Win32::GUI::OpenGLFrame - Integrate OpenGL with Win32::GUI
Win32::GUI::OpenGLFrame allows you to use OpenGL for drawing
in Win32::GUI windows.
It provides a child window (or frame) that can be drawn into
using OpenGL primatives. The interface is modified slightly
from the standard Win32::GUI style so as to be (slightly)
more familiar to those used to using the glut interface
on Win32.
It should eb possible to have more than one Win32::GUI::OpenGLFrame
window with differetn content. demos\example3.pl shows this in
action.
I am not an OpenGL expert, and all the OpenGL code is 'borrowed'
from elsewhere, and may or may not be good style.
The C bindings (XS) and OpenGL code in OpenGLFrame.PL could use
a review from an OpenGL specialist.
INSTALLING
Please see the INSTALLING file, supplied with the distribution.
SEEING IT IN ACTION
There are a number of demo files provided with the distribution. If the
installation went correctly you should eb able to run the Win32::GUI
demo tool
C:\> win32-gui-demos
from the command line and find the demos listed.
AUTHOR
Robert May <robertmay@cpan.org>