=head1 NAME
perlembed - how to embed perl in your C program
=head1 DESCRIPTION
=head2 PREAMBLE
Do you want to:
=over 5
=item B<Use C from Perl?>
Read L<perlxstut>, L<perlxs>, L<h2xs>, L<perlguts>, and L<perlapi>.
=item B<Use a Unix program from Perl?>
Read about back-quotes and about C<
system
> and C<
exec
> in L<perlfunc>.
=item B<Use Perl from Perl?>
Read about L<perlfunc/
do
> and L<perlfunc/
eval
> and L<perlfunc/
require
>
and L<perlfunc/
use
>.
=item B<Use C from C?>
Rethink your design.
=item B<Use Perl from C?>
Read on...
=back
=head2 ROADMAP
=over 5
=item *
Compiling your C program
=item *
Adding a Perl interpreter to your C program
=item *
Calling a Perl subroutine from your C program
=item *
Evaluating a Perl statement from your C program
=item *
Performing Perl pattern matches and substitutions from your C program
=item *
Fiddling
with
the Perl stack from your C program
=item *
Maintaining a persistent interpreter
=item *
Maintaining multiple interpreter instances
=item *
Using Perl modules, which themselves
use
C libraries, from your C program
=item *
Embedding Perl under Win32
=back
=head2 Compiling your C program
If you have trouble compiling the scripts in this documentation,
you're not alone. The cardinal rule: COMPILE THE PROGRAMS IN EXACTLY
THE SAME WAY THAT YOUR PERL WAS COMPILED. (Sorry
for
yelling.)
Also, every C program that uses Perl must
link
in the I<perl library>.
What's that, you ask? Perl is itself written in C; the perl library
is the collection of compiled C programs that were used to create your
perl executable (I</usr/bin/perl> or equivalent). (Corollary: you
can't
use
Perl from your C program
unless
Perl
has
been compiled on
your machine, or installed properly--that
's why you shouldn'
t blithely
copy Perl executables from machine to machine without also copying the
I<lib> directory.)
When you
use
Perl from C, your C program will--usually--allocate,
"run"
, and deallocate a I<PerlInterpreter> object, which is
defined
by
the perl library.
=
for
apidoc Ayh||PerlInterpreter
If your copy of Perl is recent enough to contain this documentation
(version 5.002 or later), then the perl library (and I<EXTERN.h> and
I<perl.h>, which you'll also need) will reside in a directory
that looks like this:
/usr/
local
/lib/perl5/your_architecture_here/CORE
or perhaps just
/usr/
local
/lib/perl5/CORE
or maybe something like
/usr/opt/perl5/CORE
Execute this statement
for
a hint about where to find CORE:
perl -MConfig -e
'print $Config{archlib}'
Here
's how you'
d compile the example in the
next
section,
L</Adding a Perl interpreter to your C program>, on
my
Linux box:
% gcc -O2 -Dbool=char -DHAS_BOOL -I/usr/
local
/include
-I/usr/
local
/lib/perl5/i586-linux/5.003/CORE
-L/usr/
local
/lib/perl5/i586-linux/5.003/CORE
-o interp interp.c -lperl -lm
(That's all one line.) On
my
DEC Alpha running old 5.003_05, the
incantation is a bit different:
% cc -O2 -Olimit 2900 -I/usr/
local
/include
-I/usr/
local
/lib/perl5/alpha-dec_osf/5.00305/CORE
-L/usr/
local
/lib/perl5/alpha-dec_osf/5.00305/CORE -L/usr/
local
/lib
-D__LANGUAGE_C__ -D_NO_PROTO -o interp interp.c -lperl -lm
How can you figure out what to add? Assuming your Perl is post-5.001,
execute a C<perl -V> command and pay special attention to the
"cc"
and
"ccflags"
information.
You'll have to choose the appropriate compiler (I<cc>, I<gcc>, et al.)
for
your machine: C<perl -MConfig -e
'print $Config{cc}'
> will
tell
you what
to
use
.
You'll also have to choose the appropriate library directory
(I</usr/
local
/lib/...>)
for
your machine. If your compiler complains
that certain functions are undefined, or that it can't locate
I<-lperl>, then you need to change the path following the C<-L>. If it
complains that it can't find I<EXTERN.h> and I<perl.h>, you need to
change the path following the C<-I>.
You may have to add extra libraries as well. Which ones?
Perhaps those printed by
perl -MConfig -e
'print $Config{libs}'
Provided your perl binary was properly configured and installed the
B<ExtUtils::Embed> module will determine all of this information
for
you:
% cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`
If the B<ExtUtils::Embed> module isn't part of your Perl distribution,
you can retrieve it from
(If this documentation came from your Perl distribution, then you're
running 5.004 or better and you already have it.)
The B<ExtUtils::Embed> kit on CPAN also contains all source code
for
the examples in this document, tests, additional examples and other
information you may find useful.
=head2 Adding a Perl interpreter to your C program
In a sense, perl (the C program) is a good example of embedding Perl
(the language), so I'll demonstrate embedding
with
I<miniperlmain.c>,
included in the source distribution. Here's a bastardized, non-portable
version of I<miniperlmain.c> containing the essentials of embedding:
static PerlInterpreter
*my_perl
; /*** The Perl interpreter ***/
int
main(
int
argc, char *
*argv
, char *
*env
)
{
PERL_SYS_INIT3(
&argc
,
&argv
,
&env
);
my_perl = perl_alloc();
perl_construct(my_perl);
PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
perl_parse(my_perl, NULL, argc, argv, (char **)NULL);
perl_run(my_perl);
perl_destruct(my_perl);
perl_free(my_perl);
PERL_SYS_TERM();
exit
(EXIT_SUCCESS);
}
Notice that we don't
use
the C<env> pointer. Normally handed to
C<perl_parse> as its final argument, C<env> here is replaced by
C<NULL>, which means that the current environment will be used.
The macros PERL_SYS_INIT3() and PERL_SYS_TERM() provide
system
-specific
tune up of the C runtime environment necessary to run Perl interpreters;
they should only be called once regardless of how many interpreters you
create or destroy. Call PERL_SYS_INIT3()
before
you create your first
interpreter, and PERL_SYS_TERM()
after
you free your
last
interpreter.
Since PERL_SYS_INIT3() may change C<env>, it may be more appropriate to
provide C<env> as an argument to perl_parse().
Also notice that
no
matter what arguments you pass to perl_parse(),
PERL_SYS_INIT3() must be invoked on the C main() argc, argv and env and
only once.
Mind that argv[argc] must be NULL, same as those passed to a main
function in C.
Now compile this program (I'll call it I<interp.c>) into an executable:
% cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`
After a successful compilation, you'll be able to
use
I<interp> just
like perl itself:
% interp
print
"Pretty Good Perl \n"
;
print
"10890 - 9801 is "
, 10890 - 9801;
<CTRL-D>
Pretty Good Perl
10890 - 9801 is 1089
or
% interp -e
'printf("%x", 3735928559)'
deadbeef
You can also
read
and execute Perl statements from a file
while
in the
midst of your C program, by placing the filename in I<argv[1]>
before
calling I<perl_run>.
=head2 Calling a Perl subroutine from your C program
To call individual Perl subroutines, you can
use
any of the B<call_*>
functions documented in L<perlcall>.
In this example we'll
use
C<call_argv>.
That
's shown below, in a program I'
ll call I<showtime.c>.
static PerlInterpreter
*my_perl
;
int
main(
int
argc, char *
*argv
, char *
*env
)
{
char
*args
[] = { NULL };
PERL_SYS_INIT3(
&argc
,
&argv
,
&env
);
my_perl = perl_alloc();
perl_construct(my_perl);
perl_parse(my_perl, NULL, argc, argv, NULL);
PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
/*** skipping perl_run() ***/
call_argv(
"showtime"
, G_DISCARD | G_NOARGS, args);
perl_destruct(my_perl);
perl_free(my_perl);
PERL_SYS_TERM();
exit
(EXIT_SUCCESS);
}
where I<showtime> is a Perl subroutine that takes
no
arguments (that's the
I<G_NOARGS>) and
for
which I
'll ignore the return value (that'
s the
I<G_DISCARD>). Those flags, and others, are discussed in L<perlcall>.
I'll define the I<showtime> subroutine in a file called I<showtime.pl>:
print
"I shan't be printed."
;
sub
showtime {
print
time
;
}
Simple enough. Now compile and run:
% cc -o showtime showtime.c \
`perl -MExtUtils::Embed -e ccopts -e ldopts`
% showtime showtime.pl
818284590
yielding the number of seconds that elapsed between January 1, 1970
(the beginning of the Unix epoch), and the moment I began writing this
sentence.
In this particular case we don't have to call I<perl_run>, as we set
the PL_exit_flag PERL_EXIT_DESTRUCT_END which executes END blocks in
perl_destruct.
If you want to pass arguments to the Perl subroutine, you can add
strings to the C<NULL>-terminated C<args> list passed to
I<call_argv>. For other data types, or to examine
return
values
,
you
'll need to manipulate the Perl stack. That'
s demonstrated in
L</Fiddling
with
the Perl stack from your C program>.
=head2 Evaluating a Perl statement from your C program
Perl provides two API functions to evaluate pieces of Perl code.
These are L<perlapi/eval_sv> and L<perlapi/eval_pv>.
Arguably, these are the only routines you'll ever need to execute
snippets of Perl code from within your C program. Your code can be as
long as you wish; it can contain multiple statements; it can employ
L<perlfunc/
use
>, L<perlfunc/
require
>, and L<perlfunc/
do
> to
include external Perl files.
I<eval_pv> lets us evaluate individual Perl strings, and then
extract variables
for
coercion into C types. The following program,
I<string.c>, executes three Perl strings, extracting an C<
int
> from
the first, a C<float> from the second, and a C<char *> from the third.
static PerlInterpreter
*my_perl
;
main (
int
argc, char *
*argv
, char *
*env
)
{
char
*embedding
[] = {
""
,
"-e"
,
"0"
, NULL };
PERL_SYS_INIT3(
&argc
,
&argv
,
&env
);
my_perl = perl_alloc();
perl_construct( my_perl );
perl_parse(my_perl, NULL, 3, embedding, NULL);
PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
perl_run(my_perl);
/** Treat
$a
as an integer **/
eval_pv(
"$a = 3; $a **= 2"
, TRUE);
printf
(
"a = %d\n"
, SvIV(get_sv(
"a"
, 0)));
/** Treat
$a
as a float **/
eval_pv(
"$a = 3.14; $a **= 2"
, TRUE);
printf
(
"a = %f\n"
, SvNV(get_sv(
"a"
, 0)));
/** Treat
$a
as a string **/
eval_pv(
"$a = 'rekcaH lreP rehtonA tsuJ'; $a = reverse($a);"
, TRUE);
printf
(
"a = %s\n"
, SvPV_nolen(get_sv(
"a"
, 0)));
perl_destruct(my_perl);
perl_free(my_perl);
PERL_SYS_TERM();
}
All of those strange functions
with
I<sv> in their names help convert Perl
scalars to C types. They're described in L<perlguts> and L<perlapi>.
If you compile and run I<string.c>, you'll see the results of using
I<SvIV()> to create an C<
int
>, I<SvNV()> to create a C<float>, and
I<SvPV()> to create a string:
a = 9
a = 9.859600
a = Just Another Perl Hacker
In the example above, we've created a global variable to temporarily
store the computed value of
our
eval
'ed expression. It is also
possible and in most cases a better strategy to fetch the
return
value
from I<eval_pv()> instead. Example:
...
SV
*val
= eval_pv(
"reverse 'rekcaH lreP rehtonA tsuJ'"
, TRUE);
printf
(
"%s\n"
, SvPV_nolen(val));
...
This way, we avoid namespace pollution by not creating global
variables and we've simplified
our
code as well.
=head2 Performing Perl pattern matches and substitutions from your C program
The I<eval_sv()> function lets us evaluate strings of Perl code, so we can
define some functions that
use
it to
"specialize"
in matches and
substitutions: I<match()>, I<substitute()>, and I<matches()>.
I32 match(SV
*string
, char
*pattern
);
Given a string and a pattern (e.g., C<m/clasp/> or C</\b\w*\b/>, which
in your C program might appear as
"/\\b\\w*\\b/"
), match()
returns 1
if
the string matches the pattern and 0 otherwise.
int
substitute(SV *
*string
, char
*pattern
);
Given a pointer to an C<SV> and an C<=~> operation (e.g.,
C<s/bob/robert/g> or C<
tr
[A-Z][a-z]>), substitute() modifies the string
within the C<SV> as according to the operation, returning the number of
substitutions made.
SSize_t matches(SV
*string
, char
*pattern
, AV *
*matches
);
Given an C<SV>, a pattern, and a pointer to an empty C<AV>,
matches() evaluates C<
$string
=~
$pattern
> in a list context, and
fills in I<matches>
with
the array elements, returning the number of matches
found.
Here's a sample program, I<match.c>, that uses all three (long lines have
been wrapped here):
static PerlInterpreter
*my_perl
;
/** my_eval_sv(code, error_check)
** kinda like eval_sv(),
** but we
pop
the
return
value off the stack
**/
SV* my_eval_sv(SV
*sv
, I32 croak_on_error)
{
dSP;
SV* retval;
PUSHMARK(SP);
eval_sv(sv, G_SCALAR);
SPAGAIN;
retval = POPs;
PUTBACK;
if
(croak_on_error && SvTRUE(ERRSV))
croak_sv(ERRSV);
return
retval;
}
/** match(string, pattern)
**
** Used
for
matches in a
scalar
context.
**
** Returns 1
if
the match was successful; 0 otherwise.
**/
I32 match(SV
*string
, char
*pattern
)
{
SV
*command
= newSV(0),
*retval
;
sv_setpvf(command,
"my $string = '%s'; $string =~ %s"
,
SvPV_nolen(string), pattern);
retval = my_eval_sv(command, TRUE);
SvREFCNT_dec(command);
return
SvIV(retval);
}
/** substitute(string, pattern)
**
** Used
for
=~ operations that
** modify their left-hand side (s/// and
tr
///)
**
** Returns the number of successful matches, and
** modifies the input string
if
there were any.
**/
I32 substitute(SV *
*string
, char
*pattern
)
{
SV
*command
= newSV(0),
*retval
;
sv_setpvf(command,
"$string = '%s'; ($string =~ %s)"
,
SvPV_nolen(
*string
), pattern);
retval = my_eval_sv(command, TRUE);
SvREFCNT_dec(command);
*string
= get_sv(
"string"
, 0);
return
SvIV(retval);
}
/** matches(string, pattern, matches)
**
** Used
for
matches in a list context.
**
** Returns the number of matches,
** and fills in *
*matches
with
the matching substrings
**/
SSize_t matches(SV
*string
, char
*pattern
, AV *
*match_list
)
{
SV
*command
= newSV(0);
SSize_t num_matches;
sv_setpvf(command,
"my $string = '%s'; @array = ($string =~ %s)"
,
SvPV_nolen(string), pattern);
my_eval_sv(command, TRUE);
SvREFCNT_dec(command);
*match_list
= get_av(
"array"
, 0);
num_matches = av_top_index(
*match_list
) + 1;
return
num_matches;
}
main (
int
argc, char *
*argv
, char *
*env
)
{
char
*embedding
[] = {
""
,
"-e"
,
"0"
, NULL };
AV
*match_list
;
I32 num_matches, i;
SV
*text
;
PERL_SYS_INIT3(
&argc
,
&argv
,
&env
);
my_perl = perl_alloc();
perl_construct(my_perl);
perl_parse(my_perl, NULL, 3, embedding, NULL);
PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
text = newSV(0);
sv_setpv(text,
"When he is at a convenience store and the "
"bill comes to some amount like 76 cents, Maynard is "
"aware that there is something he *should* do, something "
"that will enable him to get back a quarter, but he has "
"no idea *what*. He fumbles through his red squeezey "
"changepurse and gives the boy three extra pennies with "
"his dollar, hoping that he might luck into the correct "
"amount. The boy gives him back two of his own pennies "
"and then the big shiny quarter that is his prize. "
"-RICHH"
);
if
(match(text,
"m/quarter/"
)) /** Does text contain
'quarter'
? **/
printf
(
"match: Text contains the word 'quarter'.\n\n"
);
else
printf
(
"match: Text doesn't contain the word 'quarter'.\n\n"
);
if
(match(text,
"m/eighth/"
)) /** Does text contain
'eighth'
? **/
printf
(
"match: Text contains the word 'eighth'.\n\n"
);
else
printf
(
"match: Text doesn't contain the word 'eighth'.\n\n"
);
/** Match all occurrences of /wi../ **/
num_matches = matches(text,
"m/(wi..)/g"
,
&match_list
);
printf
(
"matches: m/(wi..)/g found %d matches...\n"
, num_matches);
for
(i = 0; i < num_matches; i++)
printf
(
"match: %s\n"
,
SvPV_nolen(
*av_fetch
(match_list, i, FALSE)));
printf
(
"\n"
);
/** Remove all vowels from text **/
num_matches = substitute(
&text
,
"s/[aeiou]//gi"
);
if
(num_matches) {
printf
(
"substitute: s/[aeiou]//gi...%lu substitutions made.\n"
,
(unsigned long)num_matches);
printf
(
"Now text is: %s\n\n"
, SvPV_nolen(text));
}
/** Attempt a substitution **/
if
(!substitute(
&text
,
"s/Perl/C/"
)) {
printf
(
"substitute: s/Perl/C...No substitution made.\n\n"
);
}
SvREFCNT_dec(text);
PL_perl_destruct_level = 1;
perl_destruct(my_perl);
perl_free(my_perl);
PERL_SYS_TERM();
}
which produces the output (again, long lines have been wrapped here)
match: Text contains the word
'quarter'
.
match: Text doesn
't contain the word '
eighth'.
matches: m/(wi..)/g found 2 matches...
match: will
match:
with
substitute: s/[aeiou]//gi...139 substitutions made.
Now text is: Whn h s t cnvnnc str nd th bll cms t sm mnt lk 76 cnts,
Mynrd s wr tht thr s smthng h
*shld
* d, smthng tht wll nbl hm t gt
bck qrtr, bt h hs n d
*wht
*. H fmbls thrgh hs rd sqzy chngprs nd
gvs th by thr xtr pnns wth hs dllr, hpng tht h mght lck nt th crrct
mnt. Th by gvs hm bck tw f hs wn pnns nd thn th bg shny qrtr tht s
hs prz. -RCHH
substitute: s/Perl/C...No substitution made.
=head2 Fiddling
with
the Perl stack from your C program
When trying to explain stacks, most computer science textbooks mumble
something about spring-loaded columns of cafeteria plates: the
last
thing you pushed on the stack is the first thing you
pop
off. That'll
do
for
our
purposes: your C program will
push
some arguments onto "the Perl
stack", shut its eyes
while
some magic happens, and then
pop
the
results--the
return
value of your Perl subroutine--off the stack.
First you'll need to know how to convert between C types and Perl
types,
with
newSViv() and sv_setnv() and newAV() and all their
friends. They're described in L<perlguts> and L<perlapi>.
Then you
'll need to know how to manipulate the Perl stack. That'
s
described in L<perlcall>.
Once you've understood those, embedding Perl in C is easy.
Because C
has
no
builtin function
for
integer exponentiation, let's
make Perl's ** operator available to it (this is less useful than it
sounds, because Perl implements **
with
C's I<pow()> function). First
I'll create a stub exponentiation function in I<power.pl>:
sub
expo {
my
(
$a
,
$b
) =
@_
;
return
$a
**
$b
;
}
Now I'll create a C program, I<power.c>,
with
a function
I<PerlPower()> that contains all the perlguts necessary to
push
the
two arguments into I<expo()> and to
pop
the
return
value out. Take a
deep breath...
static PerlInterpreter
*my_perl
;
static void
PerlPower(
int
a,
int
b)
{
dSP; /* initialize stack pointer */
ENTER; /* everything created
after
here */
SAVETMPS; /* ...is a temporary variable. */
PUSHMARK(SP); /* remember the stack pointer */
XPUSHs(sv_2mortal(newSViv(a))); /*
push
the base onto the stack */
XPUSHs(sv_2mortal(newSViv(b))); /*
push
the exponent onto stack */
PUTBACK; /* make
local
stack pointer global */
call_pv(
"expo"
, G_SCALAR); /* call the function */
SPAGAIN; /* refresh stack pointer */
/*
pop
the
return
value from stack */
printf
(
"%d to the %dth power is %d.\n"
, a, b, POPi);
PUTBACK;
FREETMPS; /* free that
return
value */
LEAVE; /* ...and the XPUSHed
"mortal"
args.*/
}
int
main (
int
argc, char *
*argv
, char *
*env
)
{
char
*my_argv
[] = {
""
,
"power.pl"
, NULL };
PERL_SYS_INIT3(
&argc
,
&argv
,
&env
);
my_perl = perl_alloc();
perl_construct( my_perl );
perl_parse(my_perl, NULL, 2, my_argv, (char **)NULL);
PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
perl_run(my_perl);
PerlPower(3, 4); /*** Compute 3 ** 4 ***/
perl_destruct(my_perl);
perl_free(my_perl);
PERL_SYS_TERM();
exit
(EXIT_SUCCESS);
}
Compile and run:
% cc -o power power.c `perl -MExtUtils::Embed -e ccopts -e ldopts`
% power
3 to the 4th power is 81.
=head2 Maintaining a persistent interpreter
When developing interactive and/or potentially long-running
applications, it's a good idea to maintain a persistent interpreter
rather than allocating and constructing a new interpreter multiple
times
. The major reason is speed: since Perl will only be loaded into
memory once.
However, you have to be more cautious
with
namespace and variable
scoping
when
using a persistent interpreter. In previous examples
we've been using global variables in the
default
package
C<main>. We
knew exactly what code would be run, and assumed we could avoid
variable collisions and outrageous symbol table growth.
Let's
say
your application is a server that will occasionally run Perl
code from some arbitrary file. Your server
has
no
way of knowing what
code it's going to run. Very dangerous.
If the file is pulled in by C<perl_parse()>, compiled into a newly
constructed interpreter, and subsequently cleaned out
with
C<perl_destruct()> afterwards, you're shielded from most namespace
troubles.
One way to avoid namespace collisions in this scenario is to translate
the filename into a guaranteed-unique
package
name, and then compile
the code into that
package
using L<perlfunc/
eval
>. In the example
below,
each
file will only be compiled once. Or, the application
might choose to clean out the symbol table associated
with
the file
after
it
's no longer needed. Using L<perlapi/call_argv>, We'
ll
call the subroutine C<Embed::Persistent::eval_file> which lives in the
file C<persistent.pl> and pass the filename and boolean cleanup/cache
flag as arguments.
Note that the process will
continue
to grow
for
each
file that it
uses. In addition, there might be C<AUTOLOAD>ed subroutines and other
conditions that cause Perl's symbol table to grow. You might want to
add some logic that keeps track of the process size, or restarts
itself
after
a certain number of requests, to ensure that memory
consumption is minimized. You'll also want to scope your variables
with
L<perlfunc/
my
> whenever possible.
our
%Cache
;
use
Symbol
qw(delete_package)
;
sub
valid_package_name {
my
(
$string
) =
@_
;
$string
=~ s/([^A-Za-z0-9\/])/
sprintf
(
"_%2x"
,
unpack
(
"C"
,$1))/eg;
$string
=~ s|/(\d)|
sprintf
(
"/_%2x"
,
unpack
(
"C"
,$1))|eg;
$string
=~ s|/|::|g;
return
"Embed"
.
$string
;
}
sub
eval_file {
my
(
$filename
,
$delete
) =
@_
;
my
$package
= valid_package_name(
$filename
);
my
$mtime
= -M
$filename
;
if
(
defined
$Cache
{
$package
}{mtime}
&&
$Cache
{
$package
}{mtime} <=
$mtime
)
{
print
STDERR
"already compiled $package->handler\n"
;
}
else
{
local
*FH
;
open
FH,
$filename
or
die
"open '$filename' $!"
;
local
($/) =
undef
;
my
$sub
= <FH>;
close
FH;
my
$eval
=
qq{package $package; sub handler { $sub; }
};
{
my
(
$filename
,
$mtime
,
$package
,
$sub
);
eval
$eval
;
}
die
$@
if
$@;
$Cache
{
$package
}{mtime} =
$mtime
unless
$delete
;
}
eval
{
$package
->handler;};
die
$@
if
$@;
delete_package(
$package
)
if
$delete
;
}
1;