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#!/usr/bin/env perl
#
# Cursor.pm
#
# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
#
# ------------------------------------------------------------------------------
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#
# ------------------------------------------------------------------------------
#
# Please feel free to send questions, suggestions or improvements to:
#
# David J. Goehrig
# dgoehrig@cpan.org
#
package SDL::Cursor;
use strict;
use Carp;
sub new {
my $proto = shift;
my $class = ref($proto) || $proto;
my %options = @_;
verify (%options, qw/ -data -mask -x -y /) if $SDL::DEBUG;
my $self = \SDL::NewCursor($options{-data},$options{-mask},
$options{-x},$options{-y});
croak SDL::GetError() unless $$self;
bless $self, $class;
$self;
}
sub DESTROY ($) {
my $self = shift;
SDL::FreeCursor($$self);
}
sub warp ($$$) {
my ($self,$x,$y) = @_;
SDL::WarpMouse($x,$y);
}
sub use ($) {
my $self = shift;
SDL::SetCursor($$self);
}
sub get () {
SDL::GetCursor();
}
sub show ($;$) {
my ($self,$toggle) = @_;
SDL::ShowCursor($toggle);
}
1;
__END__;
=pod
=head1 NAME
SDL::Cursor - a SDL perl extension
=head1 SYNOPSIS
$cursor = SDL::Cursor->new(
-data => new SDL::Surface "cursor.png",
-mask => new SDL::Surface "mask.png",
-x => 0, -y => 0 );
$cusor->use;
=head1 DESCRIPTION
the SDL::Cursor module handles mouse cursors, and provide the developer to
use custom made cursors. Note that the cursors can only be in black and
white.
=head1 METHODS
=head2 new( -data => $surface_data, -mask => $surface_mask, x => $x, y => $y)
Creates a new cursor. The <C>-data</C> and <C>-mask</C> parameters should be both black and white pictures. The height and width of these surfaces should be a multiple of 8. The <C>-x</C> and <C>-y</C> are the coordinates of the cursor 'hot spot'.
=head2 warp($x, $y)
Set the position of the cursor at the <C>$x</C>, <C>$y</C> coordinates in the application window.
=head2 use()
Set the cursor as the active cursor.
=head2 get()
When used statically <C>SDL::Cursor::get()</C>, it will return the instance of the current cursor in use. Called as a method, it will return itself.
This method can be useful if you are dealing with several cursors.
=head2 show($toggle)
Set the visibility of the cursor. A false value will make the cursor
invisible in the Application window. A true value will show it back.
=head1 AUTHOR
David J. Goehrig
=head1 SEE ALSO
L<perl> L<SDL::Surface>
=cut