NAME
Game::Sternhalma::Error - what Game::Sternhalma dies with when it is misused
SYNOPSIS
my $game = eval { Game::Sternhalma->new(seats => 5) };
if (ref $@ && $@->isa('Game::Sternhalma::Error')) {
print $@->code, "\n"; # bad_layout
print $@->detail, "\n"; # five cannot play: ...
}
DESCRIPTION
A move a player may not make is never an exception: "play" in Game::Sternhalma returns a flag. This is for a program that asks for something no game can be made of: five seats, a first seat the game does not have, a cap of nothing, a log that is not a game. It stringifies to a message with where it was thrown.
METHODS
throw
Game::Sternhalma::Error->throw($code, $detail)
Dies with a new error. $code is one of "codes".
code
bad_layout, bad_first, bad_cap, bad_position or bad_log.
detail
What was wrong, in words.
message
The whole message, as the error stringifies.
codes
Every code there is.
AUTHOR
LNATION <email@lnation.org>
LICENSE AND COPYRIGHT
This software is Copyright (c) 2026 by LNATION <email@lnation.org>.
This is free software, licensed under:
The Artistic License 2.0 (GPL Compatible)