void* value_array = env->new_mulnum_array(env, stack, basic_type_id, 100);

new_string_nolen_raw

void* (*new_string_nolen_raw)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes);

Create a new string object by specifying C language char* type value. this value must end with "\0".

new_string_nolen

void* (*new_string_nolen)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes);

Do the same as new_string_nolen_raw, and add the created string object to the mortal stack of the environment. Use this function in normal use instead of new_string_nolen_raw.

Examples:

void* str_obj = env->new_string_nolen(env, stack, "Hello World");

new_string_raw

void* (*new_string_raw)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes, int32_t length);

Create a new string object with the bytes and the length.

If the length of bytes is lower than the specified length or the bytes is NULL, The part that longer than the length of bytes will be filled with \0.

new_string

void* (*new_string)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes, int32_t length);

Same as new_string_raw, and add the created string object to the mortal stack of the environment. Usually use this function instead of new_string_raw.

Examples:

void* str_obj = env->new_string(env, stack, "Hello \0World", 11);

new_pointer_raw

void* (*new_pointer_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, void* pointer);

Create a pointer type object by specifying a basic type ID and a C language pointer. The basic type ID must be the correct basic type ID got by get_basic_type_id function.

new_pointer

void* (*new_pointer)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, void* pointer);

Do the same as new_pointer_raw, and add the created string object to the mortal stack of the environment. Use this function in normal use instead of new_pointer_raw.

Examples:

int32_t basic_type_id = env->get_basic_type_id(env, "MyTime");
void* pointer = malloc(sizeof (struct tm));
void* pointer_obj = env->new_pointer(env, stack, basic_type_id, pointer);

concat_raw

void* (*concat_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* string1, void* string2);

Concat two strings.

concat

void* (*concat)(SPVM_ENV* env, SPVM_VALUE* stack, void* string1, void* string2);

Do the same as concat_raw, and add the created string object to the mortal stack of the environment. Use this function in normal use instead of concat_raw.

new_stack_trace_raw

void* (*new_stack_trace_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception, int32_t method_id, int32_t line);

Create a string object that represents a stack trace by adding the file and line the method is called to the end of the exception message.

new_stack_trace

void* (*new_stack_trace)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception, int32_t method_id, int32_t line);

Same as "new_stack_trace_raw", and push the created object to the mortal stack.

length

int32_t (*length)(SPVM_ENV*, void* array);

If you specify an array, the length of the array is returned.

Examples:

int32_t length = env->length(env, stack, array);

get_elems_byte

int8_t* (*get_elems_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);

If you specify a byte[] type array, the pointer at the beginning of the internally stored C language int8_t[] type array is returned.

Examples:

int8_t* values = env->get_elems_byte(env, stack, array);
values[3] = 5;

get_elems_short

int16_t* (*get_elems_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);

If a short[] type array is specified, the pointer at the beginning of the internally stored C language int16_t[] type array is returned.

Examples:

int16_t* values = env->get_elems_short(env, stack, array);
values[3] = 5;

get_elems_int

int32_t* (*get_elems_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);

When an int[] type array is specified, the pointer at the beginning of the internally stored C language int32_t[] type array is returned.

Examples:

int32_t* values = env->get_elems_int(env, stack, array);
values[3] = 5;

get_elems_long

int64_t* (*get_elems_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);

When a long[] type array is specified, the pointer at the beginning of the internally stored C language int64_t[] type array is returned.

Examples:

int64_t* values = env->get_elems_long(env, stack, array);
values[3] = 5;

get_elems_float

float* (*get_elems_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);

When a float[] type array is specified, the pointer at the beginning of the C language float[] type array internally held is returned.

Examples:

float* values = env->get_elems_float(env, stack, array);
values[3] = 1.5f;

get_elems_double

double* (*get_elems_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);

If a double[] type array is specified, the pointer at the beginning of the internally stored C double[] type array is returned.

Examples:

double* values = env->get_elems_double(env, stack, array);
values[3] = 1.5;

get_elem_object

void* (*get_elem_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t index);

Gets an object of an element given an array of object types and a methodscript. If the element is a weak reference, the weak reference is removed.

Examples:

void* object = env->get_elem_object(env, stack, array, 3);

set_elem_object

void (*set_elem_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t index, void* value);

If you specify an array of object type and methodscript and element objects, the element object is assigned to the corresponding methodscript position. If the element's object has a weak reference, the weak reference is removed. The reference count of the originally assigned object is decremented by 1.

Examples:

env->get_elem_object(env, stack, array, 3, object);

get_field_byte

int8_t (*get_field_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);

If an object and field ID are specified, the byte field value will be returned as a C language int8_t type value. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "byte");
int8_t field_value = env->get_field_byte(env, stack, object, field_id);

get_field_short

int16_t (*get_field_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);

If you specify the object and field ID, the value of the short type field will be returned as the int16_t type value of C language. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "short");
int16_t field_value = env->get_field_short(env, stack, object, field_id);

get_field_int

int32_t (*get_field_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);

If an object and a field ID are specified, the value of the int type field will be returned as a C language int32_t type value. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "int");
int32_t field_value = env->get_field_int(env, stack, object, field_id);

get_field_long

int64_t (*get_field_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);

If you specify the object and field ID, the value of the long type field will be returned as the value of int64_t type of C language. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "long");
int64_t field_value = env->get_field_long(env, stack, object, field_id);

get_field_float

float (*get_field_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);

If you specify the object and field ID, the value of the float type field will be returned as a C language float type value. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "float");
float field_value = env->get_field_float(env, stack, object, field_id);

get_field_double

double (*get_field_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);

If you specify the object and field ID, the value of the double type field will be returned as a double type value in C language. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "double");
double field_value = env->get_field_double(env, stack, object, field_id);

get_field_object

void* (*get_field_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);

If you specify the object and field ID, the value of the object type field is returned as a void* type value in C language. The field ID must be a valid field ID obtained with the field_id function. If the field is a weak reference, it will be removed.

int32_t field_id = env->get_field_id(env, "Foo", "x", "Int");
void* field_value = env->get_field_object(env, stack, object, field_id);

set_field_byte

void (*set_field_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int8_t value);

If you specify the object and field ID and the value of the field, the value is set to the byte type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "byte");
int8_t field_value = 5;
env->set_field_byte(env, stack, object, field_id, field_value);

set_field_short

void (*set_field_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int16_t value);

If you specify the object and field ID and the value of the field, the value is set to the short type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "short");
int16_t field_value = 5;
env->set_field_short(env, stack, object, field_id, field_value);

set_field_int

void (*set_field_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int32_t value);

If you specify the object and field ID and the value of the field, the value is set to the int type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "int");
int32_t field_value = 5;
env->set_field_int(env, stack, object, field_id, field_value);

set_field_long

void (*set_field_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int64_t value);

If you specify the object and field ID and the value of the field, the value is set to the long type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "long");
int64_t field_value = 5;
env->set_field_long(env, stack, object, field_id, field_value);

set_field_float

void (*set_field_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, float value);

If you specify the object and field ID and the value of the field, the value is set to the float type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "float");
float field_value = 1.5f;
env->set_field_float(env, stack, object, field_id, field_value);

set_field_double

void (*set_field_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, double value);

If you specify the object and field ID and the value of the field, the value is set to the double type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "double");
double field_value = 1.55;
env->set_field_double(env, stack, object, field_id, field_value);

set_field_object

void (*set_field_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, void* value);

Object and field Specify the ID and the value of the field and set the value to the object type field. The field ID must be a valid field ID obtained with the field_id function. After setting, the reference count is incremented by 1. The original value has the reference count decremented by 1.

Examples:

int32_t field_id = env->get_field_id(env, "Foo", "x", "Int");
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* object = env->new_object(env, stack, basic_type_id);
env->set_field_object(env, stack, object, field_id, object);

get_class_var_byte

int8_t (*get_class_var_byte)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id);

If an object and a class variable ID are specified, the value of the byte type class variable is returned as a C language int8_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "byte");
int8_t pkgvar_value = env->get_class_var_byte(env, stack, object, pkgvar_id);

get_class_var_short

int16_t (*get_class_var_short)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id);

If an object and a class variable ID are specified, the value of the short type class variable will be returned as a C language int16_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "short");
int16_t pkgvar_value = env->get_class_var_short(env, stack, object, pkgvar_id);

get_class_var_int

int32_t (*get_class_var_int)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id);

If an object and a class variable ID are specified, the value of the int type class variable will be returned as a C language int32_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "int");
int32_t pkgvar_value = env->get_class_var_int(env, stack, object, pkgvar_id);

get_class_var_long

int64_t (*get_class_var_long)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id);

If an object and a class variable ID are specified, the value of the long type class variable will be returned as a C language int64_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "long");
int64_t pkgvar_value = env->get_class_var_long(env, stack, object, pkgvar_id);

get_class_var_float

float (*get_class_var_float)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id);

If an object and a class variable ID are specified, the value of the float type class variable will be returned as a C language float type value. The class variable ID must be a valid class variable ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "float");
float pkgvar_value = env->get_class_var_float(env, stack, object, pkgvar_id);

get_class_var_double

double (*get_class_var_double)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id);

If you specify an object and a class variable ID, the value of the double type class variable is returned as a C type double type value. The class variable ID must be a valid class variable ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "double");
double pkgvar_value = env->get_class_var_double(env, stack, object, pkgvar_id);

get_class_var_object

void* (*get_class_var_object)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id);

When an object and a class variable ID are specified, the value of the object type class variable is returned as a C language void* type value. The class variable ID must be a valid class variable ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "Int");
void* pkgvar_value = env->get_class_var_byte(env, stack, object, pkgvar_id);

set_class_var_byte

void (*set_class_var_byte)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id, int8_t value);

If you specify the object and field ID and the value of the field, the value is set to the byte type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "byte");
int8_t pkgvar_value = 5;
env->set_class_var_byte(env, stack, pkgvar_id, pkgvar_value);

set_class_var_short

void (*set_class_var_short)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id, int16_t value);

If you specify the object and field ID and the value of the field, the value is set to the short type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "short");
int16_t pkgvar_value = 5;
env->set_class_var_short(env, stack, pkgvar_id, pkgvar_value);

set_class_var_int

void (*set_class_var_int)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id, int32_t value);

If you specify the object and field ID and the value of the field, the value is set to the int type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "int");
int32_t pkgvar_value = 5;
env->set_class_var_int(env, stack, pkgvar_id, pkgvar_value);

set_class_var_long

void (*set_class_var_long)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id, int64_t value);

If you specify the object and field ID and the value of the field, the value is set to the long type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "long");
int64_t pkgvar_value = 5;
env->set_class_var_long(env, stack, pkgvar_id, pkgvar_value);

set_class_var_float

void (*set_class_var_float)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id, float value);

If you specify the object and field ID and the value of the field, the value is set to the float type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "float");
float pkgvar_value = 5;
env->set_class_var_float(env, stack, pkgvar_id, pkgvar_value);

set_class_var_double

void (*set_class_var_double)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id, double value);

If you specify the object and field ID and the value of the field, the value is set to the double type field. The field ID must be a valid field ID obtained with the field_id function.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "double");
double pkgvar_value = 5;
env->set_class_var_double(env, stack, pkgvar_id, pkgvar_value);

set_class_var_object

void (*set_class_var_object)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t pkgvar_id, void* value);

Object and field Specify the ID and the value of the field and set the value to the object type field. The field ID must be a valid field ID obtained with the field_id function. After setting, the reference count is incremented by 1. The original value has the reference count decremented by 1.

Examples:

int32_t pkgvar_id = env->get_class_var_id(env, "Foo", "$VAR", "Int");
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* object = env->new_object(env, stack, basic_type_id);
env->set_class_var_object(env, stack, pkgvar_id, pkgvar_value);

get_pointer

void* (*get_pointer)(SPVM_ENV* env, SPVM_VALUE* stack, void* pointer_object);

Specify a pointer type object and return the C language pointer stored inside the object.

Examples:

strcut tm* tm_ptr = (struct tm*) env->get_pointer(env, stack, tm_obj);

set_pointer

void (*set_pointer)(SPVM_ENV* env, SPVM_VALUE* stack, void* pointer_object, void* pointer);

If you specify a pointer type object and a C language pointer, the C language pointer is saved in the internal data of the pointer type object.

call_spvm_method

int32_t (*call_spvm_method)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t method_id);

Call a method by specifying the method ID and argument. If an exception occurs in the method, The return value is 1. If not, return 0.

The return value of the method is set to args[0].

get_exception

void* (*get_exception)(SPVM_ENV* env, SPVM_VALUE* stack);

Get a exception message which type is byte[].

set_exception

void (*set_exception)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception);

Set a exception message which type is byte[].

get_ref_count

int32_t (*get_ref_count)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Get the refernce count of the object.

inc_ref_count

void (*inc_ref_count)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Specifying an object increments the reference count of the object.

Use this method only if you have a specific reason to use it. Normally, the reference count is managed automatically.

dec_ref_count

void (*dec_ref_count)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Specifying an object decrements the object's reference count by 1. When the reference count reaches 0, the object is released.

Use this method only if you have a specific reason to use it. Normally, the reference count is managed automatically.

enter_scope

int32_t (*enter_scope)(SPVM_ENV* env, SPVM_VALUE* stack);

Create a new scope and return the scope ID.

push_mortal

int32_t (*push_mortal)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Add an object to the mortal stack.

If this method succeed, return 0.

If this method don't alloc memory for new mortal information, return 1.

leave_scope

void (*leave_scope)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t scope_id);

Specify a scope ID to exit that scope and decrement the object's reference count stored in the mortal stack. Objects with a reference count of 0 are released. The scope ID must be the ID obtained by the enter_scope function.

remove_mortal

int32_t (*remove_mortal)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t scope_id, void* remove_object);

Given a scope ID and an object, delete the specified object from the mortal stack.

is_type

int32_t (*is_type)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t basic_type_id, int32_t type_dimension);

Given an object and a base type ID and a type dimension, returns a nonzero value if the object matches both the base type ID and the type dimension, and 0 otherwise.

is_object_array

int32_t (*is_object_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

If the object is a object array, returns 1, otherwise returns 0.

If the object is NULL, returns 0.

get_object_basic_type_id

int32_t (*get_object_basic_type_id)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Gets the base type ID of the object.

get_object_type_dimension

int32_t (*get_object_type_dimension)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Gets the dimension of the type of object.

weaken

int32_t (*weaken)(SPVM_ENV* env, SPVM_VALUE* stack, void** object_address);

Create weak reference to the object which is specified by object address.

The reference count of the object is decrimented by 1 and weaken flag is added to the object address.

If the reference count is 1, "dec_ref_count" is called to the object.

If object_address is NULL, this method do nothing.

If the object is already weaken, this method do nothing.

This method allocate memory internally to add the back reference from the object to the object address.

This method success return 0.

If failing memory allocation of back reference, return 1.

isweak

int32_t (*isweak()SPVM_ENV* env, void** object);

Given the address of an object, returns non-zero if the object is a weak reference, 0 otherwise.

unweaken

void (*unweaken)(SPVM_ENV* env, SPVM_VALUE* stack, void** object_address);

Specifying the address of the object releases the weak reference to the object.

alloc_memory_block_zero

void* (*alloc_memory_block_zero)(SPVM_ENV* env, int64_t byte_size);

If you specify the size in bytes, the memory block is allocated and the pointer of the allocated memory block is returned. If fail to alloc memory, return NULL. If success, all bits in the memory block are initialized with 0 and the memory block count (memory_blocks_count)is incremented by 1.

free_memory_block

void (*free_memory_block)(SPVM_ENV* env, void* block);

If block is not NULL, free the memory and memory blocks count(memory_blocks_count) is decremented by 1.

get_memory_blocks_count

int32_t (*get_memory_blocks_count)(SPVM_ENV* env);

Returns the current number of memory blocks of thie environment.

The memory block is increased by 1 when an object is created, when the alloc_memory_block_zero function is called, and when a back reference is added by the weaken function.

get_type_name_raw

void* (*get_type_name_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

If you specify an object, a new byte[] type object that stores the type name is returned.

This function does not add objects to the mortal stack, so use type_name for normal use to avoid memory leaks.

get_type_name

void* (*get_type_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

If you specify an object, a new byte[] type object that stores the type name is returned. Add the newly created object to the mortal stack.

new_env

SPVM_ENV* (*new_env)(SPVM_ENV* env);

Create a new environment that is ready to call methods.

1. Create a new environment using the "new_env_raw" native API.

2. Set the current compiler to the new enviroment.

3. Initialize the environment using the "init_env" native API

The number of memory blocks is shared with the original execution environment.

If this method can't allocate memory for the new environment, return NULL.

Note that "call_init_blocks" need to be called before calling user methods by yourself.

free_env

void (*free_env)(SPVM_ENV* env);

Free an environment that is created by the "new_env" native API.

memory_blocks_count

void* memory_blocks_count;

Unused from v0.9508+. The count of memory blocks is managed in "runtime".

get_chars

const char* (*get_chars)(SPVM_ENV* env, SPVM_VALUE* stack, void* string_object);

Get characters pointer in the string object.

Examples:

const char* bytes = env->get_chars(env, stack, string_object);

die

int32_t (*die)(SPVM_ENV* env, SPVM_VALUE* stack, const char* message, ...);

Create a sprintf formatted message with file name and line number and set it to the exception.

Last two arguments are file name and line number.

Return value is always 1;

Examples:

return env->die(env, stack, "Value must be %d", 3, __FILE__, __LINE__);

new_object_by_name

void* (*new_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* class_name, int32_t* error, const char* file, int32_t line);

This is same as new_object function, but you can specify class name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
void* minimal = env->new_object_by_name(env, stack, "TestCase::Minimal", &e, __FILE__, __LINE__);
if (e) { return e; }

new_pointer_by_name

void* (*new_pointer_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* class_name, void* pointer, int32_t* error, const char* file, int32_t line);

This is same as new_pointer function, but you can specify class name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

int32_t e;
void* minimal = env->new_pointer_by_name(env, stack, "TestCase::Pointer", pointer, &e, __FILE__, __LINE__);
if (e) { return e; }

set_field_byte_by_name

void (*set_field_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, int8_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_field_byte function, but you can specify class name and field name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
env->set_field_byte_by_name(env, stack, object, "TestCase::Simple", "byte_value", 13, &e, __FILE__, __LINE__);
if (e) { return e; }

set_field_short_by_name

void (*set_field_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, int16_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_field_short function, but you can specify class name and field name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
env->set_field_short_by_name(env, stack, object, "TestCase::Simple", "short_value", 13, &e, __FILE__, __LINE__);
if (e) { return e; }

set_field_int_by_name

void (*set_field_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, int32_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_field_int function, but you can specify class name and field name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
env->set_field_int_by_name(env, stack, object, "TestCase::Simple", "int_value", 13, &e, __FILE__, __LINE__);
if (e) { return e; }

set_field_long_by_name

void (*set_field_long_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, int64_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_field_long function, but you can specify class name and field name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
env->set_field_long_by_name(env, stack, object, "TestCase::Simple", "long_value", 13, &e, __FILE__, __LINE__);
if (e) { return e; }

set_field_float_by_name

void (*set_field_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, float value,
  int32_t* error, const char* file, int32_t line);

This is same as set_field_float function, but you can specify class name and field name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
env->set_field_float_by_name(env, stack, object, "TestCase::Simple", "float_value", 13, &e, __FILE__, __LINE__);
if (e) { return e; }

set_field_double_by_name

void (*set_field_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, double value,
  int32_t* error, const char* file, int32_t line);

This is same as set_field_double function, but you can specify class name and field name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
env->set_field_double_by_name(env, stack, object, "TestCase::Simple", "double_value", 13, &e, __FILE__, __LINE__);
if (e) { return e; }

set_field_object_by_name

void (*set_field_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, const char* signature, void* value,
  int32_t* error, const char* file, int32_t line);

This is same as set_field_object function, but you can specify class name and field name directry.

If function is succeeded, error is set to 0. If a exception occurs, error is set to 1.

Examples:

int32_t e;
env->set_field_object_by_name(env, stack, object_simple, "TestCase::Simple", "object_value", "TestCase::Minimal", object_minimal, &e, __FILE__, __LINE__);
if (e) { return e; }

get_field_byte_by_name

int8_t (*get_field_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_field_byte function, but you can specify class name and field name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t byte_value = env->get_field_byte_by_name(env, stack, object, "TestCase::Simple", "byte_value", &e, __FILE__, __LINE__);
if (e) { return e; }

get_field_short_by_name

int16_t (*get_field_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_field_short function, but you can specify class name and field name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t short_value = env->get_field_short_by_name(env, stack, object, "TestCase::Simple", "short_value", &e, __FILE__, __LINE__);
if (e) { return e; }

get_field_int_by_name

int32_t (*get_field_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_field_int function, but you can specify class name and field name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t int_value = env->get_field_int_by_name(env, stack, object, "TestCase::Simple", "int_value", &e, __FILE__, __LINE__);
if (e) { return e; }

get_field_long_by_name

int64_t (*get_field_long_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_field_long function, but you can specify class name and field name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t long_value = env->get_field_long_by_name(env, stack, object, "TestCase::Simple", "long_value", &e, __FILE__, __LINE__);
if (e) { return e; }

get_field_float_by_name

float (*get_field_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_field_float function, but you can specify class name and field name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t float_value = env->get_field_float_by_name(env, stack, object, "TestCase::Simple", "float_value", &e, __FILE__, __LINE__);
if (e) { return e; }

get_field_double_by_name

double (*get_field_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_field_double function, but you can specify class name and field name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t double_value = env->get_field_double_by_name(env, stack, object, "TestCase::Simple", "double_value", &e, __FILE__, __LINE__);
if (e) { return e; }

get_field_object_by_name

void* (*get_field_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name, const char* signature,
  int32_t* error, const char* file, int32_t line);

This is same as get_field_object function, but you can specify class name and field name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
void* object_minimal = env->get_field_object_by_name(env, stack, object_simple, "TestCase::Simple", "object_value", "TestCase::Minimal", &e, __FILE__, __LINE__);
if (e) { return e; }

set_class_var_byte_by_name

void (*set_class_var_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name, int8_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_class_var_byte function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
env->set_class_var_byte_by_name(env, stack, "TestCase::NativeAPI", "$BYTE_VALUE", 15, &e, __FILE__, __LINE__);
if (e) { return e; }

set_class_var_short_by_name

void (*set_class_var_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name, int16_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_class_var_short function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
env->set_class_var_short_by_name(env, stack, "TestCase::NativeAPI", "$SHORT_VALUE", 15, &e, __FILE__, __LINE__);
if (e) { return e; }

set_class_var_int_by_name

void (*set_class_var_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name, int32_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_class_var_int function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
env->set_class_var_int_by_name(env, stack, "TestCase::NativeAPI", "$INT_VALUE", 15, &e, __FILE__, __LINE__);
if (e) { return e; }

set_class_var_long_by_name

void (*set_class_var_long_by_name)(SPVM_ENV* env
  const char* class_name, const char* class_var_name, int64_t value,
  int32_t* error, const char* file, int32_t line);

This is same as set_class_var_long function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
env->set_class_var_long_by_name(env, stack, "TestCase::NativeAPI", "$LONG_VALUE", 15, &e, __FILE__, __LINE__);
if (e) { return e; }

set_class_var_float_by_name

void (*set_class_var_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name, float value,
  int32_t* error, const char* file, int32_t line);

This is same as set_class_var_float function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
env->set_class_var_float_by_name(env, stack, "TestCase::NativeAPI", "$FLOAT_VALUE", 15, &e, __FILE__, __LINE__);
if (e) { return e; }

set_class_var_double_by_name

void (*set_class_var_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name, double value,
  int32_t* error, const char* file, int32_t line);

This is same as set_class_var_double function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
env->set_class_var_double_by_name(env, stack, "TestCase::NativeAPI", "$DOUBLE_VALUE", 15, &e, __FILE__, __LINE__);
if (e) { return e; }

set_class_var_object_by_name

void (*set_class_var_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name, const char* signature, void* value,
  int32_t* error, const char* file, int32_t line);

This is same as set_class_var_object function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
env->set_class_var_object_by_name(env, stack, "TestCase::NativeAPI", "$MINIMAL_VALUE", "TestCase::Minimal", minimal, &e, __FILE__, __LINE__);
if (e) { return e; }

get_class_var_byte_by_name

int8_t (*get_class_var_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_class_var_byte function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t value = env->get_class_var_byte_by_name(env, stack, "TestCase::NativeAPI", "$BYTE_VALUE", &e, __FILE__, __LINE__);
if (e) { return e; }

get_class_var_short_by_name

int16_t (*get_class_var_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_class_var_short function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int16_t value = env->get_class_var_short_by_name(env, stack, "TestCase::NativeAPI", "$SHORT_VALUE", &e, __FILE__, __LINE__);
if (e) { return e; }

get_class_var_int_by_name

int32_t (*get_class_var_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_class_var_int function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int8_t value = env->get_class_var_byte_by_name(env, stack, "TestCase::NativeAPI", "$BYTE_VALUE", &e, __FILE__, __LINE__);
if (e) { return e; }

get_class_var_long_by_name

int64_t (*get_class_var_long_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_class_var_long function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
int64_t value = env->get_class_var_long_by_name(env, stack, "TestCase::NativeAPI", "$LONG_VALUE", &e, __FILE__, __LINE__);
if (e) { return e; }

get_class_var_float_by_name

float (*get_class_var_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_class_var_float function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
float value = env->get_class_var_float_by_name(env, stack, "TestCase::NativeAPI", "$FLOAT_VALUE", &e, __FILE__, __LINE__);
if (e) { return e; }

get_class_var_double_by_name

double (*get_class_var_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name,
  int32_t* error, const char* file, int32_t line);

This is same as get_class_var_double function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
double value = env->get_class_var_double_by_name(env, stack, "TestCase::NativeAPI", "$DOUBLE_VALUE", &e, __FILE__, __LINE__);
if (e) { return e; }

get_class_var_object_by_name

void* (*get_class_var_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* class_var_name, const char* signature,
  int32_t* error, const char* file, int32_t line);

This is same as get_class_var_object function, but you can specify the class name directry.

If function is succeeded, error is get to 0. If a exception occurs, error is get to 1.

Examples:

int32_t e;
void* value = env->get_class_var_object_by_name(env, stack, "TestCase::NativeAPI", "$MINIMAL_VALUE", "TestCase::Minimal", &e, __FILE__, __LINE__);
if (e) { return e; }

call_class_method_by_name

int32_t (*call_class_method_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
  const char* class_name, const char* method_name, const char* signature,
  const char* file, int32_t line);

This is same as call_spvm_method function, but you can specify the class name and sub name directry.

Examples:

int32_t output;
{
  stack[0].ival = 5;
  int32_t error = env->call_class_method_by_name(env, stack, "TestCase::NativeAPI", "my_value", "int(int)", __FILE__, __LINE__);
  if (error) {
    return error;
  }
  output = stack[0].ival;
}

call_instance_method_by_name

int32_t (*call_instance_method_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* method_name, const char* signature,
  const char* file, int32_t line);

Examples:

get_field_string_chars_by_name

const char* (*get_field_string_chars_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object,
  const char* class_name, const char* field_name,
  int32_t* error, const char* file, int32_t line);

Examples:

free_env_prepared

void (*free_env_prepared)(SPVM_ENV* env);

Free the environment prepared by SPVM_NATIVE_new_env_prepared function.

dump_raw

void* (*dump_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Get the string which dump the object. The string is the same as the return value of dump operator.

dump

void* (*dump)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Do the same as dump_raw, and add the created string object to the mortal stack of the environment. Use this function in normal use instead of dump_raw.

call_class_method

Alias for "call_spvm_method"

call_instance_method

Alias for "call_spvm_method"

get_instance_method_id_static

int32_t (*get_instance_method_id_static)(SPVM_ENV* env, const char* class_name, const char* method_name, const char* signature);

Get a instance method ID by the class name, the method name, and the method signature. If the instance method does not exists, a negative value is returned.

This ID is used by "call_instance_method".

The method signature has the following format.

ReturnValueType(ArgumentType1,ArgumentType2,...)

Examples:

int32_t method_id = env->get_instance_method_id_static(env, "Foo", "get", "int(long,string)");

get_bool_object_value

int32_t (*get_bool_object_value)(SPVM_ENV* env, SPVM_VALUE* stack, void* bool_object);

Get the value of a Bool object. If the Bool object is true, return 1, otherwise return 0.

Examples:

int32_t bool_value = env->get_bool_object_value(env, stack, bool_object);

cleanup_global_vars

void (*cleanup_global_vars)(SPVM_ENV* env, SPVM_VALUE* stack);

Cleanup gloval variable, such as class variables and the exception variable.

make_read_only

void (*make_read_only)(SPVM_ENV* env, SPVM_VALUE* stack, void* string)

Make the string read-only.

is_read_only

void (*make_read_only)(SPVM_ENV* env, SPVM_VALUE* stack, void* string)

If the string is read-only, returns 1, otherwise returns 0.

is_array

int32_t (*is_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

If the object is an array, returns 1, otherwise returns 0.

If the object is NULL, returns 0.

is_string

int32_t (*is_string)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

If the object is a string, returns 1, otherwise returns 0.

If the object is NULL, returns 0.

is_numeric_array

int32_t (*is_numeric_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

If the object is a numeric array, returns 1, otherwise returns 0.

If the object is NULL, returns 0.

is_mulnum_array

int32_t (*is_mulnum_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

If the object is a multi numeric array, returns 1, otherwise returns 0.

If the object is NULL, returns 0.

get_elem_byte_size

int32_t (*get_elem_byte_size)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);

Get the byte size of the element of the array.

new_array_proto

void* (*new_array_proto)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t length);

Create a new array that have the type of the given array and the given length.

The given array must be the object that is an array type.

If the given array is NULL, returns NULL.

If the given length is lower than 0, returns NULL.

copy

void* (*copy)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);

Copy the object. The type of the object must be a string type, a numeric array, or a multi numeric array.

If the given object is NULL, returns NULL.

shorten

void (*shorten)(SPVM_ENV* env, SPVM_VALUE* stack, void* string, int32_t new_length);

Shorten the string with the given length.

If the string is null, does nothing.

If the given length is greater than the length of the string, does nothing.

If the given length is lower than 0, the given length become 0.

The charaters of the after the given length are filled with \0.

has_interface

int32_t (*has_interface)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t interface_basic_type_id);

Check the type of the object has the interface.

get_method_id_cache

int32_t (*get_method_id_cache)(SPVM_ENV* env, const char* method_cache_name, int32_t method_cache_name_length);

Get the method ID from the method cache name. The method ID is cacahed.

get_field_id_cache

int32_t (*get_field_id_cache)(SPVM_ENV* env, const char* field_cache_name, int32_t field_cache_name_length);

Get the method ID from the field cache name. The field ID is cacahed.

get_class_var_id_cache

int32_t (*get_class_var_id_cache)(SPVM_ENV* env, const char* class_var_cache_name, int32_t class_var_cache_name_length);

Get the class variable ID from the class variable cache name. The class variable ID is cacahed.

print

void (*print)(SPVM_ENV* env, SPVM_VALUE* stack, void* string);

Print the characters of the string to stdout.

If the string is NULL, nothing is printed.

void (*print_stderr)(SPVM_ENV* env, SPVM_VALUE* stack, void* string);

Print the characters of the string to stderr.

If the string is NULL, nothing is printed.

init_env

int32_t (*init_env)(SPVM_ENV* env);

Initialize the environment.

call_init_blocks

void (*call_init_blocks)(SPVM_ENV* env);

Call INIT blocks.

Compiler Native API

SPVM::Document::NativeAPI::Compiler

Precompile Native API

SPVM::Document::NativeAPI::Precompile

Runtime Native API

SPVM::Document::NativeAPI::Runtime

String Buffer Native API

SPVM::Document::NativeAPI::StringBuffer

Allocator Native API

SPVM::Document::NativeAPI::Allocator

Constant Values

Constant Values of Basic Type IDs

0  SPVM_NATIVE_C_BASIC_TYPE_ID_UNKNOWN
1  SPVM_NATIVE_C_BASIC_TYPE_ID_UNDEF
2  SPVM_NATIVE_C_BASIC_TYPE_ID_VOID
3  SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE
4  SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT
5  SPVM_NATIVE_C_BASIC_TYPE_ID_INT
6  SPVM_NATIVE_C_BASIC_TYPE_ID_LONG
7  SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT
8  SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE
9  SPVM_NATIVE_C_BASIC_TYPE_ID_STRING
10 SPVM_NATIVE_C_BASIC_TYPE_ID_ANY_OBJECT
11 SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE_OBJECT
12 SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT_OBJECT
13 SPVM_NATIVE_C_BASIC_TYPE_ID_INT_OBJECT
14 SPVM_NATIVE_C_BASIC_TYPE_ID_LONG_OBJECT
15 SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT_OBJECT
16 SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE_OBJECT
17 SPVM_NATIVE_C_BASIC_TYPE_ID_TYPE_CONVERSION_CONDITINAL_OBJECT

These IDs are permanently same for the binary compatibility after the future release v1.0.

SPVM_NATIVE_C_BASIC_TYPE_ID_UNKNOWN

The basic type is unknown.

SPVM_NATIVE_C_BASIC_TYPE_ID_UNDEF

The basic type ID of undef type.

SPVM_NATIVE_C_BASIC_TYPE_ID_VOID

The basic type ID of void type.

SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE

The basic type ID of byte type.

SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT

The basic type ID of short type.

SPVM_NATIVE_C_BASIC_TYPE_ID_INT

The basic type ID of int type.

SPVM_NATIVE_C_BASIC_TYPE_ID_LONG

The basic type ID of long type.

SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT

The basic type ID of float type.

SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE

The basic type ID of double type.

SPVM_NATIVE_C_BASIC_TYPE_ID_STRING

The basic type ID of string type.

SPVM_NATIVE_C_BASIC_TYPE_ID_ANY_OBJECT

The basic type ID of object type.

SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE_OBJECT

The basic type ID of Byte type.

SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT_OBJECT

The basic type ID of Short type.

SPVM_NATIVE_C_BASIC_TYPE_ID_INT_OBJECT

The basic type ID of Int type.

SPVM_NATIVE_C_BASIC_TYPE_ID_LONG_OBJECT

The basic type ID of Long type.

SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT_OBJECT

The basic type ID of Float type.

SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE_OBJECT

The basic type ID of Double type.

SPVM_NATIVE_C_BASIC_TYPE_ID_TYPE_CONVERSION_CONDITINAL_OBJECT

The basic type ID of BOOL type.

Constant Values of Basic Type Categories

0 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNKNOWN
1 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_NOT_FOUND_CLASS
2 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNDEF
3 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_VOID
4 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_NUMERIC
5 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_MULNUM
6 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_STRING
7 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_CLASS
8 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_INTERFACE
9 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_ANY_OBJECT

These IDs are permanently same for the binary compatibility after the future release v1.0.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNKNOWN

The basic type category for unknown types.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_NOT_FOUND_CLASS

The basic type category for not found class types.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNDEF

The basic type category for the undefined type.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_VOID

The basic type category for the void type.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_NUMERIC

The basic type category for the numeric types.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_MULNUM

The basic type category for the multi-numeric types.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_STRING

The basic type category for the string type.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_CLASS

The basic type category for the class types.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_INTERFACE

The basic type category for the interface types.

SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_ANY_OBJECT

The basic type category for the any object type.

Examples