NAME
Math::3Space::Vector - Object wrapping a buffer of three doubles
SYNOPSIS
use Math::3Space::Vector 'vec3';
$vec= vec3(1,2,3);
say $vec->x;
$vec->x(12);
($x, $y, $z)= $vec->xyz;
$vec->set(4,3,2);
$dot_product= vec3(0,1,0)->dot(1,0,0);
$cross_product= vec3(1,0,0)->cross(0,0,1);
DESCRIPTION
This object is a blessed scalar-ref of a buffer of floating point numbers (Perl's float type, either double or long double). The vector is always 3 elements long. For more general vector classes, see many other modules on CPAN. This is simply an efficient way for the 3Space object to pass vectors around without fully allocating Perl structures for them.
CONSTRUCTOR
vec3
$vec= vec3($x, $y, $z);
$vec= vec3([ $x, $y, $z ]);
$vec2= vec3($vec);
new
$vec= Math::3Space::Vector->new(); # 0,0,0
$vec= Math::3Space::Vector->new([ $x, $y, $z ]);
$vec= Math::3Space::Vector->new(x => $x, y => $y, z => $z);
$vec= Math::3Space::Vector->new({ x => $x, y => $y, z => $z });
ATTRIBUTES
x
Read/write 'x' field.
y
Read/write 'y' field.
z
Read/write 'z' field.
xyz
Read list of (x,y,z).
magnitude
$mag= $vector->magnitude;
$vector->magnitude($new_length);
Read/write length of vector. Attempting to write to a vector with length 0 emits a warning and does nothing.
METHODS
set
$vector->set($vec2);
$vector->set($x,$y,$z);
$vector->set([$x,$y,$z]);
add
$vector->add($vec2);
$vector->add($x,$y);
$vector->add($x,$y,$z);
$vector->add([$x,$y,$z]);
sub
$vector->sub($vec2);
$vector->sub($x,$y);
$vector->sub($x,$y,$z);
$vector->sub([$x,$y,$z]);
scale
$vector->scale($scale); # x= y= z= $scale
$vector->scale($x, $y); # z= 1
$vector->scale($x, $y, $z);
$vector->scale([$x, $y, $z]);
$vector->scale($vec2);
Multiply each component of the vector by a scalar.
dot
$prod= $vector->dot($vector2);
$prod= $vector->dot($x,$y,$z);
$prod= $vector->dot([$x,$y,$z]);
Dot product with another vector.
cross
$c= $a->cross($b);
$c= $a->cross($bx, $by, $bz);
$c= $a->cross([$bx, $by, $bz]);
$c->cross($a, $b);
Return a new vector which is the cross product A x B
, or if called with 2 parameters assign the cross product to the object itself.
AUTHOR
Michael Conrad <mike@nrdvana.net>
VERSION
version 0.003
COPYRIGHT AND LICENSE
This software is copyright (c) 2023 by Michael Conrad.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.