# You may distribute under the terms of either the GNU General Public License
# or the Artistic License (the same terms as Perl itself)
#
# (C) Paul Evans, 2009-2013 -- leonerd@leonerd.org.uk
use strict;
use 5.010; # //
our $VERSION = '0.38';
use Carp;
use Scalar::Util qw( weaken refaddr );
use List::Util qw( first );
use Tickit::Utils qw( string_countmore );
use constant WEAKEN_CHILDREN => 1;
use constant CHILD_WINDOWS_LATER => $ENV{TICKIT_CHILD_WINDOWS_LATER};
=head1 NAME
C<Tickit::Window> - a window for drawing operations
=head1 SYNOPSIS
=head1 DESCRIPTION
Provides coordination of widget drawing activities. A C<Window> represents a
region of the screen that a widget occupies.
Windows cannot directly be constructed. Instead they are obtained by
sub-division of other windows, ultimately coming from the
root window associated with the terminal.
Normally all windows are visible, but a window may be hidden by calling the
C<hide> method. After this, the window will not respond to any of the drawing
methods, until it is made visible again with the C<show> method. A hidden
window will not receive focus or input events. It may still receive geometry
change events if it is resized.
=head2 Sub Windows
A division of a window made by calling C<make_sub> or C<make_float> obtains a
window that represents some portion of the drawing area of the parent window.
Child windows are stored in order; C<make_sub> adds a new child to the end of
the list, and C<make_float> adds one at the start.
Higher windows (windows more towards the start of the list), will always handle
input events before lower siblings. The extent of windows also obscures lower
windows; drawing on lower windows may not be visible because higher windows
are above it.
=cut
# Internal constructor
sub new
{
my $class = shift;
my ( $tickit, $lines, $cols ) = @_;
my $term = $tickit->term;
my $self = bless {
tickit => $tickit,
term => $term,
top => 0,
left => 0,
cols => $cols,
lines => $lines,
}, $class;
$self->_init;
weaken( $self->{tickit} );
return $self;
}
# Shared initialisation by both ->new and ->make_sub
sub _init
{
my $self = shift;
$self->{visible} = 1;
$self->{pen} = Tickit::Pen->new;
$self->{damage} = Tickit::RectSet->new;
}
=head1 METHODS
=cut
=head2 $win->close
Removes the window from its parent and clears any event handlers set using any
of the C<set_on_*> methods. Also recursively closes any child windows.
Currently this is an optional method, as child windows are stored as weakrefs,
so should be destroyed when the last reference to them is dropped. Widgets
should make sure to call this method anyway, because this will be changed in a
future version.
=cut
sub _close
{
my $self = shift;
$self->set_on_geom_changed( undef );
$self->set_on_key( undef );
$self->set_on_mouse( undef );
$self->set_on_expose( undef );
$self->set_on_focus( undef );
defined and $_->_close for @{ $self->{child_windows} };
undef $self->{child_windows};
@{ $self->{pending_geom_changes} } = ();
}
sub DESTROY
{
my $self = shift;
$self->_close;
$self->{parent}->_do_change_children( remove => $self ) if $self->{parent};
}
sub close
{
my $self = shift;
$self->_close;
$self->{parent}->_change_children( remove => $self ) if $self->{parent};
}
sub _do_change_children
{
my $self = shift;
my $how = shift;
my $children = $self->{child_windows} ||= [];
$self->_reap_dead_children;
if( $how eq "insert" ) {
my ( $sub, $index ) = @_;
$index = @$children if $index == -1;
splice @$children, $index, 0, ( $sub );
weaken $children->[$index] if WEAKEN_CHILDREN;
}
elsif( $how eq "remove" ) {
my ( $child ) = @_;
for( my $i = 0; $i < @$children; ) {
$i++, next if defined $children->[$i] and $children->[$i] != $child;
splice @$children, $i, 1, ();
}
if( $self->{focused_child} and $self->{focused_child} == $child ) {
undef $self->{focused_child};
}
}
}
sub _change_children
{
my $self = shift;
if( CHILD_WINDOWS_LATER ) {
my $queue = $self->{pending_geom_changes} ||= do {
my @queue;
$self->tickit->later( sub {
$self->_do_change_children( @$_ ) for @queue;
undef $self->{pending_geom_changes};
});
\@queue;
};
push @$queue, [ @_ ];
}
else {
$self->_do_change_children( @_ );
}
}
=head2 $sub = $win->make_sub( $top, $left, $lines, $cols )
Constructs a new sub-window of the given geometry, and places it at the end of
the child window list; below any other siblings.
=cut
sub make_sub
{
my $self = shift;
my ( $top, $left, $lines, $cols ) = @_;
my $sub = bless {
parent => $self,
}, ref $self;
$sub->_init;
$self->_reap_dead_children;
$sub->change_geometry( $top, $left, $lines, $cols );
$self->_change_children( insert => $sub, -1 );
return $sub;
}
=head2 $sub = $win->make_hidden_sub( $top, $left, $lines, $cols )
Constructs a new sub-window like C<make_sub>, but the window starts initially
hidden. This avoids having to call C<hide> separately afterwards.
=cut
sub make_hidden_sub
{
my $self = shift;
my $sub = $self->make_sub( @_ );
$sub->{visible} = 0;
return $sub;
}
=head2 $float = $win->make_float( $top, $left, $lines, $cols )
Constructs a new sub-window of the given geometry, and places it at the start
of the child window list; above any other siblings.
=cut
sub make_float
{
my $self = shift;
my ( $top, $left, $lines, $cols ) = @_;
my $sub = bless {
parent => $self,
}, ref $self;
$sub->_init;
$self->_reap_dead_children;
$sub->change_geometry( $top, $left, $lines, $cols );
$self->_change_children( insert => $sub, 0 );
return $sub;
}
=head2 $popup = $win->make_popup( $top, $left, $lines, $cols )
Constructs a new floating popup window starting at the given coordinates
relative to this window. It will be sized to the given limits.
This window will have the root window as its parent, rather than the window
the method was called on. Additionally, a popup window will steal all keyboard
and mouse events that happen, regardless of focus or mouse position. It is
possible that, if the window has an C<on_mouse> handler, that it may receive
mouse events from outwide the bounds of the window.
=cut
sub make_popup
{
my $win = shift;
my ( $top, $left, $lines, $cols ) = @_;
while( $win->parent ) {
$top += $win->top;
$left += $win->left;
$win = $win->parent;
}
my $popup = $win->make_float( $top, $left, $lines, $cols );
$popup->{steal_input} = 1;
return $popup;
}
=head2 $win->raise
=cut
sub raise
{
my $self = shift;
croak "Cannot ->raise the root window" unless my $parent = $self->parent;
$self->parent->_reorder_child( $self, -1 );
}
=head2 $win->lower
Moves the order of the window in its parent one higher or lower relative to
its siblings.
=cut
sub lower
{
my $self = shift;
croak "Cannot ->lower the root window" unless my $parent = $self->parent;
$self->parent->_reorder_child( $self, +1 );
}
=head2 $win->raise_to_front
Moves the order of the window in its parent to be the front-most among its
siblings.
=cut
sub raise_to_front
{
my $self = shift;
croak "Cannot ->raise_to_front the root window" unless my $parent = $self->parent;
$self->parent->_reorder_child( $self, "front" );
}
=head2 $win->lower_to_back
Moves the order of the window in its parent to be the back-most among its
siblings.
=cut
sub lower_to_back
{
my $self = shift;
croak "Cannot ->lower_to_back the root window" unless my $parent = $self->parent;
$self->parent->_reorder_child( $self, "back" );
}
sub _reorder_child
{
my $self = shift;
my ( $child, $where ) = @_;
my $children = $self->{child_windows} or return;
my $idx = first { refaddr($child) == refaddr($children->[$_]) } 0 .. $#$children;
defined $idx or croak "$child is not a child of $self";
# Remove it
splice @$children, $idx, 1, ();
if( $where eq "front" ) {
unshift @$children, $child;
}
elsif( $where eq "back" ) {
push @$children, $child;
}
else {
splice @$children, $idx + $where, 0, ( $child );
}
$self->expose( $child->rect );
}
sub _reap_dead_children
{
my $self = shift;
my $children = $self->{child_windows} or return;
for( my $i = 0; $i < @$children; ) {
$i++, next if defined $children->[$i];
splice @$children, $i, 1, ();
}
}
=head2 $parentwin = $win->parent
Returns the parent window; i.e. the window on which C<make_sub> or
C<make_float> was called to create this one
=cut
sub parent
{
my $self = shift;
return $self->{parent};
}
=head2 @windows = $win->subwindows
Returns a list of the subwindows of this one. They are returned in order,
highest first.
=cut
sub subwindows
{
my $self = shift;
return @{ $self->{child_windows} };
}
=head2 $rootwin = $win->root
Returns the root window
=cut
sub root
{
my $win = shift;
while( my $parent = $win->{parent} ) {
$win = $parent;
}
return $win;
}
=head2 $term = $win->term
Returns the L<Tickit::Term> instance of the terminal on which this window
lives.
=cut
sub term
{
my $self = shift;
return $self->root->{term};
}
=head2
Returns the L<Tickit> instance with which this window is associated.
=cut
sub tickit
{
my $self = shift;
return $self->root->{tickit};
}
=head2 $win->show
Makes the window visible. Allows drawing methods to output to the terminal.
Calling this method also exposes the window, invoking the C<on_expose>
handler. Shows the cursor if this window currently has focus.
=cut
sub show
{
my $self = shift;
$self->{visible} = 1;
if( my $parent = $self->parent ) {
if( !$parent->{focused_child} and $self->{focused_child} || $self->is_focused ) {
$parent->{focused_child} = $self;
weaken $parent->{focused_child} if WEAKEN_CHILDREN;
}
}
$self->expose;
}
=head2 $win->hide
Makes the window invisible. Prevents drawing methods outputting to the
terminal. Hides the cursor if this window currently has focus.
=cut
sub hide
{
my $self = shift;
$self->{visible} = 0;
if( my $parent = $self->parent ) {
if( $parent->{focused_child} and $parent->{focused_child} == $self ) {
undef $parent->{focused_child};
}
$parent->_do_expose( $self->rect );
}
$self->restore;
}
=head2 $visible = $win->is_visible
Returns true if the window is currently visible.
=cut
sub is_visible
{
my $self = shift;
return $self->{visible};
}
=head2 $win->resize( $lines, $cols )
Change the size of the window.
=cut
sub resize
{
my $self = shift;
my ( $lines, $cols ) = @_;
$self->change_geometry( $self->top, $self->left, $lines, $cols );
}
=head2 $win->reposition( $top, $left )
Move the window relative to its parent.
=cut
sub reposition
{
my $self = shift;
my ( $top, $left ) = @_;
$self->change_geometry( $top, $left, $self->lines, $self->cols );
$self->restore if $self->is_focused;
}
=head2 $win->change_geometry( $top, $left, $lines, $cols )
A combination of C<resize> and C<reposition>, to atomically change all the
coordinates of the window. Will only invoke C<on_geom_changed> once, rather
than twice as would be the case calling the above methods individually.
=cut
sub change_geometry
{
my $self = shift;
my ( $top, $left, $lines, $cols ) = @_;
$lines > 0 or croak 'lines zero or negative';
$cols > 0 or croak 'cols zero or negative';
if( !defined $self->{top} or
$self->{lines} != $lines or $self->{cols} != $cols or
$self->{top} != $top or $self->{left} != $left ) {
$self->{lines} = $lines;
$self->{cols} = $cols;
$self->{top} = $top;
$self->{left} = $left;
$self->{on_geom_changed}->( $self ) if $self->{on_geom_changed};
}
}
=head2 $win->set_on_geom_changed( $on_geom_changed )
Set the callback to invoke whenever the window is resized or repositioned;
i.e. whenever its geometry changes.
$on_geom_changed->( $win )
=cut
sub set_on_geom_changed
{
my $self = shift;
( $self->{on_geom_changed} ) = @_;
}
=head2 $win->set_on_key( $on_key )
Set the callback to invoke whenever a key is pressed while this window, or one
of its child windows, has the input focus.
In a future release, this callback will be invoked in the following way:
$handled = $on_key->( $win, $event )
where C<$event> is an object supporting methods called C<type>, C<str> and
C<mod>. C<type> will be C<"text"> for normal unmodified Unicode, or C<"key">
for special keys or modified Unicode. C<str> will be the UTF-8 string for
C<text> events, or the textual description of the key as rendered by
L<Term::TermKey> for C<key> events. C<mod> will be a bitmask of the modifier
state.
For backward-compatibility however, the event arguments are also
expanded positionally, and the object itself responds to stringification
overloading as the C<type> method, such that it can be considered that it
is called in the following way instead:
$handled = $on_key->( $win, $type, $str, $mod )
Newly-written code should be written to use the event structure directly, as
eventually this legacy handling will be removed.
The invoked code should return a true value if it considers the keypress dealt
with, or false to pass it up to its parent window.
Before passing it to its parent, a window will also try any other non-focused
sibling windows of the currently-focused window in order of creation (though
note this order is not necessarily the order the child widgets that own those
windows were created or added to their container).
If no window actually handles the keypress, then every window will eventually
be consulted about it, preferring windows closer to the focused one.
This broadcast-like behaviour allows widgets to handle keypresses that should
make sense even though their window does not actually have the keyboard focus.
This feature should be used sparingly, to only capture one or two keypresses
that really make sense; for example to capture the C<PageUp> and C<PageDown>
keys in a scrolling list, or a numbered function key that performs some
special action.
=cut
sub set_on_key
{
my $self = shift;
( $self->{on_key} ) = @_;
}
sub _handle_key
{
my $self = shift;
my ( $args ) = @_;
return 0 unless $self->is_visible;
$self->_reap_dead_children;
my $children = $self->{child_windows};
if( $children and @$children and $children->[0]->{steal_input} ) {
$children->[0]->_handle_key( $args ) and return;
}
my $focused_child = $self->{focused_child};
if( $focused_child ) {
$focused_child->_handle_key( $args ) and return 1;
}
if( my $on_key = $self->{on_key} ) {
$on_key->( $self,
Tickit::Window::Event->new( %$args ),
# legacy arguments
$args->{str},
$args->{mod},
) and return 1;
}
if( $children ) {
foreach my $child ( @$children ) {
next unless $child; # weakrefs; may be undef
next if $focused_child and $child == $focused_child;
$child->_handle_key( $args );
}
}
return 0;
}
=head2 $win->set_on_mouse( $on_mouse )
Set the callback to invoke whenever a mouse event is received within the
window's rectangle.
In a future release, this callback will be invoked in the following way:
$handled = $on_mouse->( $win, $event )
where C<$event> is an object supporting methods called C<type>, C<button>,
C<line>, C<col> and C<mod>. C<type> will contain the event name. C<button>
will contain the button number, though it may not be present for C<release>
events. C<line> and C<col> are 0-based. C<mod> is a bitmask of modifier
state. Behaviour of events involving more than one mouse button is not
well-specified by terminals.
For backward-compatibility however, the event arguments are also
expanded positionally, and the object itself responds to stringification
overloading as the C<type> method, such that it can be considered that it
is called in the following way instead:
$handled = $on_mouse->( $win, $ev, $buttons, $line, $col, $mod )
Newly-written code should be written to use the event structure directly, as
eventually this legacy handling will be removed.
The following event names may be observed:
=over 8
=item press
A mouse button has been pressed down on this cell
=item drag_start
The mouse was moved while a button was held, and was initially in the given
cell
=item drag
The mouse was moved while a button was held, and is now in the given cell
=item drag_outside
The mouse was moved outside of the window that handled the C<drag_start>
event, and is still being dragged.
=item drag_drop
A mouse button was released after having been moved, while in the given cell
=item drag_stop
The drag operation has finished. This event is always given directly to the
window that handled the C<drag_start> event, rather than the window on which
the mouse release event happened.
=item release
A mouse button was released after being pressed
=back
The invoked code should return a true value if it considers the mouse event
dealt with, or false to pass it up to its parent window.
Once a dragging operation has begun via C<drag_start>, the window that handled
the event will always receive C<drag>, C<drag_outside>, and an eventual
C<drag_stop> event even if the mouse moves outside that window. No other
window will receive a C<drag_outside> or C<drag_stop> event than the one that
started the operation.
=cut
sub set_on_mouse
{
my $self = shift;
( $self->{on_mouse} ) = @_;
}
sub _handle_mouse
{
my $self = shift;
my ( $args ) = @_;
return unless $self->is_visible;
my $line = $args->{line};
my $col = $args->{col};
if( my $children = $self->{child_windows} ) {
foreach my $child ( @$children ) {
next unless $child; # weakrefs; may be undef
my $child_line = $line - $child->top;
my $child_col = $col - $child->left;
if( !$child->{steal_input} ) {
next if $child_line < 0 or $child_line >= $child->lines;
next if $child_col < 0 or $child_col >= $child->cols;
}
my $childargs = {
%$args,
line => $child_line,
col => $child_col,
};
my $ret = $child->_handle_mouse( $childargs );
return $ret if $ret;
}
}
if( my $on_mouse = $self->{on_mouse} ) {
return $self if $on_mouse->( $self,
Tickit::Window::Event->new( %$args ),
# legacy arguments
$args->{button},
$args->{line},
$args->{col},
$args->{mod},
);
}
return 0;
}
=head2 $win->set_on_expose( $on_expose )
Set the callback to invoke whenever a region of the window is exposed by the
C<expose> event.
$on_expose->( $win, $rect )
Will be passed a L<Tickit::Rect> representing the exposed region.
=cut
sub set_on_expose
{
my $self = shift;
( $self->{on_expose} ) = @_;
}
sub _do_expose
{
my $self = shift;
my ( $rect ) = @_;
# This might be a call from the parent, so flush all pending areas as well
$self->{damage}->add( $rect );
my @rects = $self->{damage}->rects;
$self->{damage}->clear;
if( my $on_expose = $self->{on_expose} ) {
$on_expose->( $self, $_ ) for @rects;
}
my $children = $self->{child_windows} or return;
foreach my $win ( sort { $a->top <=> $b->top || $a->left <=> $b->left } grep { defined } @$children ) {
foreach my $rect ( @rects ) {
next unless my $winrect = $rect->intersect( $win->rect );
next unless $win->{visible};
$win->_do_expose( $winrect->translate( -$win->top, -$win->left ) );
}
}
}
=head2 $win->expose( $rect )
Marks the given region of the window as having been exposed, to invoke the
C<on_expose> event handler on itself, and all its child windows. The window's
own handler will be invoked first, followed by all the child windows, in
screen order (top to bottom, then left to right).
If C<$rect> is not supplied it defaults to exposing the entire window area.
The C<on_expose> event handler isn't invoked immediately; instead, the
C<Tickit> C<later> method is used to invoke it at the next round of IO event
handling. Until then, any other window could be exposed. Duplicates are
suppressed; so if a window and any of its ancestors are both queued for
expose, the actual handler will only be invoked once per unique region of the
window.
=cut
sub expose
{
my $self = shift;
my ( $rect ) = @_;
$rect ||= Tickit::Rect->new(
top => 0,
left => 0,
lines => $self->lines,
cols => $self->cols,
);
return if $self->_expose_pending( $rect );
$self->{damage}->add( $rect );
$self->tickit->enqueue_redraw( sub {
my @rects = $self->{damage}->rects;
$self->{damage}->clear;
$self->_expose_pending( $_ ) or $self->_do_expose( $_ ) for @rects;
} );
}
sub _expose_pending
{
my $self = shift;
my ( $rect ) = @_;
return 1 if $self->{damage}->contains( $rect );
return 0 unless $self->parent;
return $self->parent->_expose_pending( $rect->translate( $self->top, $self->left ) );
}
=head2 $win->set_on_focus( $on_refocus )
Set the callback to invoke whenever the window gains or loses focus.
$on_refocus->( $win, $has_focus )
Will be passed a boolean value, true if the focus was just gained, false if
the focus was just lost.
=cut
sub set_on_focus
{
my $self = shift;
( $self->{on_focus} ) = @_;
}
=head2 $win->set_expose_after_scroll( $expose_after_scroll )
If set to a true value, the C<scrollrect> method will expose the region of
the window that requires redrawing. If C<scrollrect> was successful, this will
be just the newly-exposed portion that was scrolled in. If it was unsuccessful
it will be the entire window region. If set false, no expose will happen, and
the code calling C<scrollrect> must re-expose as required.
This is a temporary method to handle the transition of behaviours; it may be
removed in the future and its behaviour implied true always.
=cut
sub set_expose_after_scroll
{
my $self = shift;
( $self->{expose_after_scroll} ) = @_;
}
=head2 $top = $win->top
=head2 $bottom = $win->bottom
=head2 $left = $win->left
=head2 $right = $win->right
Returns the coordinates of the start of the window, relative to the parent
window.
=cut
sub top
{
my $self = shift;
return $self->{top};
}
sub bottom
{
my $self = shift;
return $self->top + $self->lines;
}
sub left
{
my $self = shift;
return $self->{left};
}
sub right
{
my $self = shift;
return $self->left + $self->cols;
}
=head2 $top = $win->abs_top
=head2 $left = $win->abs_left
Returns the coordinates of the start of the window, relative to the root
window.
=cut
sub abs_top
{
my $win = shift;
my $top = $win->{top};
while( $win = $win->{parent} ) {
$top += $win->{top};
}
return $top;
}
sub abs_left
{
my $win = shift;
my $left = $win->{left};
while( $win = $win->{parent} ) {
$left += $win->{left};
}
return $left;
}
=head2 $cols = $win->cols
=head2 $lines = $win->lines
Obtain the size of the window
=cut
sub cols
{
my $self = shift;
return $self->{cols};
}
sub lines
{
my $self = shift;
return $self->{lines};
}
=head2 $rect = $win->rect
Returns a L<Tickit::Rect> containing representing the window's extent relative
to its parent
=cut
sub rect
{
my $self = shift;
# TODO: Cache this, invalidate it in ->change_geometry
return Tickit::Rect->new(
top => $self->top,
left => $self->left,
lines => $self->lines,
cols => $self->cols,
);
}
=head2 $pen = $win->pen
Returns the current L<Tickit::Pen> object associated with this window
=cut
sub pen
{
my $self = shift;
return $self->{pen};
}
=head2 $win->set_pen( $pen )
Replace the current L<Tickit::Pen> object for this window with a new one. The
object reference will be stored, allowing it to be shared with other objects.
If C<undef> is set, then a new, blank pen will be constructed.
=cut
sub set_pen
{
my $self = shift;
( $self->{pen} ) = @_;
defined $self->{pen} or $self->{pen} = Tickit::Pen->new;
}
=head2 $val = $win->getpenattr( $attr )
Returns a single attribue from the current pen
=cut
sub getpenattr
{
my $self = shift;
my ( $attr ) = @_;
return $self->{pen}->getattr( $attr );
}
=head2 %attrs = $win->getpenattrs
Retrieve the current pen settings for the window.
This method is now deprecated and should not be used; instead use
$win->pen->getattrs
=cut
sub getpenattrs
{
my $self = shift;
return $self->{pen}->getattrs;
}
=head2 $pen = $win->get_effective_pen
Returns a new L<Tickit::Pen> containing the effective pen attributes for the
window, combined by those of all its parents.
=cut
sub get_effective_pen
{
my $win = shift;
my $pen = $win->pen->as_mutable;
for( my $parent = $win->parent; $parent; $parent = $parent->parent ) {
$pen->default_from( $parent->pen );
}
return $pen;
}
=head2 $val = $win->get_effective_penattr( $attr )
Returns the effective value of a pen attribute. This will be the value of this
window's attribute if set, or the effective value of the attribute from its
parent.
=cut
sub get_effective_penattr
{
my $win = shift;
my ( $attr ) = @_;
for( ; $win; $win = $win->parent ) {
my $value = $win->pen->getattr( $attr );
return $value if defined $value;
}
return undef;
}
=head2 %attrs = $win->get_effective_penattrs
Retrieve the effective pen settings for the window. This will be the settings
of the window and all its parents down to the root window, merged together.
This method is now deprecated and should not be used; instead use
$win->get_effective_pen->getattrs
=cut
sub get_effective_penattrs
{
my $self = shift;
return $self->get_effective_pen->getattrs;
}
sub _get_span_visibility
{
my $win = shift;
my ( $line, $col ) = @_;
my ( $vis, $len ) = ( 1, $win->cols - $col );
my $prev;
while( $win ) {
# Off top, bottom or right: invisible and always going to be
if( $line < 0 or $line >= $win->lines or $col >= $win->cols ) {
return ( 0, undef );
}
# Off left: invisible for at least as far as it's off by
if( $col < 0 ) {
$len = -$col if $vis or -$col > $len;
$vis = 0;
}
# Within the window - visible for at most the width of the window
elsif( $vis ) {
my $remains = $win->cols - $col;
$len = $remains if $len > $remains;
}
$win->_reap_dead_children;
foreach my $child ( @{ $win->{child_windows} } ) {
last if $prev and $child == $prev;
next unless $child->{visible};
next if $child->top > $line or $child->bottom <= $line;
next if $col >= $child->right;
if( $child->left <= $col ) {
my $child_cols_hidden = $child->right - $col;
if( $vis ) {
$len = $child_cols_hidden;
$vis = 0;
}
else {
$len = $child_cols_hidden if $child_cols_hidden > $len;
}
}
elsif( $vis ) {
my $remaining_visible = $child->left - $col;
$len = $remaining_visible if $remaining_visible < $len;
}
}
$line += $win->top;
$col += $win->left;
$prev = $win;
$win = $win->parent;
}
return ( $vis, $len );
}
=head2 $win->goto( $line, $col )
Moves the cursor to the given position within the window. Both C<$line> and
C<$col> are 0-based. The given position does not have to lie within the bounds
of the window. Lines above or below the window are never displayed, columns to
the left or right are clipped as appropriate. The virtual position of the
cursor is still tracked even if it is not visibly displayed on the actual
terminal.
=cut
sub goto
{
my $win = shift;
my ( $line, $col ) = @_;
$win->{output_line} = $line;
$win->{output_column} = $col;
$win->{output_needs_goto} = 0;
my ( $vis ) = $win->_get_span_visibility( $line, $col );
return unless $vis;
while( $win ) {
return if $line < 0 or $line >= $win->lines;
return if $col < 0 or $col >= $win->cols;
return unless $win->{visible};
$line += $win->top;
$col += $win->left;
my $parent = $win->parent or last;
$win = $parent;
}
$win->term->goto( $line, $col );
$win->_needs_flush;
}
=head2 $pos = $win->print( $text, $pen )
=head2 $pos = $win->print( $text, %attrs )
Print the given text to the terminal at the current cursor position using the
pen of the window, possibly overridden by any extra attributes in the given
C<Tickit::Pen> instance, or directly in the given hash, if one is provided.
Returns a L<Tickit::StringPos> object giving the total count of string
printed, including in obscured sections covered by other windows, or clipped
by window boundaries.
=cut
sub print
{
my $self = shift;
my $text = shift;
my $pen = ( @_ == 1 ) ? shift->as_mutable : Tickit::Pen::Mutable->new( @_ );
# First collect up the pen attributes and abort early if any window is
# invisible
for( my $win = $self; $win; $win = $win->parent ) {
return unless $win->{visible};
$pen->default_from( $win->pen );
}
my $line = $self->{output_line};
my $term = $self->term;
my $need_goto = $self->{output_needs_goto};
my ( $abs_top, $abs_left );
my $need_flush = 0;
my $pos = Tickit::StringPos->zero;
my $total_len = length $text;
while( $pos->codepoints < $total_len ) {
my ( $vis, $cols ) = $self->_get_span_visibility( $line, $self->{output_column} + $pos->columns );
if( !$vis and !defined $cols ) {
string_countmore( $text, $pos, undef, $pos->bytes );
last;
}
my $prev_cp = $pos->codepoints;
my $prev_col = $pos->columns;
defined string_countmore( $text, $pos, Tickit::StringPos->limit_columns( $cols + $pos->columns ), $pos->bytes ) or
croak "Encountered non-Unicode text in ->print; bailing out";
# TODO: This would be more efficient in bytes, but 'use bytes' breaks
# the UTF-8ness of the return value
my $chunk = substr $text, $prev_cp, $pos->codepoints - $prev_cp;
if( $vis ) {
if( $need_goto ) {
$abs_top //= $self->abs_top;
$abs_left //= $self->abs_left;
$term->goto( $abs_top + $line, $abs_left + $self->{output_column} + $prev_col );
$need_goto = 0;
}
$term->setpen( $pen );
$term->print( $chunk );
$need_flush = 1;
}
else {
# TODO: $term->move( undef, $pos->columns - $prev_col )
$need_goto = 1;
}
}
$self->{output_column} += $pos->columns;
$self->root->_needs_flush if $need_flush;
$self->{output_needs_goto} = $need_goto;
return $pos;
}
=head2 $pos = $win->erasech( $count, $moveend, $pen )
=head2 $pos = $win->erasech( $count, $moveend, %attrs )
Erase C<$count> columns forwards. If C<$moveend> is true, the cursor will be
placed at the end of the erased region. If defined but false, it will not move
from its current location. If undefined, the terminal will take which ever
option it can implement most efficiently.
If a C<Tickit::Pen> or pen attributes are provided, they are used to override
the background colour for the erased region.
Returns a L<Tickit::StringPos> object giving the total count of string
printed, including in obscured sections covered by other windows, or clipped
by window boundaries. Only the C<columns> field will be valid; the others will
be C<-1>.
=cut
sub erasech
{
my $self = shift;
my $count = shift;
my $moveend = shift;
my $pen = ( @_ == 1 ) ? shift->as_mutable : Tickit::Pen::Mutable->new( @_ );
# First collect up the pen attributes and abort early if any window is
# invisible
for( my $win = $self; $win; $win = $win->parent ) {
return unless $win->{visible};
$pen->default_from( $win->pen );
}
my $line = $self->{output_line};
my $term = $self->term;
my $need_goto = $self->{output_needs_goto};
my ( $abs_top, $abs_left );
my $need_flush = 0;
my $orig_count = $count;
while( $count ) {
my ( $vis, $len ) = $self->_get_span_visibility( $line, $self->{output_column} );
last if !$vis and !defined $len;
$len = $count if $len > $count;
if( $vis ) {
if( $need_goto ) {
$abs_top //= $self->abs_top;
$abs_left //= $self->abs_left;
$term->goto( $abs_top + $line, $abs_left + $self->{output_column} );
$need_goto = 0;
}
$term->setpen( $pen );
$term->erasech( $len, $moveend );
$need_flush = 1;
}
else {
$need_goto = 1;
}
$self->{output_column} += $len;
$count -= $len;
}
$self->root->_needs_flush if $need_flush;
$self->{output_needs_goto} = $need_goto;
return if !defined wantarray;
return Tickit::StringPos->limit_columns( $orig_count );
}
=head2 $win->clearrect( $rect )
=head2 $win->clearrect( $rect, $pen )
=head2 $win->clearrect( $rect, %attrs )
Erase the content of the window within the given L<Tickit::Rect>. If a
C<Tickit::Pen> or pen attributes are provided, they are used to override the
background colour for the erased region.
=cut
sub clearrect
{
my $self = shift;
my $rect = shift;
my $pen = ( @_ == 1 ) ? shift->as_mutable : Tickit::Pen::Mutable->new( @_ );
if( $rect->top == 0 and $rect->left == 0 and
$rect->bottom == $self->lines and $rect->right == $self->cols ) {
$self->clear;
return;
}
foreach my $line ( $rect->linerange ) {
$self->goto( $line, $rect->left );
$self->erasech( $rect->cols, undef, $pen );
}
}
=head2 $success = $win->scrollrect( $top, $left, $lines, $cols, $downward, $rightward )
=head2 $success = $win->scrollrect( ..., $pen )
=head2 $success = $win->scrollrect( ..., %attrs )
Attempt to scroll the rectangle of the window defined by the first four
parameters by an amount given by the latter two. Since most terminals cannot
perform arbitrary rectangle scrolling, this method returns a boolean to
indicate if it was successful. The caller should test this return value and
fall back to another drawing strategy if the attempt was unsuccessful.
Optionally, a C<Tickit::Pen> instance or hash of pen attributes may be
provided, to override the background colour used for erased sections behind
the scroll.
The cursor may move as a result of calling this method; its location is
undefined if this method returns successful. The terminal pen, in particular
the background colour, may be modified by this method even if it fails to
scroll the terminal (and returns false).
If the C<expose_after_scroll> behavior is enabled, then this method will
enqueue all of the required expose requests before returning, so in this case
the return value is not interesting.
=cut
sub _scrollrect_inner
{
my $self = shift;
my ( $rect, $downward, $rightward, @args ) = @_;
if( abs($downward) >= $rect->lines or abs($rightward) >= $rect->cols ) {
$self->expose( $rect ) if $self->{expose_after_scroll};
return 1;
}
my $pen = ( @args == 1 ) ? $args[0]->as_mutable : Tickit::Pen::Mutable->new( @args );
my $top = $rect->top;
my $left = $rect->left;
my $lines = $rect->lines;
my $cols = $rect->cols;
my $win = $self;
while( $win ) {
$top >= 0 and $top < $win->lines or croak '$top out of bounds';
$left >= 0 and $left < $win->cols or croak '$left out of bounds';
$lines > 0 and $top + $lines <= $win->lines or croak '$lines out of bounds';
$cols > 0 and $left + $cols <= $win->cols or croak '$cols out of bounds';
return unless $win->{visible};
$pen->default_from( $win->pen );
$top += $win->top;
$left += $win->left;
my $parent = $win->parent or last;
$win = $parent;
}
my $term = $win->term;
$term->setpen( bg => $pen->getattr( 'bg' ) );
unless( $term->scrollrect( $top, $left, $lines, $cols, $downward, $rightward ) ) {
$self->expose( $rect ) if $self->{expose_after_scroll};
return 0;
}
if( $self->{expose_after_scroll} ) {
if( $downward > 0 ) {
# "scroll down" means lines moved upward, so the bottom needs redrawing
$self->expose( Tickit::Rect->new(
top => $rect->bottom - $downward, lines => $downward,
left => $rect->left, cols => $rect->cols,
) );
}
elsif( $downward < 0 ) {
# "scroll up" means lines moved downward, so top needs redrawing
$self->expose( Tickit::Rect->new(
top => $rect->top, lines => -$downward,
left => $rect->left, cols => $rect->cols,
) );
}
if( $rightward > 0 ) {
# "scroll right" means columns moved leftward, so the right edge needs redrawing
$self->expose( Tickit::Rect->new(
top => $rect->top, lines => $rect->lines,
left => $rect->right - $rightward, cols => $rightward,
) );
}
elsif( $rightward < 0 ) {
# "scroll left" means lines moved rightward, so left edge needs redrawing
$self->expose( Tickit::Rect->new(
top => $rect->top, lines => $rect->lines,
left => $rect->left, cols => -$rightward,
) );
}
}
else {
$self->_needs_flush;
}
return 1;
}
# TODO: This ought probably to take a Tickit::Rect instead of 4 ints
sub scrollrect
{
my $self = shift;
my ( $top, $left, $lines, $cols, $downward, $rightward, @args ) = @_;
my $rect = Tickit::Rect->new(
top => $top,
left => $left,
lines => $lines,
cols => $cols,
);
my $visible = Tickit::RectSet->new;
$visible->add( $rect );
my $right = $left + $cols;
foreach my $line ( $top .. $top + $lines - 1 ) {
my $col = $left;
while( $col < $right ) {
my ( $vis, $len ) = $self->_get_span_visibility( $line, $col );
$col += $len and next if $vis;
my $until = defined $len ? $col + $len : $right;
return 0 unless $self->{expose_after_scroll};
$visible->subtract( Tickit::Rect->new(
top => $line,
bottom => $line+1,
left => $col,
right => $until,
) );
$col = $until;
}
}
my @rects = $self->{damage}->rects;
$self->{damage}->clear;
foreach my $r ( @rects ) {
$self->{damage}->add( $r ), next if $r->bottom < $top or $r->top > $top + $lines or
$r->right < $left or $r->left > $left + $cols;
my $inside = $r->intersect( $rect );
my @outside = $r->subtract( $rect );
$self->{damage}->add( $_ ) for @outside;
$self->{damage}->add( $inside->translate( -$downward, -$rightward ) ) if $inside;
}
my $ret = 1;
foreach my $r ( $visible->rects ) {
$self->_scrollrect_inner( $r, $downward, $rightward, @args ) or $ret = 0;
}
return $ret;
}
=head2 $success = $win->scroll( $downward, $rightward )
A shortcut for calling C<scrollrect> on the entire region of the window.
=cut
sub scroll
{
my $self = shift;
my ( $downward, $rightward ) = @_;
return $self->scrollrect(
0, 0, $self->lines, $self->cols,
$downward, $rightward
);
}
=head2 $win->cursor_at( $line, $col )
Sets the position in the window at which the terminal cursor will be placed if
this window has focus. This method does I<not> force the window to take the
focus though; for that see C<take_focus>.
=cut
sub cursor_at
{
my $self = shift;
( $self->{cursor_line}, $self->{cursor_col} ) = @_;
$self->tickit->enqueue_redraw if $self->is_focused;
}
=head2 $win->cursor_shape( $shape )
Sets the shape that the terminal cursor will have if this window has focus.
This method does I<not> force the window to take the focus though; for that
see C<take_focus>. Valid values for C<$shape> are the various
C<TERMCTL_CURSORSHAPE_*> constants from L<Tickit::Term>.
=cut
sub cursor_shape
{
my $self = shift;
( $self->{cursor_shape} ) = @_;
$self->tickit->enqueue_redraw if $self->is_focused;
}
=head2 $win->take_focus
Causes this window to take the input focus, and updates the cursor position to
the stored active position given by C<cursor_at>.
=cut
sub take_focus
{
my $self = shift;
my ( $focuswin ) = @_;
$self->_focus_gained
}
=head2 $win->focus( $line, $col )
A convenient shortcut combining C<cursor_at> with C<take_focus>; setting the
focus cursor position and taking the input focus.
=cut
sub focus
{
my $self = shift;
$self->cursor_at( @_ );
$self->take_focus;
}
sub _focus_gained
{
my $self = shift;
my ( $child ) = @_;
if( $self->{focused_child} and defined $child and $self->{focused_child} != $child ) {
$self->{focused_child}->_focus_lost;
}
if( my $parent = $self->parent ) {
# Still update without ourself but don't inform parent if we're invisible
$parent->_focus_gained( $self ) if $self->is_visible;
}
else {
$self->tickit->enqueue_redraw;
}
if( !$child ) {
$self->{focused} = 1;
$self->{on_focus}->( $self, 1 ) if $self->{on_focus};
}
$self->{focused_child} = $child;
weaken $self->{focused_child} if WEAKEN_CHILDREN;
}
sub _focus_lost
{
my $self = shift;
if( my $focused_child = $self->{focused_child} ) {
$focused_child->_focus_lost;
}
if( $self->{focused} ) {
undef $self->{focused};
$self->{on_focus}->( $self, 0 ) if $self->{on_focus};
}
}
=head2 $focused = $win->is_focused
Returns true if this window currently has the input focus
=cut
sub is_focused
{
my $self = shift;
return defined $self->{focused};
}
=head2 $win->restore
Restore the state of the terminal to its idle state. Places the cursor back
at the focus position, and restores the pen.
=cut
sub restore
{
my $self = shift;
my $root = $self->root;
my $term = $root->term;
my $win = $root;
while( $win ) {
last unless $win->is_visible;
last unless $win->{focused_child};
$win = $win->{focused_child};
}
if( $win and $win->is_visible and $win->is_focused ) {
$term->setctl_int( cursorvis => 1 );
$win->goto( $win->{cursor_line}, $win->{cursor_col} );
$win->term->setctl_int( cursorshape => $win->{cursor_shape} // Tickit::Term::TERM_CURSORSHAPE_BLOCK );
}
else {
$term->setctl_int( cursorvis => 0 );
}
}
=head2 $win->clearline( $line )
Erase the entire content of one line of the window
=cut
sub clearline
{
my $self = shift;
my ( $line ) = @_;
return unless $self->{visible};
$self->goto( $line, 0 );
$self->erasech( $self->cols );
}
=head2 $win->clear
Erase the entire content of the window and reset it to the current background
colour.
=cut
sub clear
{
my $self = shift;
return unless $self->{visible};
if( $self->parent ) {
$self->clearline( $_ ) for 0 .. $self->lines - 1;
}
else {
my $term = $self->term;
$term->setpen( $self->get_effective_pen );
$term->clear;
$self->_needs_flush;
}
}
sub _needs_flush
{
my $self = shift;
return if $self->{flush_queued};
$self->tickit->later( sub {
$self->term->flush;
undef $self->{flush_queued};
} );
$self->{flush_queued}++;
}
'""' => sub {
my $self = shift;
return sprintf "%s[%dx%d abs@%d,%d]",
ref $self,
$self->cols, $self->lines, $self->abs_left, $self->abs_top;
},
'0+' => sub {
my $self = shift;
return $self;
},
bool => sub { 1 },
fallback => 1;
package # hide from indexer
Tickit::Window::Event;
use Carp;
sub new
{
my $class = shift;
bless { @_ }, $class;
}
foreach my $key (qw( type str mod button line col )) {
no strict 'refs';
*$key = sub { exists $_[0]{$key} ? $_[0]{$key} : croak "Event has no '$key' field" }
}
# This horrible overload is just short-term for back-compat so we can pass
# the event structure itself as the first method argument, to code that still
# expects to find the event type name there
'""' => "type",
fallback => 1;
=head1 AUTHOR
Paul Evans <leonerd@leonerd.org.uk>
=cut
0x55AA;