NAME

Convert::UUlib - decode uu/xx/b64/mime/yenc/etc-encoded data from a massive number of files

SYNOPSIS

use Convert::UUlib ':all';

# read all the files named on the commandline and decode them
# into the CURRENT directory. See below for a longer example.
LoadFile $_ for @ARGV;

for my $uu (GetFileList) {
   if ($uu->state & FILE_OK) {
     $uu->decode;
     print $uu->filename, "\n";
   }
}

DESCRIPTION

This module started as an interface to the uulib/uudeview library by Frank Pilhofer that can be used to decode all kinds of usenet (and other) binary messages.

After upstream abondoned the project, th library was continuously bugfixed and improved in this module, with major focuses on security fixes, correctness and speed (that does not mean that this library is considered safe with untrusted data, but it surely is safer than the poriginal uudeview).

Read the file doc/library.pdf from the distribution for in-depth information about the C-library used in this interface, and the rest of this document and especially the non-trivial decoder program at the end.

EXPORTED CONSTANTS

Action code constants

ACT_IDLE      we don't do anything
ACT_SCANNING  scanning an input file
ACT_DECODING  decoding into a temp file
ACT_COPYING   copying temp to target
ACT_ENCODING  encoding a file

Message severity levels

MSG_MESSAGE   just a message, nothing important
MSG_NOTE      something that should be noticed
MSG_WARNING   important msg, processing continues
MSG_ERROR     processing has been terminated
MSG_FATAL     decoder cannot process further requests
MSG_PANIC     recovery impossible, app must terminate

Options

OPT_VERSION	version number MAJOR.MINORplPATCH (ro)
OPT_FAST	assumes only one part per file
OPT_DUMBNESS	switch off the program's intelligence
OPT_BRACKPOL	give numbers in [] higher precendence
OPT_VERBOSE	generate informative messages
OPT_DESPERATE	try to decode incomplete files
OPT_IGNREPLY	ignore RE:plies (off by default)
OPT_OVERWRITE	whether it's OK to overwrite ex. files
OPT_SAVEPATH	prefix to save-files on disk
OPT_IGNMODE	ignore the original file mode
OPT_DEBUG	print messages with FILE/LINE info
OPT_ERRNO	get last error code for RET_IOERR (ro)
OPT_PROGRESS	retrieve progress information
OPT_USETEXT	handle text messages
OPT_PREAMB	handle Mime preambles/epilogues
OPT_TINYB64	detect short B64 outside of Mime
OPT_ENCEXT	extension for single-part encoded files
OPT_REMOVE	remove input files after decoding (dangerous)
OPT_MOREMIME	strict MIME adherence
OPT_DOTDOT	".."-unescaping has not yet been done on input files
OPT_RBUF      set default read I/O buffer size in bytes
OPT_WBUF      set default write I/O buffer size in bytes
OPT_AUTOCHECK automatically check file list after every loadfile

Result/Error codes

RET_OK        everything went fine
RET_IOERR     I/O Error - examine errno
RET_NOMEM     not enough memory
RET_ILLVAL    illegal value for operation
RET_NODATA    decoder didn't find any data
RET_NOEND     encoded data wasn't ended properly
RET_UNSUP     unsupported function (encoding)
RET_EXISTS    file exists (decoding)
RET_CONT      continue -- special from ScanPart
RET_CANCEL    operation canceled

File States

This code is zero, i.e. "false":

 UUFILE_READ   Read in, but not further processed

The following state codes are or'ed together:

 FILE_MISPART  Missing Part(s) detected
 FILE_NOBEGIN  No 'begin' found
 FILE_NOEND    No 'end' found
 FILE_NODATA   File does not contain valid uudata
 FILE_OK       All Parts found, ready to decode
 FILE_ERROR    Error while decoding
 FILE_DECODED  Successfully decoded
 FILE_TMPFILE  Temporary decoded file exists

Encoding types

UU_ENCODED    UUencoded data
B64_ENCODED   Mime-Base64 data
XX_ENCODED    XXencoded data
BH_ENCODED    Binhex encoded
PT_ENCODED    Plain-Text encoded (MIME)
QP_ENCODED    Quoted-Printable (MIME)
YENC_ENCODED  yEnc encoded (non-MIME)

EXPORTED FUNCTIONS

Initializing and cleanup

Initialize is automatically called when the module is loaded and allocates quite a small amount of memory for todays machines ;) CleanUp releases that again.

On my machine, a fairly complete decode with DBI backend needs about 10MB RSS to decode 20000 files.

CleanUp

Release memory, file items and clean up files. Should be called after a decoidng run, if you want to start a new one.

Setting and querying options

$option = GetOption OPT_xxx
SetOption OPT_xxx, opt-value

See the OPT_xxx constants above to see which options exist.

Setting various callbacks

SetMsgCallback [callback-function]
SetBusyCallback [callback-function]
SetFileCallback [callback-function]
SetFNameFilter [callback-function]

Call the currently selected FNameFilter

$file = FNameFilter $file

Loading sourcefiles, optionally fuzzy merge and start decoding

($retval, $count) = LoadFile $fname, [$id, [$delflag, [$partno]]]

Load the given file and scan it for encoded contents. Optionally tag it with the given id, and if $delflag is true, delete the file after it is no longer necessary. If you are certain of the part number, you can specify it as the last argument.

A better (usually faster) way of doing this is using the SetFNameFilter functionality.

$retval = Smerge $pass

If you are desperate, try to call Smerge with increasing $pass values, beginning at 0, to try to merge parts that usually would not have been merged.

Most probably this will result in garbled files, so never do this by default, except:

If the OPT_AUTOCHECK option has been disabled (by default it is enabled) to speed up file loading, then you have to call Smerge -1 after loading all files as an additional pre-pass (which is normally done by LoadFile).

$item = GetFileListItem $item_number

Return the $item structure for the $item_number'th found file, or undef of no file with that number exists.

The first file has number 0, and the series has no holes, so you can iterate over all files by starting with zero and incrementing until you hit undef.

This function has to walk the linear list of fils on each access, so if you want to iterate over all items, it is usually faster to use GetFileList.

@items = GetFileList

Similar to GetFileListItem, but returns all files in one go, which is very much faster for large number of items, and has no drawbacks when used for a small number of items.

Decoding files

$retval = $item->rename ($newname)

Change the ondisk filename where the decoded file will be saved.

$retval = $item->decode_temp

Decode the file into a temporary location, use $item->infile to retrieve the temporary filename.

$retval = $item->remove_temp

Remove the temporarily decoded file again.

$retval = $item->decode ([$target_path])

Decode the file to its destination, or the given target path.

$retval = $item->info (callback-function)

Querying (and setting) item attributes

$state = $item->state
$mode = $item->mode ([newmode])
$uudet = $item->uudet
$size = $item->size
$filename = $item->filename ([newfilename})
$subfname = $item->subfname
$mimeid = $item->mimeid
$mimetype = $item->mimetype
$binfile = $item->binfile

Information about source parts

$parts = $item->parts

Return information about all parts (source files) used to decode the file as a list of hashrefs with the following structure:

{
  partno   => <integer describing the part number, starting with 1>,
  # the following member sonly exist when they contain useful information
  sfname   => <local pathname of the file where this part is from>,
  filename => <the ondisk filename of the decoded file>,
  subfname => <used to cluster postings, possibly the posting filename>,
  subject  => <the subject of the posting/mail>,
  origin   => <the possible source (From) address>,
  mimetype => <the possible mimetype of the decoded file>,
  mimeid   => <the id part of the Content-Type>,
}

Usually you are interested mostly the sfname and possibly the partno and filename members.

Functions below are not documented and not very well tested - feedback welcome

QuickDecode
EncodeMulti
EncodePartial
EncodeToStream
EncodeToFile
E_PrepSingle
E_PrepPartial

EXTENSION FUNCTIONS

Functions found in this module but not documented in the uulib documentation:

$msg = straction ACT_xxx

Return a human readable string representing the given action code.

$msg = strerror RET_xxx

Return a human readable string representing the given error code.

$str = strencoding xxx_ENCODED

Return the name of the encoding type as a string.

$str = strmsglevel MSG_xxx

Returns the message level as a string.

SetFileNameCallback $cb

Sets (or queries) the FileNameCallback, which is called whenever the decoding library can't find a filename and wants to extract a filename from the subject line of a posting. The callback will be called with two arguments, the subject line and the current candidate for the filename. The latter argument can be undef, which means that no filename could be found (and likely no one exists, so it is safe to also return undef in this case). If it doesn't return anything (not even undef!), then nothing happens, so this is a no-op callback:

sub cb {
   return ();
}

If it returns undef, then this indicates that no filename could be found. In all other cases, the return value is taken to be the filename.

This is a slightly more useful callback:

sub cb {
   return unless $_[1]; # skip "Re:"-plies et al.
   my ($subject, $filename) = @_;
   # if we find some *.rar, take it
   return $1 if $subject =~ /(\w+\.rar)/;
   # otherwise just pass what we have
   return ();
}

LARGE EXAMPLE DECODER

The general workflow for decoding is like this:

1. Configure options with SetOption or SetXXXCallback.
2. Load all source files with LoadFile.
3. Optionally Smerge.
4. Iterate over all GetFileList items (i.e. result files).
5. CleanUp to delete files and free items.

What follows is the file example-decoder from the distribution that illustrates the above worklfow in a non-trivial example.

#!/usr/bin/perl

# decode all the files in the directory uusrc/ and copy
# the resulting files to uudst/

use Convert::UUlib ':all';

sub namefilter {
   my ($path) = @_;

   $path=~s/^.*[\/\\]//;

   $path
}

sub busycb {
   my ($action, $curfile, $partno, $numparts, $percent, $fsize) = @_;
   $_[0]=straction($action);
   print "busy_callback(", (join ",",@_), ")\n";
   0
}

SetOption OPT_RBUF, 128*1024;
SetOption OPT_WBUF, 1024*1024;
SetOption OPT_IGNMODE, 1;
SetOption OPT_IGNMODE, 1;
SetOption OPT_VERBOSE, 1;
SetOption OPT_AUTOCHK, 0;

# show the three ways you can set callback functions. I normally
# prefer the one with the sub inplace.
SetFNameFilter \&namefilter;

SetBusyCallback "busycb", 333;

SetMsgCallback sub {
   my ($msg, $level) = @_;
   print uc strmsglevel $_[1], ": $msg\n";
};

# the following non-trivial FileNameCallback takes care
# of some subject lines not detected properly by uulib:
SetFileNameCallback sub {
   return unless $_[1]; # skip "Re:"-plies et al.
   local $_ = $_[0];

   # the following rules are rather effective on some newsgroups,
   # like alt.binaries.games.anime, where non-mime, uuencoded data
   # is very common

   # if we find some *.rar, take it as the filename
   return $1 if /(\S{3,}\.(?:[rstuvwxyz]\d\d|rar))\s/i;

   # one common subject format
   return $1 if /- "(.{2,}?\..+?)" (?:yenc )?\(\d+\/\d+\)/i;

   # - filename.par (04/55)
   return $1 if /- "?(\S{3,}\.\S+?)"? (?:yenc )?\(\d+\/\d+\)/i;

   # - (xxx) No. 1 sayuri81.jpg 756565 bytes
   # - (20 files) No.17 Roseanne.jpg [2/2]
   return $1 if /No\.[ 0-9]+ (\S+\....) (?:\d+ bytes )?\[/;

   # try to detect some common forms of filenames
   return $1 if /([a-z0-9_\-+.]{3,}\.[a-z]{3,4}(?:.\d+))/i;

   # otherwise just pass what we have
   ()
};

# now read all files in the directory uusrc/*
for (<uusrc/*>) {
   my ($retval, $count) = LoadFile ($_, $_, 1);
   print "file($_), status(", strerror $retval, ") parts($count)\n";
}

Smerge -1;

SetOption OPT_SAVEPATH, "uudst/";

# now wade through all files and their source parts
for my $uu (GetFileList) {
   print "file ", $uu->filename, "\n";
   print " state ", $uu->state, "\n";
   print " mode ", $uu->mode, "\n";
   print " uudet ", strencoding $uu->uudet, "\n";
   print " size ", $uu->size, "\n";
   print " subfname ", $uu->subfname, "\n";
   print " mimeid ", $uu->mimeid, "\n";
   print " mimetype ", $uu->mimetype, "\n";

   # print additional info about all parts
   print " parts";
   for ($uu->parts) {
      for my $k (sort keys %$_) {
         print " $k=$_->{$k}";
      }
      print "\n";
   }

   $uu->remove_temp;

   if (my $err = $uu->decode) {
      print " ERROR ", strerror $err, "\n";
   } else {
      print " successfully saved as uudst/", $uu->filename, "\n";
   }
}

print "cleanup...\n";

CleanUp;

PERLMULTICORE SUPPORT

This module supports the perlmulticore standard (see http://perlmulticore.schmorp.de/ for more info) for the following functions - generally these are functions accessing the disk and/or using considerable CPU time:

LoadFile
$item->decode
$item->decode_temp
$item->remove_temp
$item->info

The perl interpreter will be reacquired/released on every callback invocation, so for performance reasons, callbacks should be avoided if that is costly.

Future versions might enable multicore support for more functions.

BUGS AND LIMITATIONS

The original uulib library this module uses was written at a time where main memory of measured in megabytes and buffer overflows as a security thign didn't exist. While a lot of security fixes have been applied over the years (includign some defense in depth mechanism that can shield against a lot of as-of-yet undetected bugs), using this library for security purposes requires care.

Likewise, file sizes when the uulib library was written were tiny compared to today, so do not expect this library to handle files larger than 2GB.

Lastly, this module uses a very "C-like" interface, which means it doesn't protect you from invalid points as you might expect from "more perlish" modules - for example, accessing a file item object after callinbg CleanUp will likely result in crashes, memory corruption, or worse.

AUTHOR

Marc Lehmann <schmorp@schmorp.de>, the original uulib library was written by Frank Pilhofer <fp@informatik.uni-frankfurt.de>, and later heavily bugfixed by Marc Lehmann.

SEE ALSO

perl(1), uudeview homepage at http://www.fpx.de/fp/Software/UUDeview/.