NAME
AnyEvent::WebSocket::Message - WebSocket message for AnyEvent
VERSION
version 0.55
SYNOPSIS
$connection->send(
AnyEvent::WebSocket::Message->new(body => "some message"),
);
$connection->on(each_message => sub {
my($connection, $message) = @_;
if($message->is_text || $message->is_binary)
{
my $body = $message->body;
}
});
DESCRIPTION
Instances of this class represent a single WebSocket message. They are the objects that come through from the other end of your AnyEvent::WebSocket::Connection instance. They can also be sent through that class using its send
method.
ATTRIBUTES
body
The body or payload of the message.
opcode
The integer code for the type of message.
METHODS
decoded_body
my $body = $message->decoded_body;
Returns the body decoded from UTF-8.
is_text
my $bool = $message->is_text;
True if the message is text.
is_binary
my $bool = $message->is_binary;
True if the message is binary.
is_close
my $bool = $message->is_close;
True if the message is a close message.
is_ping
my $bool = $message->is_ping
True if the message is a ping.
is_pong
my $bool = $message->is_pong;
True if the message is a pong.
SEE ALSO
AUTHOR
Author: Graham Ollis <plicease@cpan.org>
Contributors:
Toshio Ito (debug-ito, TOSHIOITO)
José Joaquín Atria (JJATRIA)
Kivanc Yazan (KYZN)
Yanick Champoux (YANICK)
Fayland Lam (FAYLAND)
Daniel Kamil Kozar (xavery)
COPYRIGHT AND LICENSE
This software is copyright (c) 2013-2022 by Graham Ollis.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.