NAME
SDL2::JoyAxisEvent - Joystick axis motion event structure
SYNOPSIS
use SDL2 qw[:all];
# TODO: I need to whip up a quick example
DESCRIPTION
Fields
type-SDL_JOYAXISMOTIONtimestamp- In milliseconds, populated usingSDL_GetTicks( )which- The joystick instance idaxis- The joystick axis indexpadding1padding2padding3value- The axis value (range:-32768to32767)padding4
AUTHOR
Sanko Robinson <sanko@cpan.org>