NAME
Games::Nintendo::Mario::NSMB::Wii - a class for Italian plumbers who wave their hands around
VERSION
version 0.208
WARNING!!
Nobody has given RJBS a copy of NSMB Wii yet, so he hasn't played it, so this class may not be an accurate reflection of its behavior.
SYNOPSIS
use Games::Nintendo::Mario::NSMB::Wii;
my $hero = Games::Nintendo::Mario::SMB->new(
name => 'Blue Toad',
state => 'normal',
);
$hero->powerup('mushroom'); # doop doop doop!
$hero->powerup('flower'); # change clothes
$hero->damage for (1 .. 2); # cue the Mario Death Music
DESCRIPTION
This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in New Super Mario Bros. for Wii. All of the methods described in the Mario interface exist as documented.
NAMES
The plumber may be named Mario or Luigi, or can be "Blue Toad" or "Yellow Toad."
STATES
The plumber's state may be any of: normal super fire shell mini mega ice penguin propeller
POWERUPS
Valid powerups are: mushroom flower shell mega_mushroom mini_mushroom ice_flower penguinsuit propeller_mushroom
METHODS
games
-
This ruleset reflects Mario in New Super Mario Bros. Wii, the first SMB game for Nintendo Wii.
AUTHOR
Ricardo SIGNES <rjbs@cpan.org>
COPYRIGHT
Copyright 2012 by Ricardo SIGNES <rjbs@cpan.org>
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
See http://www.perl.com/perl/misc/Artistic.html