NAME

App::MathImage::Image::Base::LifeBitmap -- game of life cellular bitmap in RLE format

SYNOPSIS

use App::MathImage::Image::Base::LifeBitmap;
my $image = App::MathImage::Image::Base::LifeBitmap->new (-width => 100,
                                                       -height => 100);
$image->rectangle (0,0, 99,99, 'b');
$image->xy (20,20, 'o');
$image->line (50,50, 70,70, 'o');
$image->line (50,50, 70,70, 'o');
$image->save ('/some/filename.rle');

CLASS HIERARCHY

App::MathImage::Image::Base::LifeBitmap is a subclass of Image::Base,

Image::Base
  App::MathImage::Image::Base::LifeBitmap

DESCRIPTION

App::MathImage::Image::Base::LifeBitmap extends Image::Base to create or update game of life RLE format bitmap files.

The colour names are " " (space), "b", "." or "clear" for background, and "o" or "set" for a set cell.

FUNCTIONS

$image = App::MathImage::Image::Base::LifeRLE->new (key=>value,...)

Create and return a new image object. A new image can be started with -width and -height,

$image = App::MathImage::Image::Base::LifeRLE->new
           (-width => 200, -height => 100);

Or an existing file can be read,

$image = App::MathImage::Image::Base::LifeRLE->new
           (-file => '/some/filename.rle');

SEE ALSO

Image::Base, Image::Xbm

golly(6)