NAME

C::DynaLib::Struct - Tool for handling the C `struct' data type

SYNOPSIS

  use C::DynaLib::Struct;

  Define C::DynaLib::Struct(
	$struct_tag,
	$template0, \@field_names0,
	[$template1, \@field_names1,]
	... );

  C::DynaLib::Struct::Parse <<ENDC;
  struct packet {
    unsigned short header;
    unsigned short flags;
    unsigned char  payload[28];
  };
  ENDC

  $rstruct = tie( $struct, $struct_tag [, @initializer_list] );
  $value = $rstruct->my_field();
  $rstruct->my_field( $new_value );

  $pointer_to_struct = pack( 'p', $struct );
  $struct = $new_struct;  # assigns all fields at once

  # after passing pointer-to-struct to a C function:
  $rstruct->Unpack();
  $returned_value = $rstruct->my_field();

DESCRIPTION

When mixing Perl and C, the conversion of data types can be rather tedious and error-prone. This module provides an abstraction from Perl's pack and unpack operators for using structures whose member data types and positions do not change.

Here are some examples of C code that deals with a struct. On the right are some possible Perl equivalents.

    C				Perl
    -				----
    typedef struct {		use C::DynaLib::Struct;
	int	m_int;		Define C::DynaLib::Struct(
	double	m_double;	    'Foo',
	char *	m_string;	    'i' => ['m_int'],
    } Foo;			    'd' => ['m_double'],
				    'p' => ['m_string'] );
				# or, equivalently,
				Define C::DynaLib::Struct('Foo',
				    'idp', [qw(m_int m_double m_string)]);

    Foo foo;
    Foo *pfoo = &foo;		$rfoo = tie ($foo, 'Foo');

    i = pfoo->m_int;		$i = $rfoo->m_int;

    d = foo.m_double;		$d = (tied $foo)->m_double;

    pfoo->m_string = "hi";	$rfoo->m_string("hi");

    Foo bar;			tie ($bar, 'Foo');
    bar = foo;			$bar = $foo;

    void do_foo(Foo *arg);	use C::DynaLib;
				$lib = new C::DynaLib("-lfoo");
				$do_foo = $lib->DeclareSub("do_foo","","P");
				# or you could write an XSUB.

    do_foo(&foo);		&$do_foo($foo);

    returned_i = foo.m_int;	$rfoo->Unpack();
				$returned_i = $rfoo->m_int;

FUNCTIONS

Define ( $new_class )

Parse ( c-string or Convert::Binary::C object )

BUGS

Data member access is through autoloaded methods, so actual existing methods are not allowed as structure member names. Currently, the illegal names are AUTOLOAD, TIESCALAR, FETCH, STORE, and Unpack.

The names of Structs themselves must be allowable package names. Using an existing package name will cause problems.

structs mean different things to different C compilers on different machines. Use caution when assigning pack codes to C data types.

SEE ALSO

Convert::Binary::C, perlfunc(1) (for pack), perlref(1), perltie(1).