NAME

Map::Tube::Cookbook - Cookbook for Map::Tube library.

VERSION

Version 0.08

DESCRIPTION

Cookbook for Map::Tube v3.22 or above library.

SETUP MAP

Map::Tube v3.22 or above now supports map data in XML and JSON format. Here is the Structure of map in XML format:

<?xml version="1.0" encoding="UTF-8"?>
<tube name="Your-Map-Name">
    <lines>
       <line id="Line-ID"
             name="Line-Name"
             color="Line-Color-Code" />
       .....
       .....
       .....
       .....
    </lines>

    <stations>
       <station id="Station-ID"
                name="Station-Name"
                line="Line-ID:Station-Index"
                link="Station-ID"
                other_link="Link-Name:Station-ID" />
       .....
       .....
       .....
       .....
    </stations>
</tube>

And same in JSON format:

{
    "name"  : "Your-Map-Name",
    "lines" : {
        "line" : [
            { "id"    : "Line-ID",
              "name"  : "Line-Name",
              "color" : "Line-Code-Code"
            },
            .....
            .....
            .....
            .....
        ]
    },
    "stations" : {
        "station" : [
            { "id"         : "Station-ID",
              "name"       : "Station-Name",
              "line"       : "Line-ID:Station-Index",
              "link"       : "Station-ID",
              "other_link" : "Link-Name:Station-ID"
            },
            .....
            .....
            .....
            .....
        ]
    }
}

The root of the xml data is tube having one optional attribute name i.e map name and two childrens lines and stations.

The node lines has one or more children line. The node line defines the 'Line' of the map. The node line has to have the attributes id, name. Optionally it can have color as well. They are explained as below:

+-----------+---------------------------------------------------------------+
| Attribute | Description                                                   |
+-----------+---------------------------------------------------------------+
|           |                                                               |
| id        | Unique line id of the map. Ideally should be numeric but can  |
|           | be alphanumeric. It shouldn't contain ",".                    |
|           |                                                               |
| name      | Line name of the map. It doesn't have to be unique as long as |
|           | it has unique line id.                                        |
|           |                                                               |
| color     | Line color is optional. It should have color name or hexcode. |
|           |                                                               |
+-----------+---------------------------------------------------------------+

Example from Map::Tube::Delhi as shown below:

<line id="Red" name="Red" color="#8B0000" />

The node stations has one or more children station. The node station is used to represent 'station' of the map.It must have attributes id, name, line and link. It can optionally have attribute other_link.

+------------+--------------------------------------------------------------+
| Attribute  | Description                                                  |
+------------+--------------------------------------------------------------+
|            |                                                              |
| id         | Unique station id of the map. Ideally should be numeric but  |
|            | can be alphanumeric. It shouldn't contain ",".               |
|            |                                                              |
| name       | Station name of the map.It doesn't have to be unique as long |
|            | as it has unique station id.                                 |
|            |                                                              |
| line       | Represents the station line alongwith the station index on   |
|            | the line. It should be ":" separated, e.g. "Red:2". It means |
|            | this is the first station on the line 'Red'. Station index   |
|            | is NOT mandatory but nice to have. If the station crosses    |
|            | more than one lines, then they should be listed as ","       |
|            | separated. For Example, "Red:9,Green:16".                    |
|            |                                                              |
| link       | Represents all linked stations to this station. e.g. "B04"   |
|            | If it is linked to more than one stations then they should   |
|            | be listed as ", " separated. For example "B04,B02".          |
|            |                                                              |
| other_link | This attribute is optional. This is useful if the station is |
|            | linked via other link and not by any of the lines, e.g. some |
|            | stations are linked by tunnel. This can be defined as        |
|            | "Tunnel:B02"                                                 |
|            |                                                              |
+------------+--------------------------------------------------------------+

Example from Map::Tube::London without station index:

<station id="B003"
         name="Bank"
         line="Central,DLR,Northern,Waterloo &amp; City"
         link="S002,S024,L013,M011,L012,W008"
         other_link="Tunnel:M009" />

Example from Map::Tube::Delhi with station index:

<station id="B03"
         name="Dwarka Sector 9"
         line="Blue:3"
         link="B04,B02" />

Let us create xml map for the following map:

  A(1)  ----  B(2)
 /              \
C(3)  --------  F(6) --- G(7) ---- H(8)
 \              /
  D(4)  ----  E(5)

Below is the XML representation sample.xml of the above map:

<?xml version="1.0" encoding="UTF-8"?>
<tube name="Sample">
    <lines>
       <line id="L1" name="L1" />
    </lines>
    <stations>
       <station id="L01" name="A" line="L1:1" link="L02,L03"         />
       <station id="L02" name="B" line="L1:2" link="L01,L06"         />
       <station id="L03" name="C" line="L1:3" link="L01,L04,L06"     />
       <station id="L04" name="D" line="L1:4" link="L03,L05"         />
       <station id="L05" name="E" line="L1:5" link="L04,L06"         />
       <station id="L06" name="F" line="L1:6" link="L02,L03,L05,L07" />
       <station id="L07" name="G" line="L1:7" link="L06,L08"         />
       <station id="L08" name="H" line="L1:8" link="L07"             />
    </stations>
</tube>

Next is the JSON representation sample.json of the above map:

{
    "name"     : "Sample",
    "lines"    : { "line"    : [ { "id" : "L1", "name" : "L1" } ] },
    "stations" : { "station" : [ { "id" : "L01", "name": "A", "line": "L1:1", "link": "L02,L03"         },
                                 { "id" : "L02", "name": "B", "line": "L1:2", "link": "L01,L06"         },
                                 { "id" : "L03", "name": "C", "line": "L1:3", "link": "L01,L04,L06"     },
                                 { "id" : "L04", "name": "D", "line": "L1:4", "link": "L03,L05"         },
                                 { "id" : "L05", "name": "E", "line": "L1:5", "link": "L04,L06"         },
                                 { "id" : "L06", "name": "F", "line": "L1:6", "link": "L02,L03,L05,L07" },
                                 { "id" : "L07", "name": "G", "line": "L1:7", "link": "L06,L08"         },
                                 { "id" : "L08", "name": "H", "line": "L1:8", "link": "L07"             }
                               ]
                 }
}

CREATE MAP

You would need the Map::Tube v3.22 or above to be able to support JSON format.

Following code manage the map data in XML format.

package Sample::Map;

use Moo;
use namespace::clean;

has xml => (is => 'ro', default => sub { 'sample.xml' });
with 'Map::Tube';

package main;
use strict; use warnings;

my $map = Sample::Map->new;
print $map->get_shortest_route('A', 'D');

In order to support map data in JSON format, just replace the line below:

has xml => (is => 'ro', default => sub { 'sample.xml' });

with

has json => (is => 'ro', default => sub { 'sample.json' });

MAP GRAPH

To print the entire map or just a particular line map, just install the plugin Map::Tube::Plugin::Graph and you have all the tools to create map image.

use strict; use warnings;
use MIME::Base64;
use Sample::Map;

my $map  = Sample::Map->new;
my $name = $map->name;
open(my $MAP_IMAGE, ">$name.png");
binmode($MAP_IMAGE);
print $MAP_IMAGE decode_base64($map->as_image);
close($MAP_IMAGE);

FUZZY FIND

To enable the fuzzy search ability to the sample map, you would need to install Map::Tube::Plugin::FuzzyFind and you have everything you need to perform the task.

use strict; use warnings;
use Sample::Map;

my $map = Sample::Map->new;
print 'Line contains: ', $map->fuzzy_find(search => 'a', object => 'lines');

VALIDATE MAP

There is handy package Test::Map::Tube that can help you in testing the basic map structure and functionalities.

use strict; use warnings;
use Test::More;

my $min_ver = 0.09;
eval "use Test::Map::Tube $min_ver tests => 2";
plan skip_all => "Test::Map::Tube $min_ver required" if $@;

use Sample::Map;
my $map = Sample::Map->new;
ok_map($map);
ok_map_functions($map);

SEARCH ALGORITHM

Lets take the same sample map.

   1 -------- 2
  /  \      /   \
 /    \    /     \
0 ------ 6 ------ 3
 \     /  \      /
  \   /    \    /
   5 -------- 4

We would build a table as follows:

+--------+---------------+
| Vertex | Path | Length |
+--------+------+--------+
| 0      |  -   |  INF   |
| 1      |  -   |  INF   |
| 2      |  -   |  INF   |
| 3      |  -   |  INF   |
| 4      |  -   |  INF   |
| 5      |  -   |  INF   |
| 6      |  -   |  INF   |
+--------+------+--------+

In the table, the index on the left represents the vertex we are going to (for convenience, we will assume that we are starting at vertex 0). We will ignore the Known field; it is only necessary if the edges are weighted. The Path field tells us which vertex precedes us in the path. The Length field is the length of the path from the starting vertex to that vertex, which we initialize to INFinity under the assumption that there is no path unless we find one, in which case the length will be less than infinity.

We begin by indicating that 0 can reach itself with a path of length 0. This is better than infinity, so we replace INF with 0 in the Length column, and we also place a 0 in the Path column. Now we look at 0's neighbors. All three of 0's neighbors 1, 5, and 6 can be reached from 0 with a path of length 1 (1 + the length of the path to 0, which is 0), and for all three of them this is better,so we update their Path and Length fields and then enqueue them because we will have to look at their neighbors next.

We dequeue 1, and look at its neighbors 0, 2, and 6. The path through vertex 1 to each of those vertices would have a length of 2 (1 + the length of the path to 1, which is 1). For 0 and 6 this is worse than what is already in their Length field so we will do nothing for them. For 2, the path of length 2 is better than infinity, so we will put 2 in its Length field and 1 in its Path field, since it came from 1, and then we will enqueue so we can eventually look at its neighbors if necessary.

We dequeue the 5 and look at its neighbors 0, 4, and 6. The path through vertex 5 to each of those vertices would have a length of 2 (1 + the length of the path to 5, which is 1). For 0 and 6, this is worse than what is already in their Length field, so we will do nothing for them. For 4, the path of length 2 is better than infinity, so we will put 2 in its Length field and 5 in its Path field, since it came from 5, and then we will enqueue it so we can eventually look at its neighbors if necessary.

Next we dequeue the 6, which shares an edge with each of the other six vertices. The path through 6 to any of these vertices would have a length of 2, but only vertex 3 currently has a higher Length (infinity), so we will update 3's fields and enqueue it.

Of the remaining items in the queue the path through them to their neighbors will all have a length of 3, since they all have a length of 2, which will be worse than the values that are already in the Length fields of all the vertices, so we will not make any more changes to the table. The result is the following table:

+--------+---------------+
| Vertex | Path | Length |
+--------+------+--------+
| 0      |  0   |  0     |
| 1      |  0   |  1     |
| 2      |  1   |  2     |
| 3      |  6   |  2     |
| 4      |  5   |  2     |
| 5      |  0   |  1     |
| 6      |  0   |  1     |
+--------+------+--------+

Now if we need to know how far away a vertex is from vertex 0, we can look it up in the table.

TEAM

Gisbert W Selke (GWS)

Author of maps like Glasgow, Lyon etc. Also the creator of wonderful plugin Fuzzy Find.

Michal Spacek (SKIM)

Author of most of the maps e.g. Moscow, Kiev, Warsaw, Sofia etc. He is the top in the leader board of maximum number of maps. He has been the source behind many nice features that we have.

Slaven Rezic (SREZIC)

Author of map like Berlin.

AUTHOR

Mohammad S Anwar, <mohammad.anwar at yahoo.com>

REPOSITORY

https://github.com/manwar/Map-Tube-Cookbook

SEE ALSO

Map::Tube

BUGS

Please report any bugs or feature requests to bug-map-tube-cookbook at rt.cpan.org, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Map-Tube-Cookbook. I will be notified and then you'll automatically be notified of progress on your bug as I make changes.

SUPPORT

You can find documentation for this module with the perldoc command.

perldoc Map::Tube::Cookbook

You can also look for information at:

LICENSE AND COPYRIGHT

Copyright (C) 2015 - 2017 Mohammad S Anwar.

This program is free software; you can redistribute it and/or modify it under the terms of the the Artistic License (2.0). You may obtain a copy of the full license at:

http://www.perlfoundation.org/artistic_license_2_0

Any use, modification, and distribution of the Standard or Modified Versions is governed by this Artistic License.By using, modifying or distributing the Package, you accept this license. Do not use, modify, or distribute the Package, if you do not accept this license.

If your Modified Version has been derived from a Modified Version made by someone other than you,you are nevertheless required to ensure that your Modified Version complies with the requirements of this license.

This license does not grant you the right to use any trademark, service mark, tradename, or logo of the Copyright Holder.

This license includes the non-exclusive, worldwide, free-of-charge patent license to make, have made, use, offer to sell, sell, import and otherwise transfer the Package with respect to any patent claims licensable by the Copyright Holder that are necessarily infringed by the Package. If you institute patent litigation (including a cross-claim or counterclaim) against any party alleging that the Package constitutes direct or contributory patent infringement,then this Artistic License to you shall terminate on the date that such litigation is filed.

Disclaimer of Warranty: THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS "AS IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL LAW. UNLESS REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING IN ANY WAY OUT OF THE USE OF THE PACKAGE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.