Name
SPVM::Document::NativeAPI - SPVM Native APIs
Description
The SPVM native APIs are public APIs that are used in native language sources such as C/C++
.
The native APIs are writen in the C language, but the languages that have compatibility of the C language such as <C++>, CUDA/nvcc
can call the native APIs.
The native APIs is used when native methods are implemented.
Native APIs
Native APIs have its IDs. These IDs are permanently same for the binary compatibility after the future release v1.0
.
0 class_vars_heap
1 object_header_size
2 object_weaken_backref_head_offset
3 object_ref_count_offset
4 object_basic_type_id_offset
5 object_type_dimension_offset
6 object_flag_offset
7 object_length_offset
8 api
9 allocator
10 new_env_raw
11 free_env_raw
12 isa
13 elem_isa
14 runtime
15 get_basic_type_id
16 get_field_id
17 get_field_offset
18 get_class_var
19 get_class_method
20 get_instance_method
21 new_object_raw
22 new_object
23 new_byte_array_raw
24 new_byte_array
25 new_short_array_raw
26 new_short_array
27 new_int_array_raw
28 new_int_array
29 new_long_array_raw
30 new_long_array
31 new_float_array_raw
32 new_float_array
33 new_double_array_raw
34 new_double_array
35 new_object_array_raw
36 new_object_array
37 new_muldim_array_raw
38 new_muldim_array
39 new_mulnum_array_raw
40 new_mulnum_array
41 new_string_nolen_raw
42 new_string_nolen
43 new_string_raw
44 new_string
45 concat_raw
46 concat
47 new_stack_trace_raw
48 new_stack_trace
49 length
50 get_elems_byte
51 get_elems_short
52 get_elems_int
53 get_elems_long
54 get_elems_float
55 get_elems_double
56 get_elem_object
57 set_elem_object
58 get_field_byte
59 get_field_short
60 get_field_int
61 get_field_long
62 get_field_float
63 get_field_double
64 get_field_object
65 set_field_byte
66 set_field_short
67 set_field_int
68 set_field_long
69 set_field_float
70 set_field_double
71 set_field_object
72 get_class_var_byte
73 get_class_var_short
74 get_class_var_int
75 get_class_var_long
76 get_class_var_float
77 get_class_var_double
78 get_class_var_object
79 set_class_var_byte
80 set_class_var_short
81 set_class_var_int
82 set_class_var_long
83 set_class_var_float
84 set_class_var_double
85 set_class_var_object
86 get_pointer
87 set_pointer
88 call_method_raw
89 get_exception
90 set_exception
91 get_ref_count
92 inc_ref_count
93 dec_ref_count
94 enter_scope
95 push_mortal
96 leave_scope
97 remove_mortal
98 is_type
99 is_object_array
100 get_object_basic_type_id
101 get_object_type_dimension
102 weaken
103 isweak
104 unweaken
105 alloc_memory_block_zero
106 free_memory_block
107 get_memory_blocks_count
108 get_type_name_raw
109 get_type_name
110 new_env
111 free_env
112 memory_blocks_count
113 get_chars
114 die
115 new_object_by_name
116 set_field_byte_by_name
117 set_field_short_by_name
118 set_field_int_by_name
119 set_field_long_by_name
120 set_field_float_by_name
121 set_field_double_by_name
122 set_field_object_by_name
123 get_field_byte_by_name
124 get_field_short_by_name
125 get_field_int_by_name
126 get_field_long_by_name
127 get_field_float_by_name
128 get_field_double_by_name
129 get_field_object_by_name
130 set_class_var_byte_by_name
131 set_class_var_short_by_name
132 set_class_var_int_by_name
133 set_class_var_long_by_name
134 set_class_var_float_by_name
135 set_class_var_double_by_name
136 set_class_var_object_by_name
137 get_class_var_byte_by_name
138 get_class_var_short_by_name
139 get_class_var_int_by_name
140 get_class_var_long_by_name
141 get_class_var_float_by_name
142 get_class_var_double_by_name
143 get_class_var_object_by_name
144 call_class_method_by_name
145 call_instance_method_by_name
146 get_field_string_chars_by_name
147 free_env_prepared
148 dump_raw
149 dump
150 get_instance_method_static
151 get_bool_object_value
152 cleanup_global_vars
153 make_read_only
154 is_read_only
155 is_array
156 is_string
157 is_numeric_array
158 is_mulnum_array
159 get_elem_size
160 new_array_proto_raw
161 new_array_proto
162 copy_raw
163 copy
164 shorten
165 has_interface
166 print
167 print_stderr
168 init_env
169 call_init_blocks
170 reserved170
171 new_stack
172 free_stack
173 new_memory_env
174 free_memory_env
175 get_memory_blocks_count_env
176 new_memory_stack
177 free_memory_stack
178 get_memory_blocks_count_stack
179 set_command_info_program_name
180 set_command_info_argv
181 reserved181
182 strerror
183 new_string_array
184 get_args_stack_length
185 set_args_stack_length
186 dumpc
187 new_pointer_object_raw
188 new_pointer_object
189 new_pointer_object_by_name
190 get_elem_string
191 set_elem_string
192 is_class
193 is_pointer_class
194 strerror_string
195 get_basic_type_id_by_name
196 get_field_id_static
197 items
198 call_instance_method_static_by_name
199 get_method
200 strerror_nolen
201 strerror_string_nolen
202 get_compile_type_name_raw
203 get_compile_type_name
204 set_command_info_base_time
205 get_spvm_version_string
206 get_spvm_version_number
207 get_version_string
208 get_version_number
209 call_method
210 init_flags
211 get_object_basic_type_name
212 isa_by_name
213 is_type_by_name
214 new_object_array_by_name
215 new_muldim_array_by_name
216 new_mulnum_array_by_name
217 has_interface_by_name
class_vars_heap
void* class_vars_heap;
The pointer to the storage area of the class variables. This is used internally.
object_header_size
void* object_header_size;
The byte size of the object's header. This is used internally.
object_weaken_backref_head_offset
void* object_weaken_backref_head_offset;
The offset to a pointer to the back reference of the weak reference in the object structure. This is used internally.
object_ref_count_offset
void* object_ref_count_offset;
The reference count offset in the object structure. This is used internally.
object_basic_type_id_offset
void* object_basic_type_id_offset;
The offset of basic type ID in object structure. This is used internally.
object_type_dimension_offset
void* object_type_dimension_offset;
The offset of type dimension in object structure. This is used internally.
object_type_category_offset
void* object_type_category_offset;
The offset of runtime type category in object structure. This is used internally.
This value is always NULL
, because SPVM 0.9511+, this value is any more used.
object_flag_offset
void* object_flag_offset;
The offset of flag in object structure. This is used internally.
object_length_offset
void* object_length_offset;
The length offset in the object structure. This is used internally.
api
void* api;
The environment of APIs such as compiler native APIs, precompile native APIs, runtime native APIs, string buffer native APIs, allocator native APIs.
Examples:
// Compiler native APIs
void* compiler_api = env->api->compiler;
// Precompile native APIs
void* precompile_api = env->api->precompile;
// Runtime native APIs
void* runtime_api = env->api->runtime;
// String buffer native APIs
void* string_buffer_api = env->api->string_buffer;
// Allocator native APIs
void* allocator_api = env->api->allocator;
allocator
void* allocator;
The memory allocator for this environment.
new_env_raw
SPVM_ENV* (*new_env_raw)();
Creates a new raw envriment.
free_env_raw
void (*free_env_raw)(SPVM_ENV* env);
Frees the raw environemt that is created by "new_env_raw".
isa
int32_t (*isa)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t cast_basic_type_id, int32_t cast_type_dimension);
Performs isa
operation.
elem_isa
int32_t (*elem_isa)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, void* element);
Checks the runtime type assignability of an array element.
runtime
void* runtime;
A pointer to the runtime information. This is used internally.
get_basic_type_id
int32_t (*get_basic_type_id)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name);
Gets the ID of the base type given the name of the base type. If it does not exist, a value less than 0 is returned.
Examples:
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
get_field_id
int32_t (*get_field_id)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, const char* field_name);
Gets the ID of the field given an object and field name. If the field does not exist, a value less than 0 is returned.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
get_field_offset
int32_t (*get_field_offset)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t field_id);
Gets the offset of the field given the field ID. The field ID must be a valid field ID obtained with the field_id function.
get_class_var
void* (*get_class_var)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, const char* class_var_name);
Gets a class variable address given the basic type ID and class variable name. If the class variable does not exist, a value less than 0 is returned.
Examples:
void* class_var = env->get_class_var(env, basic_type_id, "$VAR");
get_class_method
void* (*get_class_method)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, const char* method_name);
Gets a class method address by the basic type id and the method name. If the class method does not exists, a negative value is returned.
This ID is used by "call_method_raw".
Examples:
void* method = env->get_class_method(env, basic_type_id, "get");
get_instance_method
void* (*get_instance_method)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, const char* method_name);
Gets an instance method address by the object and the method name. If the instance method does not exist, a negative value is returned.
This ID is used by "call_method_raw".
Examples:
void* method = env->get_instance_method(env, object, "get");
new_object_raw
void* (*new_object_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id);
Creates a new object with a basic type ID. The basic type ID must be the correct base type ID return by get_basic_type_id
function.
new_object
void* (*new_object)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id);
The same as new_object_raw
, and add the created object to the mortal stack of the environment. Use this function in normal use instead of new_object_raw
.
Examples:
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* object = env->new_object(env, stack, basic_type_id);
new_byte_array_raw
void* (*new_byte_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
Creates a new byte[] type array by specifying the length.
new_byte_array
void* (*new_byte_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
The same as new_byte_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_byte_array_raw
.
Examples:
void* byte_array = env->new_byte_array(env, stack, 100);
new_short_array_raw
void* (*new_short_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
Creates a new short[] type array by specifying the length.
new_short_array
void* (*new_short_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
The same as new_short_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_short_array_raw
.
Examples:
void* short_array = env->new_short_array(env, stack, 100);
new_int_array_raw
void* (*new_int_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
Creates a new int[] type array by specifying the length.
new_int_array
void* (*new_int_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
The same as new_int_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_int_array_raw
.
Examples:
void* int_array = env->new_int_array(env, stack, 100);
new_long_array_raw
void* (*new_long_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
Creates a new long[] type array by specifying the length.
new_long_array
void* (*new_long_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
The same as new_long_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_long_array_raw
.
Examples:
void* long_array = env->new_long_array(env, stack, 100);
new_float_array_raw
void* (*new_float_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
Creates a new float[] type array by specifying the length.
new_float_array
void* (*new_float_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
The same as new_float_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_float_array_raw
.
Examples:
void* float_array = env->new_float_array(env, stack, 100);
new_double_array_raw
void* (*new_double_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
Creates a new double[] type array by specifying the length.
new_double_array
void* (*new_double_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
The same as new_double_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_double_array_raw
.
Examples:
void* double_array = env->new_double_array(env, stack, 100);
new_object_array_raw
void* (*new_object_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);
Creates a new object type array by specifying the basic type ID and the array length. The basic type ID must be the correct basic type ID got by get_basic_type_id
function.
new_object_array
void* (*new_object_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);
The same as new_object_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_object_array_raw
.
Examples:
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* object_array = env->new_object_array(env, stack, basic_type_id, 100);
new_muldim_array_raw
void* (*new_muldim_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t type_dimension, int32_t length);
Creates a new multi-dimensional array by specifying the basic type ID and the type dimension, and the array length. The basic type ID must be the correct basic type ID got bu get_basic_type_id
function. the type dimension of the element must be less than or equals to 255.
new_muldim_array
void* (*new_muldim_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t type_dimension, int32_t length);
The same as new_muldim_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_muldim_array_raw
.
Examples:
// Creates 2-dimensional array - The same as "new Int[][100]".
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* multi_array = env->new_muldim_array(env, stack, basic_type_id, 2, 100);
new_mulnum_array_raw
void* (*new_mulnum_array_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);
Creates a new multi-numeric array by specifying the basic type ID and the array length. The basic type ID must be the correct basic type ID got by basic_type_id
function.
new_mulnum_array
void* (*new_mulnum_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, int32_t length);
The same as new_mulnum_array_raw
, and add the created array to the mortal stack of the environment. Use this function in normal use instead of new_mulnum_array_raw
.
Examples:
int32_t basic_type_id = env->get_basic_type_id(env, "Complex_2d");
void* value_array = env->new_mulnum_array(env, stack, basic_type_id, 100);
new_string_nolen_raw
void* (*new_string_nolen_raw)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes);
Creates a new string object by specifying C language char* type value. this value must end with "\0".
new_string_nolen
void* (*new_string_nolen)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes);
The same as new_string_nolen_raw
, and push the created object to the mortal stack. Use this function in normal use instead of new_string_nolen_raw
.
Examples:
void* str_obj = env->new_string_nolen(env, stack, "Hello World");
new_string_raw
void* (*new_string_raw)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes, int32_t length);
Creates a new string object with the bytes and the length.
If the length of bytes is lower than the specified length or the bytes is NULL, The part that longer than the length of bytes will be filled with \0
.
new_string
void* (*new_string)(SPVM_ENV* env, SPVM_VALUE* stack, const char* bytes, int32_t length);
The same as new_string_raw
, and push the created object to the mortal stack. Usually use this function instead of new_string_raw
.
Examples:
void* str_obj = env->new_string(env, stack, "Hello \0World", 11);
concat_raw
void* (*concat_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* string1, void* string2);
Concats two strings.
concat
void* (*concat)(SPVM_ENV* env, SPVM_VALUE* stack, void* string1, void* string2);
The same as concat_raw
, and push the created object to the mortal stack. Use this function in normal use instead of concat_raw
.
new_stack_trace_raw
void* (*new_stack_trace_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception, void* method, int32_t line);
Creates a string object that represents a stack trace by adding the file and line the method is called to the end of the exception message.
new_stack_trace
void* (*new_stack_trace)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception, void* method, int32_t line);
The same as "new_stack_trace_raw", and push the created object to the mortal stack.
length
int32_t (*length)(SPVM_ENV*, void* array);
If you specify an array, the length of the array is returned.
Examples:
int32_t length = env->length(env, stack, array);
get_elems_byte
int8_t* (*get_elems_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);
If you specify a byte[] type array, the pointer at the beginning of the internally stored C language int8_t[] type array is returned.
Examples:
int8_t* values = env->get_elems_byte(env, stack, array);
values[3] = 5;
get_elems_short
int16_t* (*get_elems_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);
If a short[] type array is specified, the pointer at the beginning of the internally stored C language int16_t[] type array is returned.
Examples:
int16_t* values = env->get_elems_short(env, stack, array);
values[3] = 5;
get_elems_int
int32_t* (*get_elems_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);
When an int[] type array is specified, the pointer at the beginning of the internally stored C language int32_t[] type array is returned.
Examples:
int32_t* values = env->get_elems_int(env, stack, array);
values[3] = 5;
get_elems_long
int64_t* (*get_elems_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);
When a long[] type array is specified, the pointer at the beginning of the internally stored C language int64_t[] type array is returned.
Examples:
int64_t* values = env->get_elems_long(env, stack, array);
values[3] = 5;
get_elems_float
float* (*get_elems_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);
When a float[] type array is specified, the pointer at the beginning of the C language float[] type array internally held is returned.
Examples:
float* values = env->get_elems_float(env, stack, array);
values[3] = 1.5f;
get_elems_double
double* (*get_elems_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);
If a double[] type array is specified, the pointer at the beginning of the internally stored C double[] type array is returned.
Examples:
double* values = env->get_elems_double(env, stack, array);
values[3] = 1.5;
get_elem_object
void* (*get_elem_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t index);
Gets an object of an element given an array of object types and a methodscript. If the element is a weak reference, the weak reference is removed.
Examples:
void* object = env->get_elem_object(env, stack, array, 3);
set_elem_object
void (*set_elem_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t index, void* object);
If you specify an array of object type and methodscript and element objects, the element object is assigned to the corresponding methodscript position. If the element's object has a weak reference, the weak reference is removed. The reference count of the originally assigned object is decremented by 1.
Examples:
env->get_elem_object(env, stack, array, 3, object);
get_field_byte
int8_t (*get_field_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);
If an object and field ID are specified, the byte field value will be returned as a C language int8_t type value. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int8_t field_value = env->get_field_byte(env, stack, object, field_id);
get_field_short
int16_t (*get_field_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);
If you specify the object and field ID, the value of the short type field will be returned as the int16_t type value of C language. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int16_t field_value = env->get_field_short(env, stack, object, field_id);
get_field_int
int32_t (*get_field_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);
If an object and a field ID are specified, the value of the int type field will be returned as a C language int32_t type value. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int32_t field_value = env->get_field_int(env, stack, object, field_id);
get_field_long
int64_t (*get_field_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);
If you specify the object and field ID, the value of the long type field will be returned as the value of int64_t type of C language. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int64_t field_value = env->get_field_long(env, stack, object, field_id);
get_field_float
float (*get_field_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);
If you specify the object and field ID, the value of the float type field will be returned as a C language float type value. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
float field_value = env->get_field_float(env, stack, object, field_id);
get_field_double
double (*get_field_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);
If you specify the object and field ID, the value of the double type field will be returned as a double type value in C language. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
double field_value = env->get_field_double(env, stack, object, field_id);
get_field_object
void* (*get_field_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id);
If you specify the object and field ID, the value of the object type field is returned as a void* type value in C language. The field ID must be a valid field ID obtained with the field_id function. If the field is a weak reference, it will be removed.
int32_t field_id = env->get_field_id(env, object, "x");
void* field_value = env->get_field_object(env, stack, object, field_id);
set_field_byte
void (*set_field_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int8_t value);
If an address of a class variable is given, the value is set to the byte type field. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int8_t field_value = 5;
env->set_field_byte(env, stack, object, field_id, field_value);
set_field_short
void (*set_field_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int16_t value);
If an address of a class variable is given, the value is set to the short type field. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int16_t field_value = 5;
env->set_field_short(env, stack, object, field_id, field_value);
set_field_int
void (*set_field_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int32_t value);
If an address of a class variable is given, the value is set to the int type field. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int32_t field_value = 5;
env->set_field_int(env, stack, object, field_id, field_value);
set_field_long
void (*set_field_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, int64_t value);
If an address of a class variable is given, the value is set to the long type field. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int64_t field_value = 5;
env->set_field_long(env, stack, object, field_id, field_value);
set_field_float
void (*set_field_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, float value);
If an address of a class variable is given, the value is set to the float type field. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
float field_value = 1.5f;
env->set_field_float(env, stack, object, field_id, field_value);
set_field_double
void (*set_field_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, double value);
If an address of a class variable is given, the value is set to the double type field. The field ID must be a valid field ID obtained with the field_id function.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
double field_value = 1.55;
env->set_field_double(env, stack, object, field_id, field_value);
set_field_object
void (*set_field_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t field_id, void* value);
The object and field Specifies the ID and the value of the field and set the value to the object type field. The field ID must be a valid field ID obtained with the field_id function. After setting, the reference count is incremented by 1. The original value has the reference count decremented by 1.
Examples:
int32_t field_id = env->get_field_id(env, object, "x");
int32_t basic_type_id = env->get_basic_type_id(env, "Int");
void* object = env->new_object(env, stack, basic_type_id);
env->set_field_object(env, stack, object, field_id, object);
get_class_var_byte
int8_t (*get_class_var_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var);
If an address of a class variable is given, the value of the byte type class variable is returned as a C language int8_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.
get_class_var_short
int16_t (*get_class_var_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var);
If an address of a class variable is given, the value of the short type class variable will be returned as a C language int16_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.
get_class_var_int
int32_t (*get_class_var_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var);
If an address of a class variable is given, the value of the int type class variable will be returned as a C language int32_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.
get_class_var_long
int64_t (*get_class_var_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var);
If an address of a class variable is given, the value of the long type class variable will be returned as a C language int64_t type value. The class variable ID must be a valid class variable ID obtained with the field_id function.
get_class_var_float
float (*get_class_var_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var);
If an address of a class variable is given, the value of the float type class variable will be returned as a C language float type value. The class variable ID must be a valid class variable ID obtained with the field_id function.
get_class_var_double
double (*get_class_var_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var);
If you specify an object and a class variable ID, the value of the double type class variable is returned as a C type double type value. The class variable ID must be a valid class variable ID obtained with the field_id function.
get_class_var_object
void* (*get_class_var_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var);
When an object and a class variable ID are specified, the value of the object type class variable is returned as a C language void* type value. The class variable ID must be a valid class variable ID obtained with the field_id function.
set_class_var_byte
void (*set_class_var_byte)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var, int8_t value);
If an address of a class variable is given, the value is set to the byte type class variable.
set_class_var_short
void (*set_class_var_short)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var, int16_t value);
If an address of a class variable is given, the value is set to the short type class variable.
set_class_var_int
void (*set_class_var_int)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var, int32_t value);
If an address of a class variable is given, the value is set to the int type class variable.
set_class_var_long
void (*set_class_var_long)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var, int64_t value);
If an address of a class variable is given, the value is set to the long type class variable.
set_class_var_float
void (*set_class_var_float)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var, float value);
If an address of a class variable is given, the value is set to the float type class variable.
set_class_var_double
void (*set_class_var_double)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var, double value);
If an address of a class variable is given, the value is set to the double type class variable.
set_class_var_object
void (*set_class_var_object)(SPVM_ENV* env, SPVM_VALUE* stack, void* class_var, void* value);
If a class variable is given, the value of the class variable and set the value to the object type class variable. The class variable ID must be a valid class variable ID obtained with the class variable_id function. After setting, the reference count is incremented by 1. The original value has the reference count decremented by 1.
get_pointer
void* (*get_pointer)(SPVM_ENV* env, SPVM_VALUE* stack, void* pointer_object);
Specifies a pointer object and return the C language pointer stored inside the object.
Examples:
strcut tm* tm_ptr = (struct tm*) env->get_pointer(env, stack, tm_obj);
set_pointer
void (*set_pointer)(SPVM_ENV* env, SPVM_VALUE* stack, void* pointer_object, void* pointer);
If you specify a pointer object and a C language pointer, the C language pointer is saved in the internal data of the pointer type object.
call_method_raw
int32_t (*call_method_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* method, int32_t args_stack_length);
Call a method by specifying the method address and the stack length of the argument. If an exception occurs in the method, The return value is 1. If not, return 0.
The return value of the method is set to stack[0].
get_exception
void* (*get_exception)(SPVM_ENV* env, SPVM_VALUE* stack);
Gets a exception message which type is byte[].
set_exception
void (*set_exception)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception);
Sets a exception message which type is byte[].
get_ref_count
int32_t (*get_ref_count)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Gets the refernce count of the object.
inc_ref_count
void (*inc_ref_count)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Specifying an object increments the reference count of the object.
Use this method only if you have a specific reason to use it. Normally, the reference count is managed automatically.
dec_ref_count
void (*dec_ref_count)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Specifying an object decrements the object's reference count by 1. When the reference count reaches 0, the object is released.
Use this method only if you have a specific reason to use it. Normally, the reference count is managed automatically.
enter_scope
int32_t (*enter_scope)(SPVM_ENV* env, SPVM_VALUE* stack);
Creates a new scope and return the scope ID.
push_mortal
int32_t (*push_mortal)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Add an object to the mortal stack.
If this method succeed, return 0.
If this method don't alloc memory for new mortal information, return 1.
leave_scope
void (*leave_scope)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t scope_id);
Specifies a scope ID to exit that scope and decrement the object's reference count stored in the mortal stack. Objects with a reference count of 0 are released. The scope ID must be the ID obtained by the enter_scope function.
remove_mortal
int32_t (*remove_mortal)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t scope_id, void* remove_object);
Given a scope ID and an object, delete the specified object from the mortal stack.
is_type
int32_t (*is_type)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t basic_type_id, int32_t type_dimension);
Given an object and a base type ID and a type dimension, returns a nonzero value if the object matches both the base type ID and the type dimension, and 0 otherwise.
is_object_array
int32_t (*is_object_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
If the object is a object array, returns 1, otherwise returns 0.
If the object is NULL
, returns 0.
get_object_basic_type_id
int32_t (*get_object_basic_type_id)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Gets the base type ID of the object.
get_object_type_dimension
int32_t (*get_object_type_dimension)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Gets the dimension of the type of object.
weaken
int32_t (*weaken)(SPVM_ENV* env, SPVM_VALUE* stack, void** object_address);
Creates weak reference to the object which is specified by object address.
The reference count of the object is decrimented by 1 and weaken flag is added to the object address.
If the reference count is 1, "dec_ref_count" is called to the object.
If object_address is NULL, this method do nothing.
If the object is already weaken, this method do nothing.
This method allocate memory internally to add the back reference from the object to the object address.
This method success return 0.
If failing memory allocation of back reference, return 1.
isweak
int32_t (*isweak()SPVM_ENV* env, void** object);
Given the address of an object, returns non-zero if the object is a weak reference, 0 otherwise.
unweaken
void (*unweaken)(SPVM_ENV* env, SPVM_VALUE* stack, void** object_address);
Specifying the address of the object releases the weak reference to the object.
alloc_memory_block_zero
void* (*alloc_memory_block_zero)(SPVM_ENV* env, size_t size);
Creates a new memory block that is managed by the environment with the byte size and return the address. If it fails, return NULL
.
The count of the memory block that is managed by the environment is incremented by 1.
free_memory_block
void (*free_memory_block)(SPVM_ENV* env, void* block);
Frees the memory block that is managed by the environment.
The count of the memory block that is managed by the environment is decremented by 1.
get_memory_blocks_count
int32_t (*get_memory_blocks_count)(SPVM_ENV* env);
Returns the count of the memory blocks on the environment.
get_type_name_raw
void* (*get_type_name_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Gets a new string
object that is the type name of the object.
This function does not add the returned object to the mortal stack, so use the get_type_name Native API for normal use to avoid memory leaks.
get_type_name
void* (*get_type_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Gets a new string
object that is the type name of the object.
new_env
SPVM_ENV* (*new_env)(SPVM_ENV* env);
Creates a new environment that is ready to call methods.
1. Create a new environment using the "new_env_raw" native API.
2. Set the current compiler to the new enviroment.
3. Initialize the environment using the "init_env" native API
The number of memory blocks is shared with the original execution environment.
If this method cannnot allocate memory for the new environment, return NULL.
Note that "call_init_blocks" need to be called before calling user methods by yourself.
free_env
void (*free_env)(SPVM_ENV* env);
Frees an environment that is created by the "new_env" native API.
memory_blocks_count
void* memory_blocks_count;
Unused from v0.9508+. The count of memory blocks is managed in "runtime".
get_chars
const char* (*get_chars)(SPVM_ENV* env, SPVM_VALUE* stack, void* string_object);
Gets characters in the string object.
Examples:
const char* bytes = env->get_chars(env, stack, string_object);
die
int32_t (*die)(SPVM_ENV* env, SPVM_VALUE* stack, const char* message, ...);
Creates a sprintf
formatted message with file name and line number and set it to the exception.
Last three arguments are the function name, the file name, and the line number.
Returns value is the basic type id of the Error class.
Examples:
return env->die(env, stack, "Value must be %d", 3, __func__, __FILE__, __LINE__);
new_object_by_name
void* (*new_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as new_object
function, but you can specify basic type name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
void* minimal = env->new_object_by_name(env, stack, "TestCase::Minimal", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_field_byte_by_name
void (*set_field_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name, int8_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_field_byte
function, but you can specify field name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
env->set_field_byte_by_name(env, stack, object, "byte_value", 13, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_field_short_by_name
void (*set_field_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name, int16_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_field_short
function, but you can specify field name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
env->set_field_short_by_name(env, stack, object, "short_value", 13, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_field_int_by_name
void (*set_field_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name, int32_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_field_int
function, but you can specify field name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
env->set_field_int_by_name(env, stack, object, "int_value", 13, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_field_long_by_name
void (*set_field_long_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name, int64_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_field_long
function, but you can specify field name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
env->set_field_long_by_name(env, stack, object, "long_value", 13, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_field_float_by_name
void (*set_field_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name, float value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_field_float
function, but you can specify field name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
env->set_field_float_by_name(env, stack, object, "float_value", 13, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_field_double_by_name
void (*set_field_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name, double value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_field_double
function, but you can specify field name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
env->set_field_double_by_name(env, stack, object, "double_value", 13, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_field_object_by_name
void (*set_field_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name, void* value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_field_object
function, but you can specify field name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
Examples:
int32_t e;
env->set_field_object_by_name(env, stack, object_simple, "object_value", object_minimal, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_field_byte_by_name
int8_t (*get_field_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_field_byte
function, but you can specify field name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t byte_value = env->get_field_byte_by_name(env, stack, object, "byte_value", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_field_short_by_name
int16_t (*get_field_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_field_short
function, but you can specify field name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t short_value = env->get_field_short_by_name(env, stack, object, "short_value", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_field_int_by_name
int32_t (*get_field_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_field_int
function, but you can specify field name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t int_value = env->get_field_int_by_name(env, stack, object, "int_value", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_field_long_by_name
int64_t (*get_field_long_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_field_long
function, but you can specify field name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t long_value = env->get_field_long_by_name(env, stack, object, "long_value", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_field_float_by_name
float (*get_field_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_field_float
function, but you can specify field name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t float_value = env->get_field_float_by_name(env, stack, object, "float_value", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_field_double_by_name
double (*get_field_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_field_double
function, but you can specify field name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t double_value = env->get_field_double_by_name(env, stack, object, "double_value", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_field_object_by_name
void* (*get_field_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_field_object
function, but you can specify field name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
void* object_minimal = env->get_field_object_by_name(env, stack, object_simple, "object_value", "TestCase::Minimal", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_class_var_byte_by_name
void (*set_class_var_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name, int8_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_class_var_byte
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
env->set_class_var_byte_by_name(env, stack, "TestCase::NativeAPI", "$BYTE_VALUE", 15, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_class_var_short_by_name
void (*set_class_var_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name, int16_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_class_var_short
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
env->set_class_var_short_by_name(env, stack, "TestCase::NativeAPI", "$SHORT_VALUE", 15, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_class_var_int_by_name
void (*set_class_var_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name, int32_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_class_var_int
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
env->set_class_var_int_by_name(env, stack, "TestCase::NativeAPI", "$INT_VALUE", 15, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_class_var_long_by_name
void (*set_class_var_long_by_name)(SPVM_ENV* env
const char* basic_type_name, const char* class_var_name, int64_t value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_class_var_long
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
env->set_class_var_long_by_name(env, stack, "TestCase::NativeAPI", "$LONG_VALUE", 15, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_class_var_float_by_name
void (*set_class_var_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name, float value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_class_var_float
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
env->set_class_var_float_by_name(env, stack, "TestCase::NativeAPI", "$FLOAT_VALUE", 15, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_class_var_double_by_name
void (*set_class_var_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name, double value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_class_var_double
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
env->set_class_var_double_by_name(env, stack, "TestCase::NativeAPI", "$DOUBLE_VALUE", 15, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
set_class_var_object_by_name
void (*set_class_var_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name, void* value,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as set_class_var_object
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
env->set_class_var_object_by_name(env, stack, "TestCase::NativeAPI", "$MINIMAL_VALUE", "TestCase::Minimal", minimal, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_class_var_byte_by_name
int8_t (*get_class_var_byte_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_class_var_byte
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t value = env->get_class_var_byte_by_name(env, stack, "TestCase::NativeAPI", "$BYTE_VALUE", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_class_var_short_by_name
int16_t (*get_class_var_short_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_class_var_short
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int16_t value = env->get_class_var_short_by_name(env, stack, "TestCase::NativeAPI", "$SHORT_VALUE", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_class_var_int_by_name
int32_t (*get_class_var_int_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_class_var_int
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int8_t value = env->get_class_var_byte_by_name(env, stack, "TestCase::NativeAPI", "$BYTE_VALUE", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_class_var_long_by_name
int64_t (*get_class_var_long_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_class_var_long
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
int64_t value = env->get_class_var_long_by_name(env, stack, "TestCase::NativeAPI", "$LONG_VALUE", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_class_var_float_by_name
float (*get_class_var_float_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_class_var_float
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
float value = env->get_class_var_float_by_name(env, stack, "TestCase::NativeAPI", "$FLOAT_VALUE", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_class_var_double_by_name
double (*get_class_var_double_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_class_var_double
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
double value = env->get_class_var_double_by_name(env, stack, "TestCase::NativeAPI", "$DOUBLE_VALUE", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_class_var_object_by_name
void* (*get_class_var_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* class_var_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as get_class_var_object
function, but you can specify the basic type name directly.
If function is succeeded, error
is get to 0. If a exception occurs, error
is get to 1.
Examples:
int32_t e;
void* value = env->get_class_var_object_by_name(env, stack, "TestCase::NativeAPI", "$MINIMAL_VALUE", &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
call_class_method_by_name
int32_t (*call_class_method_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* method_name, int32_t args_stack_length,
const char* func_name, const char* file, int32_t line);
This is same as call_method_raw
function, but you can specify the basic type name and method name directly.
Examples:
int32_t output;
{
int32_t args_stack_length = 1;
stack[0].ival = 5;
int32_t error = env->call_class_method_by_name(env, stack, "TestCase::NativeAPI", "my_value", args_stack_length, __func__, __FILE__, __LINE__);
if (error) {
return error;
}
output = stack[0].ival;
}
call_instance_method_by_name
int32_t (*call_instance_method_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* method_name, int32_t args_stack_length,
const char* func_name, const char* file, int32_t line);
get_field_string_chars_by_name
const char* (*get_field_string_chars_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
void* object, const char* field_name,
int32_t* error, const char* func_name, const char* file, int32_t line);
Examples:
free_env_prepared
void (*free_env_prepared)(SPVM_ENV* env);
Frees the environment prepared by SPVM_NATIVE_new_env_prepared
function.
dump_raw
void* (*dump_raw)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Gets the string which dump the object. The string is the same as the return value of dump
operator.
dump
void* (*dump)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
The same as dump_raw
, and push the created object to the mortal stack. Use this function in normal use instead of dump_raw
.
get_instance_method_static
void* (*get_instance_method_static)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, const char* method_name);
Gets an instance method by the basic type id and the method name. If the instance method does not exists, a negative value is returned.
This ID is used by "call_method_raw".
Examples:
void* method = env->get_instance_method_static(env, basic_type_id, "get");
get_bool_object_value
int32_t (*get_bool_object_value)(SPVM_ENV* env, SPVM_VALUE* stack, void* bool_object);
Gets the value of a Bool object. If the Bool object is true, return 1, otherwise return 0.
Examples:
int32_t bool_value = env->get_bool_object_value(env, stack, bool_object);
cleanup_global_vars
void (*cleanup_global_vars)(SPVM_ENV* env, SPVM_VALUE* stack);
Cleanup gloval variable, such as class variables and the exception variable.
make_read_only
void (*make_read_only)(SPVM_ENV* env, SPVM_VALUE* stack, void* string)
Make the string read-only.
is_read_only
void (*make_read_only)(SPVM_ENV* env, SPVM_VALUE* stack, void* string)
If the string is read-only, returns 1, otherwise returns 0.
is_array
int32_t (*is_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
If the object is an array, returns 1, otherwise returns 0.
If the object is NULL
, returns 0.
is_string
int32_t (*is_string)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
If the object is a string, returns 1, otherwise returns 0.
If the object is NULL
, returns 0.
is_numeric_array
int32_t (*is_numeric_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
If the object is a numeric array, returns 1, otherwise returns 0.
If the object is NULL
, returns 0.
is_mulnum_array
int32_t (*is_mulnum_array)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
If the object is a multi numeric array, returns 1, otherwise returns 0.
If the object is NULL
, returns 0.
get_elem_size
int32_t (*get_elem_size)(SPVM_ENV* env, SPVM_VALUE* stack, void* array);
Gets the byte size of the element of the array.
new_array_proto
void* (*new_array_proto)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t length);
Creates a new array that have the type of the given array and the given length.
The given array must be the object that is an array type.
If the given array is NULL, returns NULL
.
If the given length is lower than 0, returns NULL
.
copy
void* (*copy)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Copy the object. The type of the object must be a string type, a numeric array, or a multi numeric array.
If the given object is NULL, returns NULL.
shorten
void (*shorten)(SPVM_ENV* env, SPVM_VALUE* stack, void* string, int32_t new_length);
Shorten the string with the given length.
If the string is null, does nothing.
If the given length is greater than the length of the string, does nothing.
If the given length is lower than 0, the given length become 0.
The charaters of the after the given length are filled with \0
.
has_interface
int32_t (*has_interface)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, int32_t interface_basic_type_id);
Check the type of the object has the interface.
void (*print)(SPVM_ENV* env, SPVM_VALUE* stack, void* string);
Prints the characters of the string to stdout.
If the string is NULL
, nothing is printed.
print_stderr
void (*print_stderr)(SPVM_ENV* env, SPVM_VALUE* stack, void* string);
Prints the characters of the string to stderr.
If the string is NULL
, nothing is printed.
init_env
int32_t (*init_env)(SPVM_ENV* env);
Initialize the environment.
call_init_blocks
int32_t (*call_init_blocks)(SPVM_ENV* env, SPVM_VALUE* stack);
Calls all INIT
blocks. If an exception is thrown, returns 1. Otherwise returns 0.
new_stack
SPVM_VALUE* (*new_stack)(SPVM_ENV* env);
free_stack
void (*free_stack)(SPVM_ENV* env, SPVM_VALUE* stack);
new_memory_env
void* (*new_memory_env)(SPVM_ENV* env, size_t size);
Creates a new memory block that is managed by the environment with the byte size and return the address. If it fails, return NULL
.
The count of the memory block that is managed by the environment is incremented by 1.
This is the same as "alloc_memory_block_zero". This is more understandable name that memories are managed by the environment.
free_memory_env
void (*free_memory_env)(SPVM_ENV* env, void* block);
Frees the memory block that is managed by the environment.
The count of the memory block that is managed by the environment is decremented by 1.
This is the same as "free_memory_block". This is more understandable name that memories are managed by the environment.
get_memory_blocks_count_env
int32_t (*get_memory_blocks_count_env)(SPVM_ENV* env);
Returns the count of the memory blocks on the environment.
This is the same as "get_memory_blocks_count". This is more understandable name that memories are managed by the environment.
new_memory_stack
void* (*new_memory_stack)(SPVM_ENV* env, SPVM_VALUE* stack, size_t size);
Creates a new memory block that is managed by the stack of the environment with the byte size and return the address. If it fails, return NULL
.
The count of the memory block that is managed by the stack is incremented by 1.
The count of the memory block that is managed by the environment is incremented by 1.
free_memory_stack
void (*free_memory_stack)(SPVM_ENV* env, SPVM_VALUE* stack, void* block);
Frees the memory block that is managed by the environment.
The count of the memory block that is managed by the stack is decremented by 1.
The count of the memory block that is managed by the environment is decremented by 1.
get_memory_blocks_count_stack
int32_t (*get_memory_blocks_count_stack)(SPVM_ENV* env, SPVM_VALUE* stack);
Returns the count of the memory blocks on the stack.
set_command_info_program_name
int32_t (*set_command_info_program_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* obj_program_name);
Sets the program name. This value is got by CommandInfo-PROGRAM_NAME|SPVM::CommandInfo/"PROGRAM_NAME">.
If it succeed, return 0.
The program name must be a string
object. Otherwise return non-zero value.
set_command_info_argv
int32_t (*set_command_info_argv)(SPVM_ENV* env, SPVM_VALUE* stack, void* obj_argv);
Sets the argv. This value is got by CommandInfo-ARGV|SPVM::CommandInfo/"ARGV">.
If it succeed, return 0.
The argv must be a string[]
object. Otherwise return non-zero value.
strerror
const char* (*strerror)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t errno_value, int32_t length);
Gets the value of strerror
of the C language on thread-safely.
If the length is 0, the length is set to 64.
new_string_array
void* (*new_string_array)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t length);
Creates a new string array. This is alias for the following code using "new_object_array".
void* obj_string_array = env->new_object_array(env, stack, SPVM_NATIVE_C_BASIC_TYPE_ID_STRING, length);
get_args_stack_length
int32_t (*get_args_stack_length)(SPVM_ENV* env, SPVM_VALUE* stack);
Gets the stack length of the arguments specified by the caller.
set_args_stack_length
void (*set_args_stack_length)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t args_length);
Sets the stack length of the arguments for a method call.
dumpc
const char* (*dumpc)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
The alias for the following code using "dump".
const char* ret = env->get_chars(env, stack, SPVM_API_dump(env, stack, object));
new_pointer_object_raw
void* (*new_pointer_object_raw)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, void* pointer);
Creates a pointer object by specifying a basic type ID and a C language pointer. The basic type ID must be the correct basic type ID got by get_basic_type_id
function.
new_pointer_object
void* (*new_pointer_object)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, void* pointer);
The same as "new_pointer_raw", and push the created object to the mortal stack. Use this function in normal use instead of new_pointer_raw
.
Examples:
int32_t basic_type_id = env->get_basic_type_id(env, "MyTime");
void* pointer = malloc(sizeof (struct tm));
void* pointer_obj = env->new_pointer(env, stack, basic_type_id, pointer);
new_pointer_object_by_name
void* (*new_pointer_object_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, void* pointer, int32_t* error, const char* func_name, const char* file, int32_t line);
This is same as "new_pointer" function, but you can specify basic type name directly.
If function is succeeded, error
is set to 0. If a exception occurs, error
is set to 1.
int32_t e;
void* minimal = env->new_pointer_by_name(env, stack, "TestCase::Pointer", pointer, &e, __func__, __FILE__, __LINE__);
if (e) { return e; }
get_elem_string
void* (*get_elem_string)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t index);
The same as "get_elem_object".
set_elem_string
void (*set_elem_string)(SPVM_ENV* env, SPVM_VALUE* stack, void* array, int32_t index, void* string);
The same as "set_elem_object".
is_class
int32_t (*is_class)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
If the object is an instance of a class, returns 1, otherwise returns 0.
If the object is NULL
, returns 0.
is_pointer_class
int32_t (*is_pointer_class)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
If the object is an instance of a pointer class, returns 1, otherwise returns 0.
If the object is NULL
, returns 0.
strerror_string
void* (*strerror_string)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t errno_value, int32_t length);
The same as the "strerror" function, but return a string
object.
get_basic_type_id_by_name
int32_t (*get_basic_type_id_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t* error, const char* func_name, const char* file, int32_t line);
Gets the basic_type id by the basic_type name.
If the basic_type is not loaded, The error
is set to 1. Otherwise set to 0.
get_field_id_static
int32_t (*get_field_id_static)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, const char* field_name);
Gets the ID of the field given an basic type name and field name. If the field does not exist, a value less than 0 is returned.
Examples:
int32_t field_id = env->get_field_id_static(env, stack, "Point", "x");
items
int32_t (*items)(SPVM_ENV* env, SPVM_VALUE* stack);
The alias for the "get_args_stack_length".
Examples:
int32_t items = env->items(env, stack);
call_instance_method_static_by_name
int32_t (*call_instance_method_static_by_name)(SPVM_ENV* env, SPVM_VALUE* stack,
const char* basic_type_name, const char* method_name, int32_t args_stack_length,
const char* func_name, const char* file, int32_t line);
Calls an instance method by the basic type name and the method name.
Examples:
int32_t output;
{
int32_t args_stack_length = 1;
stack[0].oval = obj_point;
int32_t error = env->call_instance_method_static_by_name(env, stack, "Point", "x", args_stack_length, __func__, __FILE__, __LINE__);
if (error) {
return error;
}
output = stack[0].ival;
}
get_method
void* (*get_method)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id, const char* method_name);
Gets a method address by the basic type id and the method name. If the method does not exists, a negative value is returned.
This ID is used by "call_method_raw".
Examples:
void* method = env->get_method(env, basic_type_id, "get");
strerror_nolen
const char* (*strerror_nolen)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t errno_value);
The same as "strerror" given the length to 0.
strerror_string_nolen
void* (*strerror_string_nolen)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t errno_value);
The same as "strerror_string" given the length to 0.
get_compile_type_name_raw
void* (*get_compile_type_name_raw)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t type_dimension, int32_t type_flag);
Gets a new string
object that is the compile-time type name with a basic type name, a type dimension, a type flag.
This function does not add the returned object to the mortal stack, so use the get_compile_type_name Native API for normal use to avoid memory leaks.
get_compile_type_name
void* (*get_compile_type_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t type_dimension, int32_t type_flag);
Gets a new string
object that is the compile-time type name with a basic type name, a type dimension, a type flag.
set_command_info_base_time
int32_t (*set_command_info_base_time)(SPVM_ENV* env, SPVM_VALUE* stack, int64_t base_time);
Sets the time when the program starts. This value is got by CommandInfo-BASE_TIME|SPVM::CommandInfo/"BASE_TIME">.
If it succeed, return 0.
The program name must be a string
object. Otherwise return non-zero value.
get_spvm_version_string
const char* (*get_spvm_version_string)(SPVM_ENV* env, SPVM_VALUE* stack);
Returns the version string of the SPVM language.
get_spvm_version_number
double (*get_spvm_version_number)(SPVM_ENV* env, SPVM_VALUE* stack);
Returns the version number of the SPVM language.
get_version_string
const char* (*get_version_string)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id);
Returns the version string of a basic_type. The basic_type_id
must be a valid basic type id.
If the version string in the basic_type is not defined, returns NULL.
get_version_number
double (*get_version_number)(SPVM_ENV* env, SPVM_VALUE* stack, int32_t basic_type_id);
Returns the version number of a basic_type. The basic_type_id
must be a valid basic type id.
If the version string in the basic_type is not defined, returns -1.
call_method
int32_t (*call_method)(SPVM_ENV* env, SPVM_VALUE* stack, void* method, int32_t args_stack_length);
Call a method by specifying the method address and the stack length of the argument. If an exception occurs in the method, The return value is 1. If not, return 0.
The return value of the method is set to stack[0].
If stack[0] is a value of an object type, the object is pushed to the mortal stack.
init_flags
get_object_basic_type_name
const char* (*get_object_basic_type_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object);
Gets the basic type name of the object.
Internally Used.
isa_by_name
int32_t (*isa_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, const char* basic_type_name, int32_t type_dimension);
The feature is the same as the "isa", but the basic type name can be given. If the basic type name is not found, returns 0.
is_type_by_name
int32_t (*is_type_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, const char* basic_type_name, int32_t type_dimension);
The feature is the same as the "is_type", but the basic type name can be given. If the basic type name is not found, returns 0.
new_stack_trace_raw_by_name
void* (*new_stack_trace_raw_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception, const char* basic_type_name, const char* method_name, int32_t line);
Creates a string object that represents a stack trace by adding the file and line the method is called to the end of the exception message.
new_stack_trace_by_name
void* (*new_stack_trace_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* exception, const char* basic_type_name, const char* method_name, int32_t line);
The same as "new_stack_trace_raw_by_name", and push the created object to the mortal stack.
new_object_array_raw_by_name
void* (*new_object_array_raw_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t length);
new_object_array_by_name
void* (*new_object_array_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t length);
new_muldim_array_raw_by_name
void* (*new_muldim_array_raw_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t element_dimension, int32_t length);
new_muldim_array_by_name
void* (*new_muldim_array_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t element_dimension, int32_t length);
new_mulnum_array_raw_by_name
void* (*new_mulnum_array_raw_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t length);
new_mulnum_array_by_name
void* (*new_mulnum_array_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, const char* basic_type_name, int32_t length);
has_interface_by_name
int32_t (*has_interface_by_name)(SPVM_ENV* env, SPVM_VALUE* stack, void* object, const char* basic_type_name);
The feature is the same as the "has_interface", but the basic type name can be given. If the basic type name is not found, returns 0.
Compiler Native API
SPVM::Document::NativeAPI::Compiler
Precompile Native API
SPVM::Document::NativeAPI::Precompile
Runtime Native API
SPVM::Document::NativeAPI::Runtime
String Buffer Native API
SPVM::Document::NativeAPI::StringBuffer
Allocator Native API
SPVM::Document::NativeAPI::Allocator
Constant Values
Basic Type IDs
0 SPVM_NATIVE_C_BASIC_TYPE_ID_UNKNOWN
1 SPVM_NATIVE_C_BASIC_TYPE_ID_UNDEF
2 SPVM_NATIVE_C_BASIC_TYPE_ID_VOID
3 SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE
4 SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT
5 SPVM_NATIVE_C_BASIC_TYPE_ID_INT
6 SPVM_NATIVE_C_BASIC_TYPE_ID_LONG
7 SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT
8 SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE
9 SPVM_NATIVE_C_BASIC_TYPE_ID_STRING
10 SPVM_NATIVE_C_BASIC_TYPE_ID_ANY_OBJECT
11 SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE_CLASS
12 SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT_CLASS
13 SPVM_NATIVE_C_BASIC_TYPE_ID_INT_CLASS
14 SPVM_NATIVE_C_BASIC_TYPE_ID_LONG_CLASS
15 SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT_CLASS
16 SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE_CLASS
17 SPVM_NATIVE_C_BASIC_TYPE_ID_BOOL_CLASS
18 SPVM_NATIVE_C_BASIC_TYPE_ID_ERROR_CLASS
19 SPVM_NATIVE_C_BASIC_TYPE_ID_ERROR_SYSTEM_CLASS
20 SPVM_NATIVE_C_BASIC_TYPE_ID_ERROR_NOT_SUPPORTED_CLASS
21 SPVM_NATIVE_C_BASIC_TYPE_ID_COMMAND_INFO_CLASS
22 SPVM_NATIVE_C_BASIC_TYPE_ID_ADDRESS_CLASS
These IDs are permanently same for the binary compatibility after the future release v1.0
.
SPVM_NATIVE_C_BASIC_TYPE_ID_UNKNOWN
The basic type is unknown.
SPVM_NATIVE_C_BASIC_TYPE_ID_UNDEF
The basic type ID of undef type.
SPVM_NATIVE_C_BASIC_TYPE_ID_VOID
The basic type ID of void
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE
The basic type ID of byte
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT
The basic type ID of short
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_INT
The basic type ID of int
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_LONG
The basic type ID of long
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT
The basic type ID of float
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE
The basic type ID of double
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_STRING
The basic type ID of string
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_ANY_OBJECT
The basic type ID of object
type.
SPVM_NATIVE_C_BASIC_TYPE_ID_BYTE_CLASS
The basic type ID of Byte type.
SPVM_NATIVE_C_BASIC_TYPE_ID_SHORT_CLASS
The basic type ID of Short type.
SPVM_NATIVE_C_BASIC_TYPE_ID_INT_CLASS
The basic type ID of Int type.
SPVM_NATIVE_C_BASIC_TYPE_ID_LONG_CLASS
The basic type ID of Long type.
SPVM_NATIVE_C_BASIC_TYPE_ID_FLOAT_CLASS
The basic type ID of Float type.
SPVM_NATIVE_C_BASIC_TYPE_ID_DOUBLE_CLASS
The basic type ID of Double type.
SPVM_NATIVE_C_BASIC_TYPE_ID_BOOL_CLASS
The basic type ID of BOOL type.
SPVM_NATIVE_C_BASIC_TYPE_ID_ERROR_CLASS
The basic type ID of Error type.
SPVM_NATIVE_C_BASIC_TYPE_ID_ERROR_SYSTEM_CLASS
The basic type ID of Error::System type.
SPVM_NATIVE_C_BASIC_TYPE_ID_ERROR_NOT_SUPPORTED_CLASS
The basic type ID of Error::NotSupported type.
SPVM_NATIVE_C_BASIC_TYPE_ID_ADDRESS_CLASS
The basic type ID of Address type.
Constant Values of Basic Type Categories
0 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNKNOWN
1 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNDEF
2 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_VOID
3 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_NUMERIC
4 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_MULNUM
5 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_STRING
6 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_CLASS
7 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_INTERFACE
8 SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_ANY_OBJECT
These IDs are permanently same for the binary compatibility after the future release v1.0
.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNKNOWN
The basic type category for unknown types.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_UNDEF
The basic type category for the undefined type.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_VOID
The basic type category for the void type.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_NUMERIC
The basic type category for the numeric types.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_MULNUM
The basic type category for the multi-numeric types.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_STRING
The basic type category for the string type.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_CLASS
The basic type category for the class types.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_INTERFACE
The basic type category for the interface types.
SPVM_NATIVE_C_BASIC_TYPE_CATEGORY_ANY_OBJECT
The basic type category for the any object type.
Type Flags
1 SPVM_NATIVE_C_TYPE_FLAG_REF
2 SPVM_NATIVE_C_TYPE_FLAG_MUTABLE
The type flags.
Utility Functions
spvm_warn
void spvm_warn(const char* format, ...)
Prints the formatted message to stderr
with a new line.
Examples:
spvm_warn("Hello");
spvm_warn("Hello %s%d", "Foo", 3);
Examples
Copyright & License
Copyright (c) 2023 Yuki Kimoto
MIT License