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#!/usr/bin/env perl
#
# Video.pm
#
# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
#
# ------------------------------------------------------------------------------
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#
# ------------------------------------------------------------------------------
#
# Please feel free to send questions, suggestions or improvements to:
#
# David J. Goehrig
# dgoehrig@cpan.org
#
package SDL::Video;
use strict;
use Carp;
use SDL;
sub new {
my $proto = shift;
my $class = ref($proto) || $proto;
my %options = @_;
verify (%options, qw/ -name -audio / ) if $SDL::DEBUG;
my $n = $options{-name} || die "SDL::Video must supply a filename to SDL::Video::new\n";
my $a = $options{'-audio'} ? 1 : 0;
my $info = new SDL::MPEG();
my $self = \SDL::NewSMPEG($n,$$info,$a);
croak SDL::GetError() unless $$self;
bless $self,$class;
$self->audio(1);
$self->video(1);
return $self, $info;
}
sub DESTROY {
SDL::FreeSMPEG(${$_[0]});
}
sub error {
SDL::SMPEGError(${$_[0]});
}
sub audio {
SDL::SMPEGEnableAudio( ${$_[0]}, $_[1]);
}
sub video {
SDL::SMPEGEnableVideo( ${$_[0]}, $_[1]);
}
sub volume {
SDL::SMPEGSetVolume( ${$_[0]}, $_[1] );
}
sub display {
croak "SDL::Video::Display requires a SDL::Surface\n" unless $_[1]->isa('SDL::Surface');
SDL::SMPEGSetDisplay( ${$_[0]}, ${$_[1]}, 0);
}
sub scale {
return SDL::SMPEGScaleXY(${$_[0]},$_[1],$_[2]) if (@_ == 3 );
return SDL::SMPEGScaleXY(${$_[0]},$_[1]->width(),$_[1]->height()) if $_[1]->isa('SDL::Surface');
SDL::SMPEGScale(${$_[0]},$_[1]);
}
sub play {
SDL::SMPEGPlay(${$_[0]});
}
sub pause {
SDL::SMPEGPause(${$_[0]});
}
sub stop {
SDL::SMPEGStop(${$_[0]});
}
sub rewind {
SDL::SMPEGRewind(${$_[0]});
}
sub seek {
SDL::SMPEGSeek(${$_[0]},$_[1]);
}
sub skip {
SDL::SMPEGSkip(${$_[0]},$_[1]);
}
sub loop {
SDL::SMPEGLoop(${$_[0]},$_[1]);
}
sub region {
croak "SDL::Video::region requires a SDL::Rect\n" unless $_[1]->isa('SDL::Rect');
SDL::SMPEGDisplayRegion(${$_[0]},${$_[1]});
}
sub frame {
SDL::SMPEGRenderFrame(${$_[0]},$_[1]);
}
sub info {
new SDL::MPEG -from => $_[0];
}
sub status {
SDL::SMPEGStatus(${$_[0]});
}
1;
__END__;
=pod
=head1 NAME
SDL::Video - a SDL perl extension
=head1 SYNOPSIS
$video = new SDL::Video ( -name => 'pr0n.mpg' );
=head1 DESCRIPTION
C<SDL::Video> adds support for MPEG video to your
SDL Perl application. Videos are objects bound to
surfaces, whose playback is controled through the
object's interface.
=head2 METHODS
=over 4
=item *
C<SDL::Video::error()> returns any error messages associated with playback
=item *
C<SDL::Video::audio(bool)> enables or disables audio playback, (on by default)
=item *
C<SDL::Video::video(bool)> enables or disable video playback, (on by default)
=item *
C<SDL::Video::loop(bool)> enables or disable playback looping (off by default)
=item *
C<SDL::Video::volume(int)> set the volume as per the mixer volume
=item *
C<SDL::Video:display(surface)> binds the clip to a display surface
=item *
C<SDL::Video::scale([x,y]|[surface]|int)> scales the clip by either x,y
factors, scales to the image dimensions, or a single scalar.
=item *
C<SDL::Video::play()> plays the video clip, call C<SDL::Video::display()> before playing
=item *
C<SDL::Video::pause()> pauses video playback
=item *
C<SDL::Video::stop()> stops video playback
=item *
C<SDL::Video::rewind()> resets the clip to the beginning
=item *
C<SDL::Video::seek(offset)> seeks to a particular byte offset
=item *
C<SDL::Video::skip(time)> skips to a particular time
=item *
C<SDL::Video::region(rect)> takes a SDL::Rect and defines the display area
=item *
C<SDL::Video::frame(int)> renders a specific frame to the screen
=item *
C<SDL::Video::info()> returns a new C<SDL::MPEG> object reflecting the current status
=item *
C<SDL::Video::status()> returns either SMPEG_PLAYING or SMPEG_STOPPED or SMPEG_ERROR
=back
=head1 AUTHOR
David J. Goehrig
=head1 SEE ALSO
perl(1) SDL::Surface(3) SDL::MPEG(3)
=cut