NAME
Games::Nintendo::Mario::SMB -- a class for stylus-enabled Italian plumbers
SYNOPSIS
use Games::Nintendo::Mario::SMB;
my $hero = new Games::Nintendo::Mario::SMB
name => 'Luigi',
state => 'normal';
$hero->powerup('mushroom'); # doop doop doop!
$hero->powerup('flower'); # change clothes
$hero->damage for (1 .. 2); # cue the Mario Death Music
DESCRIPTION
This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in Super Mario Brothers. All of the methods described in the Mario interface exist as documented.
NAMES
The plumber may be named Mario or Luigi.
STATES
The plumber's state may be any of: normal super fire shell mini mega
POWERUPS
Valid powerups are: mushroom flower shell mega_mushroom mini_mushroom
METHODS
games
-
This ruleset reflects Mario in New Super Mario Bros., the first SMB game for Nintendo DS.
AUTHORS
Ricardo SIGNES <rjbs@cpan.org>
COPYRIGHT
Copyright 2006 by Ricardo SIGNES <rjbs@cpan.org>
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
See http://www.perl.com/perl/misc/Artistic.html