NAME
Clownfish::Obj - Base class for all objects.
SYNOPSIS
package MyObj;
use base qw( Clownfish::Obj );
# Inside-out member var.
my %foo;
sub new {
my ( $class, %args ) = @_;
my $foo = delete $args{foo};
my $self = $class->SUPER::new(%args);
$foo{$$self} = $foo;
return $self;
}
sub get_foo {
my $self = shift;
return $foo{$$self};
}
sub DESTROY {
my $self = shift;
delete $foo{$$self};
$self->SUPER::DESTROY;
}
DESCRIPTION
Clownfish::Obj is the base class of the Clownfish object hierarchy.
From the standpoint of a Perl programmer, all classes are implemented as blessed scalar references, with the scalar storing a pointer to a C struct.
Subclassing
The recommended way to subclass Clownfish::Obj and its descendants is to use the inside-out design pattern. (See Class::InsideOut for an introduction to inside-out techniques.)
Since the blessed scalar stores a C pointer value which is unique per-object, $$self
can be used as an inside-out ID.
# Accessor for 'foo' member variable.
sub get_foo {
my $self = shift;
return $foo{$$self};
}
Caveats:
Inside-out aficionados will have noted that the "cached scalar id" stratagem recommended above isn't compatible with ithreads.
Overridden methods must not return undef unless the API specifies that returning undef is permissible.
CONSTRUCTOR
new
my $self = $class->SUPER::new;
Abstract constructor -- must be invoked via a subclass. Attempting to instantiate objects of class "Clownfish::Obj" directly causes an error.
Takes no arguments; if any are supplied, an error will be reported.
ABSTRACT METHODS
clone
my $result = $obj->clone();
Return a clone of the object.
compare_to
my $int = $obj->compare_to($other);
Indicate whether one object is less than, equal to, or greater than another.
other - Another Obj.
Returns: 0 if the objects are equal, a negative number if self
is less than other
, and a positive number if self
is greater than other
.
METHODS
to_perl
my $native = $obj->to_perl;
Tries to convert the object to its native Perl representation.
equals
my $bool = $obj->equals($other);
Indicate whether two objects are the same. By default, compares the memory address.
other - Another Obj.
DESTROY
All Clownfish classes implement a DESTROY method; if you override it in a subclass, you must call $self->SUPER::DESTROY
to avoid leaking memory.
to_string
my $string = $obj->to_string();
Generic stringification: “ClassName@hex_mem_address”.