NAME

Games::Nintendo::Mario::SMB -- a class for stylus-enabled Italian plumbers

SYNOPSIS

use Games::Nintendo::Mario::SMB;

my $hero = new Games::Nintendo::Mario::SMB
                 name  => 'Luigi',
                 state => 'normal';

$hero->powerup('mushroom'); # doop doop doop!
$hero->powerup('flower');   # change clothes

$hero->damage for (1 .. 2); # cue the Mario Death Music

DESCRIPTION

This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in Super Mario Brothers. All of the methods described in the Mario interface exist as documented.

NAMES

The plumber may be named Mario or Luigi.

STATES

The plumber's state may be any of: normal super fire shell mini mega

POWERUPS

Valid powerups are: mushroom flower shell mega_mushroom mini_mushroom

METHODS

games

This ruleset reflects Mario in New Super Mario Bros., the first SMB game for Nintendo DS.

AUTHORS

Ricardo SIGNES <rjbs@cpan.org>

COPYRIGHT

Copyright 2006 by Ricardo SIGNES <rjbs@cpan.org>

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://www.perl.com/perl/misc/Artistic.html