NAME
Net::Async::WebSocket::Client
- connect to a WebSocket server using IO::Async
SYNOPSIS
use IO::Async::Loop;
use Net::Async::WebSocket::Client;
my $client = Net::Async::WebSocket::Client->new(
on_frame => sub {
my ( $self, $frame ) = @_;
print $frame;
},
);
my $loop = IO::Async::Loop->new;
$loop->add( $client );
$client->connect(
host => $HOST,
service => $PORT,
url => "ws://$HOST:$PORT/",
on_connected => sub {
$client->send_frame( "Hello, world!\n" );
},
on_connect_error => sub { die "Cannot connect - $_[-1]" },
on_resolve_error => sub { die "Cannot resolve - $_[-1]" },
);
$loop->loop_forever;
DESCRIPTION
This subclass of Net::Async::WebSocket::Protocol connects to a WebSocket server to establish a WebSocket connection for passing frames.
METHODS
$self->connect( %params )
Connect to a WebSocket server. Takes the following named parameters:
- transport => IO::Async::Stream
-
The underlying transport to use for this connection.
- url => STRING
-
URL to provide to WebSocket handshake
- on_connected => CODE
-
CODE reference to invoke when the handshaking is complete.
AUTHOR
Paul Evans <leonerd@leonerd.org.uk>