NAME
Math::Shape::Point - a 2d point object in cartesian space with utility angle methods
DESCRIPTION
This module is designed to provide some useful 2d functions for manipulating point shapes in cartesian space. Apart from storing its location and direction and providing the usual get/set methods, the point object can rotate around another point, calculate the distance to and the angle to another point. The module uses cartesian coordinates and radians throughout.
SYNOPSIS
use Math::Shape::Point;
use Math::Trig ':pi';
my $p0 = Math::Shape::Point->new(0, 0, 0);
my $p1 = Math::Shape::Point->new(5, 5, 0);
$p0->rotateAboutPoint($p1, pip2);
$p0->getAngleToPoint($p1);
$p0->getDistanceToPoint($p1);
METHODS
new
Instantiates a new point object. Requires the x and y cartesian coordinates and the facing direction in radians.
getLocation
Returns an arrayref containing the point's location in cartesian coordinates.
setLocation
Sets the point's location in cartesian coordinates. Requires two numbers as inputs for the x and y location.
getDirection
Returns the current facing direction in radians.
setDirection
Sets the current facing direction in radians.
advance
Requires a numeric distance argument - moves the point forward that distance in Cartesian coordinates towards the direction it is facing.
rotate
Updates the point's facing direction by radians.
rotateAboutPoint
Rotates the point around another point of origin. Requires a point object and the angle in radians to rotate. This method updates the facing direction of the point object, as well as it's location.
getDistanceToPoint
Returns the distance to another point object. Requires a point object as an argument.
getAngleToPoint
Returns the angle of another point object. Requires a point as an argument.
normalizeRadian
Takes a radian argument and returns it between 0 and PI2. Negative numbers are assumed to be backwards (e.g. -1.57 == PI + PI / 2)