—#!/usr/bin/env perl
#
# Cursor.pm
#
# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
#
# ------------------------------------------------------------------------------
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#
# ------------------------------------------------------------------------------
#
# Please feel free to send questions, suggestions or improvements to:
#
# David J. Goehrig
# dgoehrig@cpan.org
#
package
SDL::Cursor;
use
strict;
use
warnings;
use
Carp;
sub
new {
my
$proto
=
shift
;
my
$class
=
ref
(
$proto
) ||
$proto
;
my
%options
=
@_
;
verify (
%options
,
qw/ -data -mask -x -y /
)
if
$SDL::DEBUG
;
my
$self
= \SDL::NewCursor(
$options
{-data},
$options
{-mask},
$options
{-x},
$options
{-y});
croak SDL::GetError()
unless
$$self
;
bless
$self
,
$class
;
$self
;
}
sub
DESTROY ($) {
my
$self
=
shift
;
SDL::FreeCursor(
$$self
);
}
sub
warp ($$$) {
my
(
$self
,
$x
,
$y
) =
@_
;
SDL::WarpMouse(
$x
,
$y
);
}
sub
use
($) {
my
$self
=
shift
;
SDL::SetCursor(
$$self
);
}
sub
get () {
SDL::GetCursor();
}
sub
show ($;$) {
my
(
$self
,
$toggle
) =
@_
;
SDL::ShowCursor(
$toggle
);
}
1;
__END__;
=pod
=head1 NAME
SDL::Cursor - a SDL perl extension
=head1 SYNOPSIS
$cursor = SDL::Cursor->new(
-data => new SDL::Surface "cursor.png",
-mask => new SDL::Surface "mask.png",
-x => 0, -y => 0 );
$cusor->use;
=head1 DESCRIPTION
the SDL::Cursor module handles mouse cursors, and provide the developer to
use custom made cursors. Note that the cursors can only be in black and
white.
=head1 METHODS
=head2 new( -data => $surface_data, -mask => $surface_mask, x => $x, y => $y)
Creates a new cursor. The <C>-data</C> and <C>-mask</C> parameters should be both black and white pictures. The height and width of these surfaces should be a multiple of 8. The <C>-x</C> and <C>-y</C> are the coordinates of the cursor 'hot spot'.
=head2 warp($x, $y)
Set the position of the cursor at the <C>$x</C>, <C>$y</C> coordinates in the application window.
=head2 use()
Set the cursor as the active cursor.
=head2 get()
When used statically <C>SDL::Cursor::get()</C>, it will return the instance of the current cursor in use. Called as a method, it will return itself.
This method can be useful if you are dealing with several cursors.
=head2 show($toggle)
Set the visibility of the cursor. A false value will make the cursor
invisible in the Application window. A true value will show it back.
=head1 AUTHOR
David J. Goehrig
=head1 SEE ALSO
L<perl> L<SDL::Surface>
=cut