=head1 NAME
perlintro - a brief introduction and overview of Perl
=head1 DESCRIPTION
This document is intended to give you a quick overview of the Perl
programming language, along
with
pointers to further documentation. It
is intended as a
"bootstrap"
guide
for
those who are new to the
language, and provides just enough information
for
you to be able to
read
other peoples
' Perl and understand roughly what it'
s doing, or
write
your own simple scripts.
This introductory document does not aim to be complete. It does not
even aim to be entirely accurate. In some cases perfection
has
been
sacrificed in the goal of getting the general idea across. You are
I<strongly> advised to follow this introduction
with
more information
from the full Perl manual, the table of contents to which can be found
in L<perltoc>.
Throughout this document you'll see references to other parts of the
Perl documentation. You can
read
that documentation using the C<perldoc>
command or whatever method you're using to
read
this document.
Throughout Perl
's documentation, you'
ll find numerous examples intended
to help explain the discussed features. Please keep in mind that many
of them are code fragments rather than complete programs.
These examples often reflect the style and preference of the author of
that piece of the documentation, and may be briefer than a corresponding
line of code in a real program. Except where otherwise noted, you
appear earlier in the
"program"
, and that any variables used have
already been declared, even
if
those declarations have been omitted
to make the example easier to
read
.
Do note that the examples have been written by many different authors over
a period of several decades. Styles and techniques will therefore differ,
although some effort
has
been made to not vary styles too widely in the
same sections. Do not consider one style to be better than others - "There's
More Than One Way To Do It" is one of Perl's mottos. After all, in your
journey as a programmer, you are likely to encounter different styles.
=head2 What is Perl?
Perl is a general-purpose programming language originally developed
for
text manipulation and now used
for
a wide range of tasks including
system
administration, web development, network programming, GUI
development, and more.
The language is intended to be practical (easy to
use
, efficient,
complete) rather than beautiful (tiny, elegant, minimal). Its major
features are that it's easy to
use
, supports both procedural and
object-oriented (OO) programming,
has
powerful built-in support
for
text
processing, and
has
one of the world's most impressive collections of
third-party modules.
Different definitions of Perl are
given
in L<perl>, L<perlfaq1> and
no
doubt other places. From this we can determine that Perl is different
things to different people, but that lots of people think it's at least
worth writing about.
=head2 Running Perl programs
To run a Perl program from the Unix command line:
perl progname.pl
Alternatively, put this as the first line of your script:
... and run the script as F</path/to/script.pl>. Of course, it'll need
to be executable first, so C<
chmod
755 script.pl> (under Unix).
(This start line assumes you have the B<env> program. You can also put
directly the path to your perl executable, like in C<
For more information, including instructions
for
other platforms such as
Windows,
read
L<perlrun>.
=head2 Safety net
Perl by
default
is very forgiving. In order to make it more robust
it is recommended to start every program
with
the following lines:
The two additional lines request from perl to
catch
various common
problems in your code. They check different things so you need both. A
potential problem caught by C<
use
strict;> will cause your code to stop
immediately
when
it is encountered,
while
C<
use
warnings;> will merely
give a warning (like the command-line switch B<-w>) and let your code run.
To
read
more about them, check their respective manual pages at L<strict>
and L<warnings>.
A C<L<
use
v5.35|perlfunc/
use
VERSION>> (or higher) declaration will
enable both C<strict> and C<warnings>:
In addition to enabling the C<strict> and C<warnings> pragmata, this
declaration will also activate a
L<
"feature bundle"
|feature/FEATURE BUNDLES>; a collection of named
features that enable many of the more recent additions and changes to the
language, as well as occasionally removing older features found to have
been mistakes in design and discouraged.
=head2 Basic syntax overview
A Perl script or program consists of one or more statements. These
statements are simply written in the script in a straightforward
fashion. There is
no
need to have a C<main()> function or anything of
that kind.
Perl statements end in a semi-colon:
print
"Hello, world"
;
Comments start
with
a hash symbol and run to the end of the line
Whitespace is irrelevant:
print
"Hello, world"
;
... except inside quoted strings:
print
"Hello
world";
Double quotes or single quotes may be used
around
literal strings:
print
"Hello, world"
;
print
'Hello, world'
;
However, only double quotes
"interpolate"
variables and special
characters such as newlines (C<\n>):
print
"Hello, $name\n"
;
print
'Hello, $name\n'
;
Numbers don't need quotes
around
them:
print
42;
You can
use
parentheses
for
functions' arguments or omit them
according to your personal taste. They are only required
occasionally to clarify issues of precedence.
print
(
"Hello, world\n"
);
print
"Hello, world\n"
;
More detailed information about Perl syntax can be found in L<perlsyn>.
=head2 Perl variable types
Perl
has
three main variable types: scalars, arrays, and hashes.
=over 4
=item Scalars
A
scalar
represents a single value:
my
$animal
=
"camel"
;
my
$answer
= 42;
Scalar
values
can be strings, integers or floating point numbers, and Perl
will automatically convert between them as required. You have to declare
them using the C<
my
> keyword the first
time
you
use
them. (This is one of the
requirements of C<
use
strict;>.)
Scalar
values
can be used in various ways:
print
$animal
;
print
"The animal is $animal\n"
;
print
"The square of $answer is "
,
$answer
*
$answer
,
"\n"
;
Perl defines a number of special scalars
with
short names, often single
punctuation marks or digits. These variables are used
for
all
kinds of purposes, and are documented in L<perlvar>. The only one you
need to know about
for
now is C<
$_
> which is the
"default variable"
.
It's used as the
default
argument to a number of functions in Perl, and
it's set implicitly by certain looping constructs.
print
;
=item Arrays
An array represents a list of
values
:
my
@animals
= (
"camel"
,
"llama"
,
"owl"
);
my
@numbers
= (23, 42, 69);
my
@mixed
= (
"camel"
, 42, 1.23);
Arrays are zero-indexed. Here's how you get at elements in an array:
print
$animals
[0];
print
$animals
[1];
The special variable C<
$#array
> tells you the
index
of the
last
element
of an array:
print
$mixed
[
$#mixed
]; #
last
element, prints 1.23
You might be tempted to
use
C<
$#array
+ 1> to
tell
you how many items there
are in an array. Don't bother. As it happens, using C<
@array
> where Perl
expects to find a
scalar
value (
"in scalar context"
) will give you the number
of elements in the array:
if
(
@animals
< 5) { ... }
The elements we're getting from the array start
with
a C<$> because
we're getting just a single value out of the array; you ask
for
a
scalar
,
you get a
scalar
.
To get multiple
values
from an array:
@animals
[0,1];
@animals
[0..2];
@animals
[1..
$#animals
]; # gives all except the first element
This is called an
"array slice"
.
You can
do
various useful things to lists:
my
@sorted
=
sort
@animals
;
my
@backwards
=
reverse
@numbers
;
There are a couple of special arrays too, such as C<
@ARGV
> (the command
line arguments to your script) and C<
@_
> (the arguments passed to a
subroutine). These are documented in L<perlvar>.
=item Hashes
A hash represents a set of key/value pairs:
my
%fruit_color
= (
"apple"
,
"red"
,
"banana"
,
"yellow"
);
You can
use
whitespace and the C<< => >> operator to lay them out more
nicely:
my
%fruit_color
= (
apple
=>
"red"
,
banana
=>
"yellow"
,
);
To get at hash elements:
$fruit_color
{
"apple"
};
You can get at lists of
keys
and
values
with
C<
keys
()> and
C<
values
()>.
my
@fruits
=
keys
%fruit_color
;
my
@colors
=
values
%fruit_color
;
Hashes have
no
particular internal order, though you can
sort
the
keys
and loop through them.
Just like special scalars and arrays, there are also special hashes.
The most well known of these is C<
%ENV
> which contains environment
variables. Read all about it (and other special variables) in
L<perlvar>.
=back
Scalars, arrays and hashes are documented more fully in L<perldata>.
More complex data types can be constructed using references, which allow
you to build lists and hashes within lists and hashes.
A reference is a
scalar
value and can refer to any other Perl data
type. So by storing a reference as the value of an array or hash
element, you can easily create lists and hashes within lists and
hashes. The following example shows a 2 level hash of hash
structure using anonymous hash references.
my
$variables
= {
scalar
=> {
description
=>
"single item"
,
sigil
=>
'$'
,
},
array
=> {
description
=>
"ordered list of items"
,
sigil
=>
'@'
,
},
hash
=> {
description
=>
"key/value pairs"
,
sigil
=>
'%'
,
},
};
print
"Scalars begin with a $variables->{'scalar'}->{'sigil'}\n"
;
Exhaustive information on the topic of references can be found in
L<perlreftut>, L<perllol>, L<perlref> and L<perldsc>.
=head2 Variable scoping
Throughout the previous section all the examples have used the syntax:
my
$var
=
"value"
;
The C<
my
> is actually not required; you could just
use
:
$var
=
"value"
;
However, the above usage will create global variables throughout your
program, which is bad programming practice. C<
my
> creates lexically
scoped variables instead. The variables are scoped to the block
(i.e. a bunch of statements surrounded by curly-braces) in which they
are
defined
.
my
$x
=
"foo"
;
my
$some_condition
= 1;
if
(
$some_condition
) {
my
$y
=
"bar"
;
print
$x
;
print
$y
;
}
print
$x
;
print
$y
;
Using C<
my
> in combination
with
a C<
use
strict;> at the top of
your Perl scripts means that the interpreter will pick up certain common
programming errors. For instance, in the example above, the final
C<
print
$y
> would cause a compile-
time
error and prevent you from
running the program. Using C<strict> is highly recommended.
=head2 Conditional and looping constructs
Perl
has
most of the usual conditional and looping constructs.
The conditions can be any Perl expression. See the list of operators in
the
next
section
for
information on comparison and boolean logic operators,
which are commonly used in conditional statements.
=over 4
=item
if
if
( condition ) {
...
}
elsif
( other condition ) {
...
}
else
{
...
}
There's also a negated version of it:
unless
( condition ) {
...
}
This is provided as a more readable version of C<
if
(!I<condition>)>.
Note that the braces are required in Perl, even
if
you've only got one
line in the block. However, there is a clever way of making your one-line
conditional blocks more English like:
if
(
$zippy
) {
print
"Yow!"
;
}
print
"Yow!"
if
$zippy
;
print
"We have no bananas"
unless
$bananas
;
=item
while
while
( condition ) {
...
}
There's also a negated version,
for
the same reason we have C<
unless
>:
until
( condition ) {
...
}
You can also
use
C<
while
> in a post-condition:
print
"LA LA LA\n"
while
1;
=item
for
Exactly like C:
for
(
$i
= 0;
$i
<=
$max
;
$i
++) {
...
}
The C style
for
loop is rarely needed in Perl since Perl provides
the more friendly list scanning C<
foreach
> loop.
=item
foreach
foreach
(
@array
) {
print
"This element is $_\n"
;
}
print
$list
[
$_
]
foreach
0 ..
$max
;
foreach
my
$key
(
keys
%hash
) {
print
"The value of $key is $hash{$key}\n"
;
}
The C<
foreach
> keyword is actually a synonym
for
the C<
for
>
keyword. See C<L<perlsyn/
"Foreach Loops"
>>.
=back
For more detail on looping constructs (and some that weren't mentioned in
this overview) see L<perlsyn>.
=head2 Builtin operators and functions
Perl comes
with
a wide selection of builtin functions. Some of the ones
we've already seen include C<
print
>, C<
sort
> and C<
reverse
>. A list of
them is
given
at the start of L<perlfunc> and you can easily
read
about any
given
function by using C<perldoc -f I<functionname>>.
Perl operators are documented in full in L<perlop>, but here are a few
of the most common ones:
=over 4
=item Arithmetic
+ addition
- subtraction
* multiplication
/ division
=item Numeric comparison
== equality
!= inequality
< less than
> greater than
<= less than or equal
>= greater than or equal
=item String comparison
eq equality
ne inequality
lt less than
gt greater than
le less than or equal
ge greater than or equal
(Why
do
we have separate numeric and string comparisons? Because we don't
have special variable types, and Perl needs to know whether to
sort
numerically (where 99 is less than 100) or alphabetically (where 100 comes
before
99).
=item Boolean logic
&& and
|| or
! not
(C<and>, C<or> and C<not> aren't just in the above table as descriptions
of the operators. They're also supported as operators in their own
right. They're more readable than the C-style operators, but have
different precedence to C<&&> and friends. Check L<perlop>
for
more
detail.)
=item Miscellaneous
= assignment
. string concatenation
x string multiplication (repeats strings)
.. range operator (creates a list of numbers or strings)
=back
Many operators can be combined
with
a C<=> as follows:
$a
+= 1;
$a
-= 1;
$a
.=
"\n"
;
=head2 Files and I/O
You can
open
a file
for
input or output using the C<
open
()> function.
It's documented in extravagant detail in L<perlfunc> and L<perlopentut>,
but in short:
open
(
my
$in
,
"<"
,
"input.txt"
) or
die
"Can't open input.txt: $!"
;
open
(
my
$out
,
">"
,
"output.txt"
) or
die
"Can't open output.txt: $!"
;
open
(
my
$log
,
">>"
,
"my.log"
) or
die
"Can't open my.log: $!"
;
You can
read
from an
open
filehandle using the C<< <> >> operator. In
scalar
context it reads a single line from the filehandle, and in list
context it reads the whole file in, assigning
each
line to an element of
the list:
my
$line
= <
$in
>;
my
@lines
= <
$in
>;
Reading in the whole file at one
time
is called slurping. It can
be useful but it may be a memory hog. Most text file processing
can be done a line at a
time
with
Perl's looping constructs.
The C<< <> >> operator is most often seen in a C<
while
> loop:
while
(<
$in
>) {
print
"Just read in this line: $_"
;
}
We've already seen how to
print
to standard output using C<
print
()>.
However, C<
print
()> can also take an optional first argument specifying
which filehandle to
print
to:
print
STDERR
"This is your final warning.\n"
;
print
$out
$record
;
print
$log
$logmessage
;
When you're done
with
your filehandles, you should C<
close
()> them
(though to be honest, Perl will clean up
after
you
if
you forget):
close
$in
or
die
"$in: $!"
;
=head2 Regular expressions
Perl's regular expression support is both broad and deep, and is the
subject of lengthy documentation in L<perlrequick>, L<perlretut>, and
elsewhere. However, in short:
=over 4
=item Simple matching
if
(/foo/) { ... }
if
(
$a
=~ /foo/) { ... }
The C<//> matching operator is documented in L<perlop>. It operates on
C<
$_
> by
default
, or can be bound to another variable using the C<=~>
binding operator (also documented in L<perlop>).
=item Simple substitution
s/foo/bar/;
$a
=~ s/foo/bar/;
$a
=~ s/foo/bar/g;
The C<s///> substitution operator is documented in L<perlop>.
=item More complex regular expressions
You don't just have to match on fixed strings. In fact, you can match
on just about anything you could dream of by using more complex regular
expressions. These are documented at great
length
in L<perlre>, but
for
the meantime, here's a quick cheat sheet:
. a single character
\s a whitespace character (space, tab, newline,
...)
\S non-whitespace character
\d a digit (0-9)
\D a non-digit
\w a word character (a-z, A-Z, 0-9, _)
\W a non-word character
[aeiou] matches a single character in the
given
set
[^aeiou] matches a single character outside the
given
set
(foo|bar|baz) matches any of the alternatives specified
^ start of string
$ end of string
Quantifiers can be used to specify how many of the previous thing you
want to match on, where
"thing"
means either a literal character, one
of the metacharacters listed above, or a group of characters or
metacharacters in parentheses.
* zero or more of the previous thing
+ one or more of the previous thing
? zero or one of the previous thing
{3} matches exactly 3 of the previous thing
{3,6} matches between 3 and 6 of the previous thing
{3,} matches 3 or more of the previous thing
Some brief examples:
/^\d+/ string starts
with
one or more digits
/^$/ nothing in the string (start and end are
adjacent)
/(\d\s){3}/ three digits,
each
followed by a whitespace
character (eg
"3 4 5 "
)
/(a.)+/ matches a string in which every odd-numbered
letter is a (eg
"abacadaf"
)
while
(<>) {
next
if
/^$/;
print
;
}
=item Parentheses
for
capturing
As well as grouping, parentheses serve a second purpose. They can be
used to capture the results of parts of the regexp match
for
later
use
.
The results end up in C<$1>, C<$2> and so on.
if
(
$email
=~ /([^@]+)@(.+)/) {
print
"Username is $1\n"
;
print
"Hostname is $2\n"
;
}
=item Other regexp features
Perl regexps also support backreferences, lookaheads, and all kinds of
other complex details. Read all about them in L<perlrequick>,
L<perlretut>, and L<perlre>.
=back
=head2 Writing subroutines
Writing subroutines is easy:
sub
logger {
my
$logmessage
=
shift
;
open
my
$logfile
,
">>"
,
"my.log"
or
die
"Could not open my.log: $!"
;
print
$logfile
$logmessage
;
}
Now we can
use
the subroutine just as any other built-in function:
logger(
"We have a logger subroutine!"
);
What's that C<
shift
>? Well, the arguments to a subroutine are available
to us as a special array called C<
@_
> (see L<perlvar>
for
more on that).
The
default
argument to the C<
shift
> function just happens to be C<
@_
>.
So C<
my
$logmessage
=
shift
;> shifts the first item off the list of
arguments and assigns it to C<
$logmessage
>.
We can manipulate C<
@_
> in other ways too:
my
(
$logmessage
,
$priority
) =
@_
;
my
$logmessage
=
$_
[0];
Subroutines can also
return
values
:
sub
square {
my
$num
=
shift
;
my
$result
=
$num
*
$num
;
return
$result
;
}
$sq
= square(8);
For more information on writing subroutines, see L<perlsub>.
=head2 OO Perl
OO Perl is relatively simple and is implemented using references which
know what
sort
of object they are based on Perl's concept of packages.
However, OO Perl is largely beyond the scope of this document.
Read L<perlootut> and L<perlobj>.
As a beginning Perl programmer, your most common
use
of OO Perl will be
in using third-party modules, which are documented below.
=head2 Using Perl modules
Perl modules provide a range of features to help you avoid reinventing
number of popular modules are included
with
the Perl distribution
itself.
Categories of modules range from text manipulation to network protocols
to database integration to graphics. A categorized list of modules is
also available from CPAN.
To learn how to install modules you download from CPAN,
read
L<perlmodinstall>.
To learn how to
use
a particular module,
use
C<perldoc I<Module::Name>>.
Typically you will want to C<
use
I<Module::Name>>, which will then give
you access to exported functions or an OO interface to the module.
L<perlfaq> contains questions and answers related to many common
tasks, and often provides suggestions
for
good CPAN modules to
use
.
L<perlmod> describes Perl modules in general. L<perlmodlib> lists the
modules which came
with
your Perl installation.
If you feel the urge to
write
Perl modules, L<perlnewmod> will give you
good advice.
=head1 AUTHOR
Kirrily
"Skud"
Robert <skud
@cpan
.org>