NAME

perl5i::Meta - The perl5i meta object

SYNOPSIS

use perl5i;

my $id      = $object->mo->id;
my $class   = $object->mo->class;
...and so on...

DESCRIPTION

Each object has a meta object which can be used to describe and sometimes alter the object. This is for things which are common to *all* objects. For example, $obj->mo->id for a universal object identifier. <@ISA = $obj-mo->ISA >> to get an object's parents. And so on.

Why a meta object?

Why not just stick these methods in UNIVERSAL? They'd clash with user-space methods. For example, if an existing class has its own id() method it would likely clash with what our id() method does. You want to guarantee that every object responds to these meta methods the same way so there's no second-guessing.

METHODS

class

my $class = $object->mo->class;
my $class = $class->mo->class;

Returns the class of the $object.

When called as a class method, it will return the $class.

Because of ambiguity, it cannot identify a SCALAR object. It will instead treat it as a class method call.

ISA

my @ISA = $object->mo->ISA;
my @ISA = $class->mo->ISA;

Returns the immediate parents of the $class or $object.

Essentially equivalent to:

no strict 'refs';
my @ISA = @{$class.'::ISA'};

linear_isa

my @isa = $class->mo->linear_isa();
my @isa = $object->mo->linear_isa();

Returns the entire inheritance tree of the $class or $object as a list in the order it will be searched for method inheritance.

This list includes the $class itself and includes UNIVERSAL. For example:

package Child;
use parent qw(Parent);

# Child, Parent, UNIVERSAL
my @isa = Child->mo->linear_isa();

super

my @return = $class->mo->super(@args);
my @return = $object->mo->super(@args);

Call the parent of $class/$object's implementation of the current method.

Equivalent to $object->SUPER::method(@args) but based on the class of the $object rather than the class in which the current method was declared.

is_tainted

my $is_tainted = $object->mo->is_tainted;

Returns true if the $object is tainted.

Only scalars can be tainted, so objects generally return false.

String and numerically overloaded objects will check against their overloaded versions.

taint

$object->mo->taint;

Taints the $object.

Normally only scalars can be tainted, this will throw an exception on anything else.

Tainted, string overloaded objects will cause this to be a no-op.

An object can override this method if they have a means of tainting themselves. Generally this is applicable to string or numeric overloaded objects who can taint their overloaded value.

untaint

$object->mo->untaint;

Untaints the $object.

Normally objects cannot be tainted, so it is a no op on anything but a scalar.

Tainted, string overloaded objects will throw an exception.

An object can override this method if they have a means of untainting themselves. Generally this is applicable to string or numeric overloaded objects who can untaint their overloaded value.

reftype

my $reftype = $object->mo->reftype;

Returns the underlying reference type of the $object.

checksum

my $checksum = $object->mo->checksum;
my $md5    = $object->mo->checksum( algorithm => 'md5' );
my $base64 = $object->mo->checksum( format => 'base64' );

Get a digest of the object's contents, taking its class into account.

Two different objects can have the same checksum if their contents are identical. Likewise, a single object can have different checksums throughout its life cycle if it's mutable. This means its checksum will change if its internal state changes.

For example,

$obj->mo->checksum( format => 'base64', algorithm => 'md5' );

options

algorithm

The checksum algorithm. Can be sha1 and md5.

Defaults to sha1.

format

The character set of the checksum, can be hex, base64, or binary.

Defaults to hex.