NAME
App::MathImage::PlanePath::Staircase -- integer points in a diamond shape
SYNOPSIS
use App::MathImage::PlanePath::Staircase;
my $path = App::MathImage::PlanePath::Staircase->new;
my ($x, $y) = $path->n_to_xy (123);
DESCRIPTION
This path makes a staircase pattern of steps down from the Y axis to the X,
8 29
|
7 30---31
|
6 16 32---33
| |
5 17---18 34---...
|
4 7 19---20
| |
3 8--- 9 21---22
| |
2 2 10---11 23---24
| | |
1 3--- 4 12---13 25---26
| | |
y=0 -> 1 5--- 6 14---15 27---28
^
x=0 1 2 3 4 5 6
The 1,6,15,28,etc last of each staircase along the X axis are the hexagonal numbers k*(2*k-1). The diagonal 3,10,21,36,etc up to the right from x=0,y=1 is the second hexagonal numbers k*(2*k+1), as obtained by extending the hexagonal numbers to negative k. The two together are the triangular numbers k*(k+1)/2.
Legendre's prime generating polynomial 2*k^2+29 bounces around for some low values then makes a steep diagonal upwards from x=19,y=1, at a slope 3 up for 1 across, but only 2 of each 3 drawn.
FORMULAS
Within each row increasing X is increasing N, and each column increasing Y is increasing N pairs. On that basis in a rectangle for rect_to_n_range
the lower left corner pair is the minimum N and the upper right pair is the maximum N.
A given X,Y is the larger of an N pair when ((X^Y)&1)==1. If that happens at the lower left corner then X,Y+1 is the smallest N in the rectangle, when Y+1 is also in the rectangle. Conversely at the top right if ((X^Y)&1)==0 then it's the smaller of a pair and X,Y-1 is the bigger N, when Y-1 is in the rectangle too.
FUNCTIONS
$path = App::MathImage::PlanePath::Staircase->new ()
-
Create and return a new Staircase spiral object.
SEE ALSO
Math::PlanePath, Math::PlanePath::SquareSpiral, Math::PlanePath::HexSpiralSkewed, Math::PlanePath::PyramidSides
HOME PAGE
http://user42.tuxfamily.org/math-image/index.html
LICENSE
Math-Image is Copyright 2010 Kevin Ryde
Math-Image is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Math-Image is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Math-Image. If not, see <http://www.gnu.org/licenses/>.